ViewportLayout Class
NOTE: This member is now obsolete. Use Model class instead. (Use Simulation class for FEM elements).
Name | Description | |
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AccurateTransparency | When true, the Accurate Transparency mode is activated. Accurate Transparency provides slower but more accurate semi-transparent object drawing with support for non-concave objects and for objects intersection. (inherited from Environment). | |
ActionMode | Gets or sets the active viewport action. (inherited from Environment). | |
ActiveViewport | Gets the active viewport. (inherited from Model). | |
ActiveViewportIndex | Gets or sets the active viewport index. (inherited from Model). | |
AllocatedCharDefs | Gets the number of loaded character definitions. (inherited from Environment). | |
AmbientLight | Gets or sets the ambient light that is always added to the scene (multiplied by the material's ambient component). (inherited from Model). | |
AnimateCamera | If true, animates the camera in the commands that change its position or orientation. (inherited from Environment). | |
AnimateCameraDuration | Gets or sets the duration in milliseconds of the camera animations. (inherited from Environment). | |
AnimationFrameNumber | Gets or sets the animation frame number. (inherited from Model). | |
AnimationInterval | Gets or sets the animation interval. (inherited from Model). | |
AnimationStep | Gets or sets the animation step that increments the AnimationFrameNumber at each tick of the animation timer. Can be a negative number. (inherited from Model). | |
AntiAliasing | Gets or sets a value indicating if full screen anti-aliasing is enabled. (inherited from Environment). | |
AntiAliasingSamples | Gets or sets the number of desired samples for Full Screen Anti-Aliasing. The Full Screen Anti-alasing can be set with the AskForAntiAliasing property. (inherited from Environment). | |
AskForAntiAliasing | If true, Full Screen Anti-Aliasing modes are requested during viewport initialization. The number of samples can be set with the AntiAliasingSamples property. (inherited from Environment). | |
AskForDirect3DLevel9_3 | If true, The Direct3D feature level 9_3 is requested during viewport initialization instead of the highest feature level available. (inherited from Environment). | |
AskForHardwareAcceleration | If true, OpenGL accelerated hardware modes are requested during viewport initialization. (inherited from Environment). | |
AssemblySelectionMode | Gets or sets a boolean that determines whether the selection goes inside the BlockReference tree. (inherited from Model). | |
AttributeReferenceVisibilityMode | Gets or sets the AttributeReferences visibility mode. (inherited from Environment). | |
AutoRefresh | When true the Invalidate() and the CompileUserInterfaceElements() are automatically called after changing the properties that are defined as dependency properties. (inherited from Environment). | |
Backface | Gets or sets the backface settings, shared by all viewports. This settings don't apply to multicolor entities like Mesh for example. (inherited from Model). | |
Blocks | Block collection. This collection contains block definitions. (inherited from Environment). | |
BoundingBox | Bounding box settings. (inherited from Model). | |
ButtonStyle | Gets or sets the style used by the ToolBar and ProgressBar buttons. (inherited from Environment). | |
CameraChangedFrequency | The interval, in milliseconds, of CameraChanged events firing. (inherited from Environment). | |
ClippingPlane1 | Clipping plane 1 attributes. (inherited from Model). | |
ClippingPlane2 | Clipping plane 2 attributes. (inherited from Model). | |
ClippingPlane3 | Clipping plane 3 attributes. (inherited from Model). | |
ClippingPlane4 | Clipping plane 4 attributes. (inherited from Model). | |
ClippingPlane5 | Clipping plane 5 attributes. (inherited from Model). | |
ClippingPlane6 | Clipping plane 6 attributes. (inherited from Model). | |
CompileWires | If true, wireframe entities are compiled, otherwise they are drawn on the fly using a buffered approach. (inherited from Environment). | |
CurrentBlock | Gets the current block if a BlockReference is set as current, the OpenBlock otherwise. (inherited from Environment). | |
CurrentBlockReference | Gets the current BlockReference. (inherited from Environment). | |
CurrentTransformation | Gets the accumulated CurrentBlockReference transformation (including its parents transformations). (inherited from Environment). | |
CursorTypes | The cursor types dictionary. (inherited from Environment). | |
DaysRemaining | For internal use only. (inherited from Environment). | |
DaysTotal | For internal use only. (inherited from Environment). | |
DefaultColor | Gets or sets the default color used by top level entities with colorMethodType.byParent color method. (inherited from Model). | |
DefaultMaterial | Gets or sets the default material attributes used by the entities without their own material. (inherited from Model). | |
Entities | Gets the EntityList of the CurrentBlock. This collection contains the entities displayed in the viewport. (inherited from Environment). | |
ErrorInPaint | Gets a value indicating if an error occurred during paint. (inherited from Environment). | |
FaceSelectionAngle | Gets or sets the angle (in radians) used to discriminate adjacent triangles in the selection of the faces of Mesh and Solids. (inherited from Model). | |
Flat | Gets or sets the display settings for Flat mode, shared by all viewports. (inherited from Model). | |
Font | Gets or sets viewport font (WinForms). (inherited from Environment). | |
FontFamily | Gets or sets viewport font family. (inherited from Environment). | |
FontSize | Gets or sets viewport font. (inherited from Environment). | |
FontStyle | Gets or sets viewport font. (inherited from Environment). | |
FontWeight | Gets or sets viewport font. (inherited from Environment). | |
ForceHardwareAcceleration | Forces accelerated hardware modes. By default, Eyeshot automatically disables hardware acceleration on some embedded GPUs to obtain the maximum level of graphical output consistency between all hardware. In these cases, enabling this property will forcibly activate hardware acceleration, though the resulting graphics output may be unpredictable. (inherited from Environment). | |
FramesPerSecond | Gets current frames per second rate. (inherited from Environment). | |
GroundPlaneDistance | Gets or sets the distance between the ground plane and the model's bounding box expressed as a fraction of the model height. (inherited from Model). | |
HasLicense | Tells if the product has a license. (inherited from Environment). | |
HatchPatterns | Gets or sets the hatch patterns collection. (inherited from Environment). | |
HiddenLines | Sets the Hidden Lines options. (inherited from Model). | |
InstanceId | For internal use only. Gets the instance id for the logging. (inherited from Environment). | |
IsActivated | Tells if the product is activated. (inherited from Environment). | |
