RenderContextBase.CompileVBO Method
Public Overridable Sub CompileVBO( _
ByVal data As EntityGraphicsData, _
ByVal drawEntityCallBack As DrawEntityCallBack, _
ByVal vboParams As Object, _
Optional ByVal dynamic As Boolean = false _
)
This language is not supported or no code example is available.
public virtual void CompileVBO(
EntityGraphicsData data,
DrawEntityCallBack drawEntityCallBack,
object vboParams,
bool dynamic = false
)
This language is not supported or no code example is available.
Parameters
- data
- EntityGraphicsData
The entity graphics data
- drawEntityCallBack
- DrawEntityCallBack
The draw function (used only if VBO are not supported)
- vboParams
- object
The parameters (of type VBOParams)
- dynamic
- bool
If true the buffer is created dynamic, so it can be updated later on.