RenderContextBase.SetBlockRefTransform Method

Sets the blockreference world transformation matrix.
Public MustOverride Sub SetBlockRefTransform( _ 
ByVal blockRefrenceMatrix As Single() _ 
)
This language is not supported or no code example is available.
public abstract void SetBlockRefTransform( 
float[] blockRefrenceMatrix 
)
This language is not supported or no code example is available.

Parameters

blockRefrenceMatrix
float[]

The transformation matrix to set

.NET Framework

Supported in: 4.8

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Definition