IsAnimationRunning | Tells if the animation is currently running. (inherited from Model). | |
IsAntiAliasingAvailable | Returns true if Full Screen Anti-Aliasing is available. (inherited from Environment). | |
IsBusy | Gets background worker thread status. (inherited from Environment). | |
IsHardwareAccelerated | Returns true if OpenGL hardware acceleration is currently in use. (inherited from Environment). | |
IsImmediateMode | Indicates whether the control is using the immediate mode rendering, according to the EnvironmentBase.Renderer value. (inherited from Environment). | |
IsInFrustumMode | Gets or sets the modality used by IsInFrustum() method. (inherited from Environment). | |
IsOpenRootLevel | True if the OpenBlock is the RootBlock, false otherwise. (inherited from Environment). | |
IsTrialExpired | Tells if the trial period has expired. (inherited from Environment). | |
KeepSceneUpright | Gets or sets a flag that keeps the scene upright when doing SetView operations or clicking on the ViewCubeIcon faces. (inherited from Model). | |
Layers | Layer collection. (inherited from Environment). | |
LayoutMode | Gets or sets the viewports configuration. (inherited from Model). | |
Light1 | Light 1 attribute. (inherited from Model). | |
Light2 | Light 2 attribute. (inherited from Model). | |
Light3 | Light 3 attribute. (inherited from Model). | |
Light4 | Light 4 attribute. (inherited from Model). | |
Light5 | Light 5 attribute. (inherited from Model). | |
Light6 | Light 6 attribute. (inherited from Model). | |
Light7 | Light 7 attribute. (inherited from Model). | |
Light8 | Light 8 attribute. (inherited from Model). | |
LineTypes | Gets or sets the line types collection. (inherited from Environment). | |
MagnifyingGlass | Gets or sets the settings for the magnifying glass displayed under the mouse cursor. (inherited from Environment). | |
Materials | Material collection. This collection contains material definitions. (inherited from Model). | |
MaxHatchPatternLines | Gets or sets the maximum number of hatch pattern lines allowed for each Hatch. (inherited from Environment). | |
MaxPatternRepetitions | Gets or sets the maximum number of pattern repetitions allowed between two vertices of a curve. (inherited from Environment). | |
MaxTextureSize | Gets the maximum texture size allowed on current OpenGL implementation (in pixel). (inherited from Environment). | |
Mouse3D | 3D mouse settings. (inherited from Environment). | |
Moving | Tells if the viewport is performing a zoom-pan-rotate operation. (inherited from Environment). | |
MultiTouch | Gets or sets the Multitouch settings. (inherited from Environment). | |
MultipleSelection | If true, the selection ActionModes work as if the Control key was pressed, selecting multiple entities. (inherited from Environment). | |
ObjectManipulator | The manipulator used to graphically position the selected entities. (inherited from Model). | |
OpenBlock | Gets the open block. (inherited from Environment). | |
OpenglExtensions | Gets a space-separated list of supported extensions to OpenGL. (inherited from Environment). | |
Organization | For internal use only. (inherited from Environment). | |
OrientationMode | Gets or sets the coordinate system orientation mode. (inherited from Model). | |
Parents | Gets the stack of the parents of the current BlockReference. (inherited from Environment). | |
PickBoxSize | Gets or sets the pick box size in pixel units. (inherited from Environment). | |
PlanarShadowOpacity | Gets or sets the planar shadow's opacity. (inherited from Model). | |
PrintDocumentName | Print document name. It also appears during print preview preparation. (inherited from Environment). | |
ProgressBar | Gets or sets the progress bar settings. (inherited from Environment). | |
Rendered | Gets or sets the display settings for Rendered mode, shared by all viewports. (inherited from Model). | |
RendererName | Gets the name of the renderer. This name is typically specific to a particular configuration of a hardware platform. It does not change from release to release. (inherited from Environment). | |
RendererVendor | Gets the company responsible for this GL implementation. This name does not change from release to release. (inherited from Environment). | |
RendererVersion | Gets graphics API version. (inherited from Environment). | |
RootBlock | Gets the root block. (inherited from Environment). | |
SelectionBoxColors | Gets or sets the colors used to draw the selection box and polygon. (inherited from Environment). | |
SelectionColor | Gets or sets the color of selected entities, shared by all viewports. (inherited from Environment). | |
SelectionColorDynamic | Gets or sets the color for the dynamic selection, shared by all viewports. (inherited from Environment). | |
SelectionFilterMode | Gets or sets the pick filter used by the pick action modes. (inherited from Model). | |
SelectionLineWeightScaleFactor | Gets or sets the factor applied to the line weight for the selected wireframe entities or Brep.Edges. (inherited from Environment). | |
SerialNumber | For internal use only. (inherited from Environment). | |
Shaded | Gets or sets the display settings for Shaded mode, shared by all viewports. (inherited from Model). | |
ShadingLanguageVersion | Gets OpenGL Shading Language version. (inherited from Environment). | |
ShortcutKeys | Gets or sets the keyboard shortcuts. (inherited from Environment). | |
ShowCurveDirection | If true, curve direction is displayed. (inherited from Environment). | |
ShowFps | Gets or sets the frame per second rate text visibility status. (inherited from Environment). | |
ShowNormals | Gets or sets the normals visibility status. (inherited from Environment). | |
SplitterMoving |
WinForms: When the viewport control is hosted inside a SplitContainer control an annoying repaint issue is present during SplitContainer splitter moving. WPF: When the viewport control is hosted inside a Grid control with GridSplitter an annoying repaint issue is present during GridSplitter moving. Setting properly this flag it can be avoided. (inherited from Model). |
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SuspendSetColorForSelection | Suspends the set of the color by the SetColorDrawForSelectionAndUpdateIdItemsMap<T>. (inherited from Environment). | |
TempEntities | Temporary Entity collection. This collection contains the entities displayed in the viewport on top of the others as temporary entities. (inherited from Environment). | |
TextStyles | Gets or sets the text styles collection. (inherited from Environment). | |
Turbo | Gets or sets the FastZPR settings. When FastZPR is active a simplified representation of the current geometry is drawn during dynamic movements (Zoom/Pan/Rotate). (inherited from Environment). | |
Units | Obsolete. The active units of measurement. (inherited from Model). | |
UseFrameBufferObject | When true the frame buffer objects are used. Affects the quality of Realistic shadows. For debugging purpose only. (inherited from Environment). | |
