RenderContextBase.SetLineStipple Method

Sets the line stipple parameters.
Public Overridable Sub SetLineStipple( _ 
ByVal factor As Integer, _ 
ByVal pattern As UInt16, _ 
ByVal camera As CameraBase
)
This language is not supported or no code example is available.
public virtual void SetLineStipple( 
int factor
UInt16 pattern
CameraBase camera 
)
This language is not supported or no code example is available.

Parameters

factor
int

The multiplier for each bit in the line stipple pattern

pattern
UInt16

Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's

camera
CameraBase

The camera of the viewport being drawn

Remarks
 
Call EnableLineStipple to make it effective in Direct3D renderer.

.NET Framework

Supported in: 4.8

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Definition