RenderContextBase.SetTexture (TextureBase, textureUnitType) Method
Public Overridable Function SetTexture( _
ByVal texture As TextureBase, _
ByVal textureUnit As textureUnitType _
) As Boolean
This language is not supported or no code example is available.
public virtual bool SetTexture(
TextureBase texture,
textureUnitType textureUnit
)
This language is not supported or no code example is available.
Parameters
- texture
- TextureBase
The texture
- textureUnit
- textureUnitType
The texture unit
Return Value
boolTrue if successful