UseShaders | If true, the rendererType.OpenGL renderer uses Phong shading for better lighting, has the DisplayModeSettingsRendered.PlanarReflections with a fading out effect and better performances for the shadowType.Realistic shadows. (inherited from Environment). | |
Username | For internal use only. (inherited from Environment). | |
ViewportBorder | Gets or sets the border settings. (inherited from Model). | |
Viewports | Gets or sets the list of viewports. (inherited from Model). | |
ViewportsGap | Gets or sets the gap between viewports. (inherited from Model). | |
WaitCursorMode | Gets or sets the wait cursor mode. Controls if and when the wait cursor is displayed. (inherited from Environment). | |
Wireframe | Gets or sets the display settings for Wireframe mode, shared by all viewports. (inherited from Model). | |
WriteDepthForTransparents | When true, adds an extra pass to write transparent entities in the Z buffer. (inherited from Model). | |
ZoomFitMode | Gets or sets the convexHull type used as optimization during entities zoom fit. (inherited from Model). |
Name | Description | |
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Activate(object, EventArgs) | For internal use only. (inherited from Environment). | |
Activate(object, EventArgs, string, string, string) | (inherited from Environment). | |
AdjustNearAndFarPlanes() | Adjusts camera near and far planes based on model extents and on origin symbol, grid and shadow visibility status. (inherited from Environment). | |
ApplyOpacityMask() | Computes the opacity mask that makes the viewports opaque and leaves a transparent space between them. (inherited from Environment). | |
BeginInit() | (inherited from Environment). | |
CancelWork() | Stops the asynchronous background work. (inherited from Environment). | |
Clear() | Clears all the viewport master collections: entities, tempEntities, blocks, layers, materials, text styles, line types and labels. (inherited from Environment). | |
ClearCharDefs() | (inherited from Environment). | |
CloseOpenBlock(bool) | Close the OpenBlock and goes back to the visualization of the previously opened block. (inherited from Environment). | |
CompileUserInterfaceElements() | Compiles 3D user interface elements like the origin symbol, the bitmap background, the FEM restraint and load symbols, etc. (inherited from Environment). | |
CompileUserInterfaceElements(Viewport) | Compiles 3D user interface elements like the origin symbol, the bitmap background, the FEM restraint and load symbols, etc. (inherited from Environment). | |
ComputeNonCurrentEntityColor(Entity, Color, bool) | Gets the color used to draw the given non-current entity. (inherited from Environment). | |
CopyTo(Environment, bool) | Copies all items inside control master collections (Viewport.Labels, Blocks, Layers, Materials, TextStyles, LineTypes, HatchPatterns)) to the specified Environment control. (inherited from Environment). | |
CopyToClipboardRaster() | Copies a raster image of the current viewport scene on the clipboard. (inherited from Environment). | |
CopyToClipboardRaster(Size) | Copies a raster image of the current viewport scene on the clipboard. (inherited from Environment). | |
CopyToClipboardRaster(Size, bool, bool) | Copies a raster image of the current viewport scene on the clipboard. (inherited from Environment). | |
CopyToClipboardRaster(Size, double, bool, bool) | Copies a raster image of the current viewport scene on the clipboard. (inherited from Environment). | |
CopyToClipboardRaster(float) | Copies a raster image of the current viewport scene on the clipboard. (inherited from Environment). | |
CopyToClipboardRaster(float, double) | Copies a raster image of the current viewport scene on the clipboard. (inherited from Environment). | |
CopyToClipboardVector(bool) | Copies a vectorial image of the current scene of the active viewport on the clipboard. (inherited from Environment). | |
CreateAccessibilityInstance() | (inherited from Environment). | |
CreateBOMTable(EntityList, BlockKeyedCollection, string, string, string, string, bool, flowDirection, int) | Creates the Bill Of Materials. (inherited from Model). | |
CreateBillOfMaterials(EntityList, BlockKeyedCollection, bool, int) | Creates the data for the Bill Of Materials. (inherited from Model). | |
CreateShaderParams(DrawSceneParams) | For internal use only. (inherited from Environment). | |
Deactivate(object, EventArgs) | Deactivates the product. (inherited from Environment). | |
DeleteLicenseFile(object, EventArgs) | For internal use only. (inherited from Environment). | |
DeleteObject(IntPtr) | (inherited from Environment). | |
Dispose(bool) | Clean up any resources being used. (inherited from Environment). | |
DoWork(WorkUnit) | Accomplishes the work and call WorkUnit.WorkCompleted method. (inherited from Environment). | |
Draw3D(DrawSceneParams) | Draws model, shadow and bounding box. (inherited from Environment). | |
DrawBackground() | Draws the Background of the Environment control. (inherited from Environment). | |
DrawForSelection<T>(DrawForSelectionParams<T>) | (inherited from Environment). | |
DrawImage(int, int, Bitmap) | Draws an image on the Environment's client area. (inherited from Environment). | |
DrawOverlay(DrawSceneParams) | Draws overlaying UI elements. (inherited from Environment). | |
DrawOverlayBlended(DrawSceneParams, bool) | (inherited from Environment). | |
DrawScene(Viewport, float, float, RectangleF, bool, bool, bool) | Main drawing method. (inherited from Environment). | |
DrawShadow(float) | Draws the model shadow (inherited from Environment). | |
DrawText(int, int, string, Font, Color, Color, ContentAlignment) | Draws a text on the Environment's client area. (inherited from Environment). | |
DrawText(int, int, string, Font, Color, Color, ContentAlignment, RotateFlipType) | Draws a text on the Environment's client area. (inherited from Environment). | |
DrawText(int, int, string, Font, Color, ContentAlignment) | Draws a text on the Environment's client area. (inherited from Environment). | |
DrawTextOutlined(int, int, string, Font, Color, Color, float, ContentAlignment) | Draws a text on the Environment's client area. (inherited from Environment). | |
DrawTexture(TextureBase, int, int, ContentAlignment, bool) | Draws a texture. (inherited from Environment). | |
DrawVertexIndices(DrawSceneParams) | (inherited from Environment). | |
DrawVertices(DrawEntitiesParams) | Draws the vertices of the entities. (inherited from Environment). | |
DrawViewport(DrawSceneParams) | Draws the viewport. (inherited from Environment). | |
DrawViewportBackground(DrawSceneParams) | Draws the viewport background and reflections. (inherited from Environment). | |
EndInit() | (inherited from Environment). | |
EndZoomPanRotate(Viewport) | Ends a sequence of Zoom-Pan-Rotate movements. (inherited from Environment). | |
Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). | |
EvaluateBoundingBox(ICollection<Entity>, out Point3D, out Point3D) | Evaluates the bounding box of a collection of entities without taking care of entity visibility. (inherited from Environment). | |
