RenderContextBase.SetActiveTexture Method

Enables the given textureUnit (OpenGL only).
Public Overridable Sub SetActiveTexture( _ 
ByVal textureUnit As textureUnitType
)
This language is not supported or no code example is available.
public virtual void SetActiveTexture( 
textureUnitType textureUnit 
)
This language is not supported or no code example is available.

Parameters

textureUnit
textureUnitType

TextureUnit to enable

.NET Framework

Supported in: 4.8

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Definition