RenderContextBase.DrawTrianglesPartial (Point3D(), Vector3D(), Single()) Method
Draws triangles with one normal per vertex and 1D texture coordinates, as part of a drawing loop (no Begin-End is done).
Public Overridable Sub DrawTrianglesPartial( _
ByVal vertices As Point3D(), _
ByVal normals As Vector3D(), _
ByVal texCoords As Single() _
)
This language is not supported or no code example is available.
This language is not supported or no code example is available.
Parameters
-
vertices
-
Point3D[]
<default>
-
normals
-
Vector3D[]
<default>
-
texCoords
-
float[]
<default>
.NET Framework
Supported in: 4.8