ExtrudeText(Text, double, Vector3D, bool, natureType) | Extrudes a text creating an array of new meshes. (inherited from Model). | |
ExtrudeText(Text, double, double, bool, natureType) | Extrudes a text creating an array of new meshes. (inherited from Model). | |
ExtrudeText(Text, double, Vector3D, bool) | Extrudes a text creating an array of new solids. (inherited from Model). | |
ExtrudeText(Text, double, double, bool) | Extrudes a text creating an array of new solids. (inherited from Model). | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | |
FindClosestTriangle(IFace, Point) | Finds the closest triangle to the viewer of the specified entity. (inherited from Model). | |
FindClosestTriangle(SelectedItem, Point) | Finds the closest triangle to the viewer of the specified item (which must be related to an IFace entity and may include the parents stack for nested entities). (inherited from Model). | |
FindClosestTriangle(IFace, Point, out Point3D, out int) | Finds the closest triangle to the viewer of the specified entity. (inherited from Model). | |
FindClosestTriangle(SelectedItem, Point, out Point3D, out int) | Finds the closest triangle to the viewer of the specified item (which must be related to an IFace entity and may include the parents stack for nested entities). (inherited from Model). | |
FindClosestVertex(Entity, Point, double) | Looks for the vertex of the specified entity whose 2D screen projection is closer to the mouse cursor. (inherited from Environment). | |
FindClosestVertex(Point, double, Type, out HitVertex) | Looks for the model vertex whose 2D screen projection is closer to the mouse cursor skipping entities different from entType. (inherited from Environment). | |
FindClosestVertex(Point, double, Type, out Point3D) | Looks for the model vertex whose 2D screen projection is closer to the mouse cursor skipping entities different from entType. (inherited from Environment). | |
FindClosestVertex(Point, double, Type, out int) | Looks for the model vertex whose 2D screen projection is closer to the mouse cursor skipping entities different from entType. (inherited from Environment). | |
FindClosestVertex(Point, double, out HitVertex) | Looks for the model vertex whose 2D screen projection is closer to the mouse cursor. (inherited from Environment). | |
FindClosestVertex(Point, double, out Point3D) | Looks for the model vertex whose 2D screen projection is closer to the mouse cursor. (inherited from Environment). | |
FindClosestVertex(Point, double, out int) | Looks for the model vertex whose 2D screen projection is closer to the mouse cursor. (inherited from Environment). | |
FindClosestVertices(Entity, Point, double) | Looks for the model vertices of the specified entity whose 2D screen projections are closer to the mouse cursor. (inherited from Environment). | |
FindClosestVertices(Point, double) | Looks for the model vertices whose 2D screen projections are closer to the mouse than the maxDistance. (inherited from Environment). | |
FindClosestVertices(Point, double, Type) | Looks for the model vertices whose 2D screen projections are closer to the mouse cursor skipping entities different from entType. (inherited from Environment). | |
FireProgressChanged(ProgressChangedEventArgs) | Raises the ProgressChanged event. (inherited from Environment). | |
FireWorkCancelled(WorkUnitEventArgs) | Raises the WorkCancelled event. (inherited from Environment). | |
FireWorkCompleted(WorkCompletedEventArgs) | Raises the WorkCompleted event. (inherited from Environment). | |
FireWorkFailed(WorkFailedEventArgs) | Raises the WorkCancelled event. (inherited from Environment). | |
FreeCursors() | (inherited from Environment). | |
GetAllCrossingEntities(Rectangle, bool) | Returns the list of all the visible and selectable entities geometrically crossing the selection box, regardless of their actual visibility on screen. (inherited from Environment). | |
GetAllEnclosedEntities(Rectangle) | Selects all entities completely enclosed in the specified selection rectangle. (inherited from Environment). | |
GetAllEntitiesUnderMouseCursor(Point, bool) | Returns all the visible (on screen) top level and selectable entities (which may include the parents stack for nested entities) under the mouse cursor in the active viewport. (inherited from Environment). | |
GetAllItemsUnderMouseCursor(Point, bool) | Returns all the visible (on screen) and selectable items (which may include the parents stack for nested entities) under the mouse cursor in the active viewport. (inherited from Environment). | |
GetAllLabelsUnderMouseCursor(Point, bool) | Returns all the visible labels under the mouse cursor in the active viewport. (inherited from Environment). | |
GetAllVisibleEntities(Rectangle, bool) | Returns the list of all visible entities in the specified selection box in the active viewport. (inherited from Environment). | |
GetAllVisibleItems(Rectangle, bool) | Returns the list of all visible items (which may include the parents stack for nested entities) in the specified selection box in the active viewport. (inherited from Environment). | |
GetAllVisibleLabels(Rectangle, bool) | Returns the list of all visible labels in the specified selection box. (inherited from Environment). | |
GetAssembly(out string, out string, out string, out Version, out string) | Gets the currently loaded assembly. (inherited from Environment). | |
GetComputeEntitiesVisibilityParams<T>(int, IList<T>) | For internal use only. (inherited from Environment). | |
GetCrossingEntities(Rectangle, bool, bool) | Returns the list of all the visible and selectable entities crossing the specified selection box. (inherited from Environment). | |
GetCrossingEntities(Rectangle, IList<Entity>, bool, bool, Transformation) | Returns the list of all the visible and selectable entities crossing the specified selection box. (inherited from Environment). | |
GetDefaultCursor() | Gets the default cursor for the viewport control. (inherited from Environment). | |
GetDefaultLayoutMode() | For internal use only. (inherited from Model). | |
GetDefaultViewport() | (inherited from Environment). | |
GetEntityLineType(Entity, LineTypeKeyedCollection, string, LayerKeyedCollection) | Returns the entity's line type. (inherited from Environment). | |
GetEntityLineWeight(Entity, Entity, LayerKeyedCollection) | Gets the entity line weight. (inherited from Environment). | |
GetEntityUnderMouseCursor(Point, bool) | Returns the index of the first top level entity under the mouse cursor. (inherited from Environment). | |
GetHashCode | Serves as the default hash function. (inherited from Object). | |
GetInstallFolder() | Gets the Eyeshot installation folder. (inherited from Environment). | |
GetItemUnderMouseCursor(Point, bool) | Gets the first item under the mouse cursor (which may include the parents stack for nested entities). (inherited from Environment). | |
GetLabelUnderMouseCursor(Point, bool) | Returns the index of the first label under the mouse cursor. (inherited from Environment). | |
GetParentHandle() | Gets the handle of the parent control. (inherited from Environment). | |
