RenderContextBase.DrawBufferedLine Method

Draws a line using a buffered approach.
Public Overridable Sub DrawBufferedLine( _ 
ByVal v0 As Point3D, _ 
ByVal v1 As Point3D
)
This language is not supported or no code example is available.
public virtual void DrawBufferedLine( 
Point3D v0
Point3D v1 
)
This language is not supported or no code example is available.

Parameters

v0
Point3D

The first vertex

v1
Point3D

The second vertex

Remarks
 
In Direct3D the vertices are stored in a buffer and drawn only when it is full. In OpenGL they are drawn immediately.

.NET Framework

Supported in: 4.8

In this article

Definition