RenderContextBase.CloseTextureInternal Method

Protected Friend Overridable Sub CloseTextureInternal( _ 
ByVal textureUnit As textureUnitType, _ 
Optional ByVal force As Boolean = false _ 
)
This language is not supported or no code example is available.
internal protected virtual void CloseTextureInternal( 
textureUnitType textureUnit
bool force = false 
)
This language is not supported or no code example is available.

Parameters

textureUnit
textureUnitType

force
bool

.NET Framework

Supported in: 4.8

In this article

Definition