GetPixel(int, int) | Gets the color of the specified pixel in this viewport (inherited from Environment). | |
GetPlanarReflectionsPlane() | Gets the plane used to draw the planar reflections. (inherited from Model). | |
GetPresetManagerThumbnail(int) | Returns a thumbnail bitmap of the whole Environment control. The maximum size is 256x256. (inherited from Environment). | |
GetSamplesFolder() | Gets the Eyeshot samples path. (inherited from Environment). | |
GetStackTransformation(Stack<BlockReference>) | Gets the cumulative transformation of a blockreference stack. (inherited from Environment). | |
GetTemporarySelectionFaceData(Stack<BlockReference>, Entity, List<SelectionInfoSubItems>, selectionStatusType) | Gives the chance to overriders to get temporary face selection data and optionally to skip temporary face selection drawing. (inherited from Environment). | |
GetTextImage(string, Font, Color, Color, ContentAlignment, RotateFlipType, bool) | Gets the text bitmap. (inherited from Environment). | |
GetTextOutlinedImage(string, Font, Color, Color, RotateFlipType, float) | Gets the outlined text image. (inherited from Environment). | |
GetType | Gets the Type of the current instance. (inherited from Object). | |
GetViewportUnderMouse(Point) | Returns the viewport under the given mouse position. (inherited from Environment). | |
GetVisibleEntitiesFromBackBuffer(Viewport, byte[], int, int, Rectangle, bool) | Returns the indices of the entities read from the back buffer in the selectionBox. (inherited from Environment). | |
GetVisualRefinementDeviation() | Gets the visual refinement deviation value used by the EntityList.Regen method. It's estimated automatically from the root block extents. (inherited from Environment). | |
InitializeViewports() | Ensures that at least one Viewport is present in the Viewports collection. (inherited from Environment). | |
Invalidate() | (inherited from Environment). | |
IsCloserVertex(Point3D, double, double) | Tells if the projected point, whose square distance from the mouse cursor is squareDistance, is closer than the currentMinimumSquareDistance. (inherited from Environment). | |
IsDesignMode() | Gets a boolean indicating whether the control is running at design time. (inherited from Environment). | |
IsDragAction() | Tells if the current ActionMode requires dragging. (inherited from Environment). | |
IsErrorInPaint() | (inherited from Environment). | |
IsInputKey(Keys) | (inherited from Environment). | |
IsSelectAction() | Tells if the current ActionMode is one of the selection ones. (inherited from Environment). | |
IsSelectByBoxAction() | Tells if the current ActionMode is one of the ByBox ones. (inherited from Environment). | |
IsSelectByPickAction() | Tells if the current ActionMode is one of the ByPick ones. (inherited from Environment). | |
IsSelectByPolygonAction() | Tells if the current ActionMode is one of the ByPolygon ones. (inherited from Environment). | |
LicenseFileLocation(object, EventArgs) | For internal use only. (inherited from Environment). | |
LicenseFileLocation(object, EventArgs, bool) | For internal use only. (inherited from Environment). | |
LoadPickCursor() | Gets the Pick Cursor stream. (inherited from Environment). | |
LoadScene(Stream) |
Obsolete.
Restores the current scene from disk, including entities, textures, blocks and labels. (inherited from Environment). |
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LoadScene(string) |
Obsolete.
Restores the current scene from disk, including entities, textures, blocks and labels. (inherited from Environment). |
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MakeFace(Plane, IList<IList<Int32>>, IList<Point3D>, bool) | Obsolete. Triangulates the specific region. (inherited from Environment). | |
MakeFace(Plane, IList<Int32>, IList<IList<Int32>>, IList<Point3D>) | Obsolete. Triangulates the specific region. (inherited from Environment). | |
MakeLoop(IList<ICurve>, int, double, bool) | Obsolete. Analyzes a number of entities and returns a closed loop of points starting from the entity at startIndex. You can provide an array of 100 entities an get a 3D loop of a square made up of 4 lines. Entities connection is checked using chordalError parameter, if the end points of two entities are farther of this value they will not be connected. (inherited from Environment). | |
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | |
MoveToPlane(ICollection<Entity>, Plane) | Moves a list of entities from plane XY to the specified plane. (inherited from Model). | |
MoveToPlane(ICollection<Entity>, Point3D, Point3D, Point3D) | Moves a list of entities from plane XY to the specified plane. (inherited from Model). | |
MoveToPlane(IList<Point3D>, Plane) | Moves a list of points from plane XY to the specified plane. (inherited from Model). | |
NextView() | Restores the next view previously saved on the Viewport.SavedViews stack. (inherited from Environment). | |
OnAnimationTimerTick(object) | Occurs every timer tick. Call base class method when overriding. (inherited from Environment). | |
OnDoubleClick(EventArgs) | (inherited from Environment). | |
OnGotFocus(EventArgs) | (inherited from Environment). | |
OnHandleCreated(EventArgs) | (inherited from Environment). | |
OnHandleDestroyed(EventArgs) | (inherited from Environment). | |
OnKeyDown(KeyEventArgs) | (inherited from Environment). | |
OnKeyUp(KeyEventArgs) | (inherited from Environment). | |
OnLostFocus(EventArgs) | Synchronize hasFocus parameter, reset action, redraw the control. (inherited from Environment). | |
OnManipulationDelta(ManipulationDeltaEventArgs) | (inherited from Environment). | |
OnManipulationStarting(ManipulationStartingEventArgs) | (inherited from Environment). | |
OnMouse3DButtonDown(object, ButtonEventArgs) | Occurs every Mouse3DButtonDown event. (inherited from Environment). | |
OnMouse3DButtonUp(object, ButtonEventArgs) | Occurs every Mouse3DButtonUp event. (inherited from Environment). | |
OnMouse3DMove(object, MoveEventArgs) | Occurs every Mouse3DMove event. (inherited from Environment). | |
OnMouseClick(MouseEventArgs) | (inherited from Environment). | |
OnMouseDown(MouseEventArgs) | (inherited from Environment). | |
OnMouseEnter(EventArgs) | (inherited from Environment). | |
OnMouseLeave(EventArgs) | (inherited from Environment). | |
OnMouseMove(MouseEventArgs) | (inherited from Environment). | |
OnMouseUp(MouseEventArgs) | (inherited from Environment). | |
OnMouseWheel(MouseEventArgs) | (inherited from Environment). | |
OnMultiTouchClick(object, MouseEventArgs) | Occurs every MultiTouchClick event. (inherited from Environment). | |
OnMultiTouchClick(object, MouseButtonEventArgs) | (inherited from Environment). | |
OnMultiTouchDoubleClick(object, MouseEventArgs) | Occurs every MultiTouchDoubleClick event. (inherited from Environment). | |
OnMultiTouchDoubleClick(object, MouseButtonEventArgs) | (inherited from Environment). | |
OnMultiTouchDown(object, TouchEventArgs) | Occurs every MultiTouchDown event. (inherited from Environment). | |
OnMultiTouchMove(object, TouchEventArgs) | Occurs every MultiTouchMove event. (inherited from Environment). | |
OnMultiTouchUp(object, TouchEventArgs) | Occurs every MultiTouchUp event. (inherited from Environment). | |
OnPaint(PaintEventArgs) | (inherited from Environment). | |
OnPaint() | (inherited from Environment). | |
OnResize(EventArgs) | (inherited from Environment). | |
OnStylusSystemGesture(StylusSystemGestureEventArgs) | (inherited from Environment). | |
OnTouchDown(TouchEventArgs) | (inherited from Environment). | |
OnTouchMove(TouchEventArgs) | (inherited from Environment). | |
OnTouchUp(TouchEventArgs) | (inherited from Environment). | |
OpenCurrentBlock(bool) | Open CurrentBlock. The OriginSymbol and Grid are in the Block reference system. (inherited from Environment). | |
OpenFile(Stream, Drawings, FileSerializer) | Restores the scene synchronously from disk, including entities and all the master collections (layers, blocks, etc.) (inherited from Model). | |
OpenFile(string, Drawings, FileSerializer) | Restores the scene synchronously from disk, including entities and all the master collections (layers, blocks, etc.) (inherited from Model). | |
OrientCamera(Point3D, Point3D) | Orients the Camera between the two specified points. (inherited from Model). | |
PageSetup(bool, bool, Nullable<Int32>, PaperSize, Nullable<Boolean>) | Defines the Page Setup. (inherited from Environment). | |
PaintBackBuffer() | Paints the viewport surface without redrawing the whole scene. (inherited from Environment). | |
PaintDesignError(Graphics) | (inherited from Environment). | |
PanCamera(Point, Point) | Pans the view from one screen point to the other. (inherited from Environment). | |
PanCamera(Point, Point, bool) | Pans the view from one screen point to the other. (inherited from Environment). | |
PanDown(int) | Pans the view downwards. (inherited from Environment). | |
PanLeft(int) | Pans the view to the left. (inherited from Environment). | |
PanRight(int) | Pans the view to the right. (inherited from Environment). | |
PanUp(int) | Pans the view upwards. (inherited from Environment). | |
PostRemoveJitteringForFastZPR(RenderContextBase) | (inherited from Environment). | |
PreFilterMessage(int, IntPtr) | (inherited from Environment). | |
PreRemoveJitteringForFastZPR(DrawSceneParams, bool) | (inherited from Environment). | |
PreviousView() | Restores the previous view on the Viewport.SavedViews stack. (inherited from Environment). | |
Print(bool) | (inherited from Model). | |
PrintPreview(Size, bool) | (inherited from Model). | |
ProcessSelection(Rectangle, bool, bool, out int[], List<Int32>, bool) |
Obsolete.
Selects each entity crossing the specified selection rectangle. This method is deprecated. Use the overload with the SelectionChangedEventArgs parameter. (inherited from Environment). |
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ProcessSelection(Rectangle, bool, bool, SelectionChangedEventArgs, bool) | Selects each entity crossing the specified selection rectangle. (inherited from Environment). | |
ProcessSelectionByPolygon(List<Point2D>, bool, out int[], List<Int32>) |
Obsolete.
Selects each entity crossing the specified selection polygon. This method is deprecated. Use the overload with the SelectionChangedEventArgs parameter. (inherited from Environment). |
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ProcessSelectionByPolygon(List<Point2D>, bool, SelectionChangedEventArgs) | Selects each entity crossing the specified selection polygon. (inherited from Environment). | |
ProcessSelectionByPolygonEnclosed(List<Point2D>, bool, out int[], List<Int32>) |
Obsolete.
Selects each entity completely enclosed in the specified selection rectangle. This method is deprecated. Use the overload with the SelectionChangedEventArgs parameter. (inherited from Environment). |
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ProcessSelectionByPolygonEnclosed(List<Point2D>, bool, SelectionChangedEventArgs) | Selects each entity completely enclosed in the specified selection rectangle. (inherited from Environment). | |
ProcessSelectionByPolygonVisibleOnly(List<Point2D>, bool, out int[], List<Int32>) |
Obsolete.
Selects each visible entity in the specified selection polygon. This method is deprecated. Use the overload with the SelectionChangedEventArgs parameter. (inherited from Environment). |
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ProcessSelectionByPolygonVisibleOnly(List<Point2D>, bool, SelectionChangedEventArgs) | Selects each visible entity in the specified selection polygon. (inherited from Environment). | |
ProcessSelectionEnclosed(Rectangle, bool, bool, out int[], List<Int32>) |
Obsolete.
Selects each entity completely enclosed in the specified selection rectangle. This method is deprecated. Use the overload with the SelectionChangedEventArgs parameter. (inherited from Environment). |
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ProcessSelectionEnclosed(Rectangle, bool, bool, SelectionChangedEventArgs) | Selects each entity completely enclosed in the specified selection rectangle. (inherited from Environment). | |
ProcessSelectionVisibleOnly(Rectangle, bool, bool, SelectionChangedEventArgs, bool, bool) | Selects only visible entities in the specified rectangle. (inherited from Environment). | |
ProcessSelectionVisibleOnlyLabels(Rectangle, bool, bool, SelectionChangedEventArgs, bool) | Selects only visible labels in the specified rectangle. (inherited from Environment). | |
ProcessSemiTransparent() | Performs semi-transparent entities pre-processing. (inherited from Environment). | |
PropagateAttributesAndProcessBlockReferenceForSelection<T>(DrawForSelectionParams<T>, Entity, GfxAttributesWire, drawForSelectionCallback<T>) | (inherited from Environment). | |
Purge() | Removes unused items from the Environment master collections (Layers, Blocks, Materials, etc.). (inherited from Environment). | |
RemoveJittering(string) | Creates a block with the selected Entities, computes the center of their bounding box, translates them all of the negative of that quantity and returns a BlockReference to that block. (inherited from Environment). | |
RemoveJittering(BlockReference) | Gets the blockreference entities, computes the center of their bounding box, translates them all of the negative of that quantity and translates the blockreference back to the original position. (inherited from Environment). | |
RenderToBitmap(Rectangle, double, bool, bool) | Returns an image of the current Environment scene of the active viewport. The image can be scaled even to a poster size one. (inherited from Environment). | |
RenderToBitmap(Rectangle, double, double, bool, bool) | Returns an image of the current Environment scene of the active viewport. The image can be scaled even to a poster size one. (inherited from Environment). | |
RenderToBitmap(RectangleF, Size, bool, bool) | Returns an image of the current Environment scene. The image can be scaled even to a poster size one. (inherited from Environment). | |
RenderToBitmap(RectangleF, Size, double, bool, bool) | Returns an image of the current Environment scene. The image can be scaled even to a poster size one. (inherited from Environment). | |
RenderToBitmap(Size) | Returns an image of the current Environment scene. The image can be scaled even to a poster size one. (inherited from Environment). | |
RenderToBitmap(Size, bool, bool) | Returns an image of the current Environment scene. The image can be scaled even to a poster size one. (inherited from Environment). | |
RenderToBitmap(Size, double, bool, bool) | Returns an image of the current Environment scene. The image can be scaled even to a poster size one. (inherited from Environment). | |
RenderToBitmap(double) | Returns an image of the current viewport scene. The image can be scaled even to a poster size one. (inherited from Environment). | |
RenderToBitmap(double, bool, bool) | Returns an image of the current Environment scene of the active viewport. The image can be scaled even to a poster size one. (inherited from Environment). | |
RenderToBitmap(double, double, bool, bool) | Returns an image of the current Environment scene of the active viewport. The image can be scaled even to a poster size one. (inherited from Environment). | |
ResetOpenBlocks(bool) | Close all opened blocks up to the root one. (inherited from Environment). | |
ResizeBegin() | (inherited from Environment). | |
ResizeViewports() | Resizes the Viewports. (inherited from Environment). | |
RestoreCursor(CursorContainer) | // Occurs when the cursor changes. // (inherited from Environment). | |
RestoreView(Camera) | Restores the previously saved view in the active viewport. (inherited from Environment). | |
RestoreViewportsForDesignTime(DesignTimeFuncHandler) | (inherited from Environment). | |
RotateCamera(Point, Point) | Rotates the view simulating the movement between two mouse position. (inherited from Model). | |
RotateCamera(Vector3D, double, bool) | Rotates the view of the specified amount. (inherited from Model). | |
RotateCamera(Vector3D, double, bool, bool) | Rotates the view of the specified amount. (inherited from Model). | |
RotateCamera(Vector3D, Vector3D) | Rotates the view of the specified amount. (inherited from Model). | |
RotateCamera(Vector3D, Vector3D, bool) | Rotates the view of the specified amount. (inherited from Model). | |
RotateCamera(int, int) | Rotates the view of the specified amount. (inherited from Model). | |
RotateCamera(int, int, bool) | Rotates the view of the specified amount. (inherited from Model). | |
RotateDown(double) | Rotates the view downwards. (inherited from Model). | |
RotateLeft(double) | Rotates the view to the left. (inherited from Model). | |
RotateRight(double) | Rotates the view to the right. (inherited from Model). | |
RotateUp(double) | Rotates the view upwards. (inherited from Model). | |
SaveFile(Stream, Drawings, FileSerializer) | Saves the current scene synchronously on disk, including entities and all the master collections (layers, blocks, etc.) (inherited from Model). | |
SaveFile(string, Drawings, FileSerializer) | Saves the current scene synchronously on disk, including entities and all the master collections (layers, blocks, etc.) (inherited from Model). | |
SaveScene(Stream) | Obsolete. Saves the current scene on disk, including entities, textures, blocks and layouts. (inherited from Environment). | |
SaveScene(string) | Obsolete. Saves the current scene on disk, including entities, textures, blocks and layouts. (inherited from Environment). | |
SaveView() | Saves the current view on the Viewport.SavedViews stack. (inherited from Environment). | |
SaveView(out Camera) | Stores the current view in the active viewport. (inherited from Environment). | |
ScaleForDPI() | Scales the element for high DPI settings. (inherited from Environment). | |
ScreenToPlane(IList<Point>, Plane) | Maps screen coordinates to world coordinates in the active viewport. (inherited from Environment). | |
ScreenToPlane(IList<Point>, PlaneEquation) | Maps screen coordinates to world coordinates in the active viewport. (inherited from Environment). | |
ScreenToPlane(Point, Plane, out Point3D) | Maps screen coordinates to world coordinates in the active viewport. (inherited from Environment). | |
ScreenToPlane(Point, PlaneEquation, out Point3D) | Maps screen coordinates to world coordinates in the active viewport. (inherited from Environment). | |
ScreenToWorld(Point) | Maps screen coordinates to world coordinates. (inherited from Environment). | |
ScreenToWorld(IList<Point>) | Maps screen coordinates to world coordinates. (inherited from Environment). | |
SelectObject(IntPtr, IntPtr) | (inherited from Environment). | |
SetColorDrawForSelection(int) | Sets a coded color depending on the entity id. (inherited from Environment). | |
SetColorDrawForSelectionAndUpdateIdItemsMap<T>(GfxDrawForSelectionParams, ISelectableItem, int, int) | Sets a coded color depending on the entity id. (inherited from Environment). | |
SetColorRendered(RenderContextBase, entityNatureType, Material, bool, RenderParams) | Rendered mat changer. (inherited from Model). | |
SetColorShaded(RenderContextBase, entityNatureType, Color, bool, BackfaceSettings) | Shaded color changer. (inherited from Model). | |
SetCurrent(BlockReference, bool) | Sets a BlockReference as current. (inherited from Environment). | |
SetCurrentStack(Stack<BlockReference>, bool) | Sets a sequence of BlockReferences as current. (inherited from Environment). | |
SetCursor(Cursor) | Sets the cursor. (inherited from Environment). | |
SetDefaultCursor(Cursor) | Sets the default cursor for the viewport control. (inherited from Environment). | |
SetFocus(KeyEventArgs) | Sets the focus to the control. (inherited from Environment). | |
SetParentAsCurrent(bool) | Sets the parent of the current BlockReference (if it exists) as current. (inherited from Environment). | |
SetParentHandle(IntPtr) | Sets the handle of the parent control. (inherited from Environment). | |
SetPrinterSettings(PrinterSettings, bool) | Set the printer settings. (inherited from Environment). | |
SetSelectionAsCurrent(bool) | Sets the selected BlockReference as current (if there is one). (inherited from Environment). | |
SetSelectionScope(Stack<BlockReference>) | Sets the parents stack that represents the starting point for the selection. (inherited from Model). | |
SetView(Quaternion, Point3D, double, double) | Sets the specified view in the active viewport by doing an animation. (inherited from Environment). | |
SetView(Quaternion, Point3D, double, double, bool) | Sets the specified view in the active viewport. (inherited from Environment). | |
SetView(Vector3D, Vector3D, bool, bool, int, bool) | Sets the view direction of the camera to the specified direction. (inherited from Environment). | |
SetView(Vector3D, Vector3D, bool, int, bool) | Sets the view direction of the camera to the specified direction. (inherited from Environment). | |
SetView(Vector3D, bool, bool, int, bool) | Sets the view direction of the camera to the specified direction. (inherited from Environment). | |
SetView(Vector3D, bool, int, bool) | Sets the view direction of the camera to the specified direction. (inherited from Environment). | |
SetView(viewType) | Sets the specified view in the active viewport. (inherited from Environment). | |
SetView(viewType, bool, bool) | Sets the specified view in the active viewport. (inherited from Environment). | |
SetView(viewType, bool, bool, int, bool) | Sets the specified view in the active viewport. (inherited from Environment). | |
SetViewportsForDesignTime(DesignTimeFuncHandler) | (inherited from Environment). | |
SetWaitCursor() | (inherited from Environment). | |
SimplifyOnFastZPR(DrawSceneParams) | (inherited from Environment). | |
SimplifyOnFastZPR<T>(DrawBaseParams<T>) | (inherited from Environment). | |
SortEntitiesForTransparency(Viewport, IList<Entity>) | Sorts the transparent entities from the farthest to the nearest to the camera for better rendering. (inherited from Environment). | |
StartAnimation() |
Starts the animation timer. After calling this method the Animate method of all the entities is called periodically to allow the computation of the new entity position. To animate group of entities the approach is the following:
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StartAnimation(int) |
Starts the animation timer. After calling this method the Animate method of all the entities is called periodically to allow the computation of the new entity position. To animate group of entities the approach is the following:
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StartAnimation(int, int) |
Starts the animation timer. After calling this method the Animate method of all the entities is called periodically to allow the computation of the new entity position. To animate group of entities the approach is the following:
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StartWork(WorkUnit) | Starts the work asynchronously. (inherited from Environment). | |
StartZoomPanRotate(MouseEventArgs, Viewport) | Starts a sequence of Zoom-Pan-Rotate movements if the proper keys/mouse buttons are pressed. (inherited from Environment). | |
StopAnimation() | Stops the animation timer. Call base class method when overriding. (inherited from Model). | |
SuspendDesigner(bool) | Suspends the events of Environment control for the designer. (inherited from Environment). | |
SuspendUpdate(bool) | Suspends the updates of Environment control. (inherited from Environment). | |
SwapBuffers() | Swaps the front and back buffers. (inherited from Environment). | |
ToString | Returns a string that represents the current object. (inherited from Object). | |
Unlock(string) | Validates the license for runtime usage. (inherited from Environment). | |
UpdateBoundingBox() | Computes the scene bounding box, rebuilds simplified representation and updates some important variables. If the bounding box, grid or shadow are visible, it updates them too. (inherited from Environment). | |
UpdateDesignModeScene() | Used by the designer to update the graphics. (inherited from Environment). | |
UpdateEnvironment() | Updates the environment control in both desing-time and run-time mode. If necessary adjust near and far planes to accomodate origin symbols of various sizes. (inherited from Environment). | |
UpdateViewportsSizeAndLocation() | Updates the Viewports dimensions and locations depending on the LayoutMode property. (inherited from Model). | |
UpdateVisibleSelection() | This method needs to be called before using one of the visible selection action modes or one of the methods that get the entities (or labels) under the mouse cursor if the Entity.Visible or the Entity.Selectable (or Label.Visible or Label.Selectable in case of labels selection) changed and the camera was not moved. (inherited from Environment). | |
WndProcMouse3D(IntPtr, int, IntPtr, IntPtr, ref bool) | (inherited from Environment). | |
WorldToScreen(Point3D) | Maps world coordinates to screen coordinates. (inherited from Environment). | |
WorldToScreen(double, double, double) | Maps world coordinates to screen coordinates. (inherited from Environment). | |
WorldToScreen(IList<Point3D>) | Maps world coordinates to screen coordinates. (inherited from Environment). | |
WriteToFileRaster(float, double, string, ImageFormat, bool, bool) | Saves a raster image of the current viewport scene on disk. (inherited from Environment). | |
WriteToFileRaster(float, string, ImageFormat) | Saves a raster image of the current viewport scene on disk. (inherited from Environment). | |
WriteToFileRaster(float, string, ImageFormat, bool, bool) | Saves a raster image of the current viewport scene on disk. (inherited from Environment). | |
WriteToFileVector(bool, string) | Saves a vectorial image of the current scene of the active viewport on disk in EMF format. (inherited from Environment). | |
ZoomCamera(Point, int) | Zooms the view of the specified amount. (inherited from Environment). | |
ZoomCamera(Point, int, bool) | Zooms the view of the specified amount. (inherited from Environment). | |
ZoomCamera(int) | Zooms the view of the specified amount. (inherited from Environment). | |
ZoomCamera(int, bool) | Zooms the view of the specified amount. (inherited from Environment). | |
ZoomCamera(int, double) | Zooms the view of the specified amount. (inherited from Environment). | |
ZoomCamera(int, double, bool) | Zooms the view of the specified amount. (inherited from Environment). | |
ZoomFit() | Fits the entire model in the viewport control's client area. (inherited from Environment). | |
ZoomFit(IList<Entity>, bool) | Fits the entire model in the viewport control's client area. (inherited from Environment). | |
ZoomFit(IList<Entity>, bool, int) | Fits the entire model in the viewport control's client area. (inherited from Environment). | |
ZoomFit(IList<SelectedItem>, int, perspectiveFitType) | Fits the selected items. (inherited from Environment). | |
ZoomFit(IList<SelectedItem>) | Fits the selected items. (inherited from Environment). | |
ZoomFit(IList<SelectedItem>, int) | Fits the selected items. (inherited from Environment). | |
ZoomFit(bool) | Fits the entire model in the viewport control's client area. (inherited from Environment). | |
ZoomFit(bool, int) | Fits the entire model in the viewport control's client area. (inherited from Environment). | |
ZoomFit(int) | Fits the entire model in the viewport control's client area. (inherited from Environment). | |
ZoomFitSelectedLeaves() | Fits the selected entities, including the ones inside BlockReferences. (inherited from Environment). | |
ZoomFitSelectedLeaves(int) | Fits the selected entities, including the ones inside BlockReferences. (inherited from Environment). | |
ZoomFitSelectedLeaves(int, perspectiveFitType) | Fits the selected entities, including the ones inside BlockReferences. (inherited from Environment). | |
ZoomIn(int) | Zooms the view in. (inherited from Environment). | |
ZoomOut(int) | Zooms the view out. (inherited from Environment). | |
ZoomWindow(Point, Point) | Zooms to the specified window. (inherited from Environment). |
Name | Description | |
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BoundingBoxChanged | Occurs when the scene bounding box has changed. (inherited from Environment). | |
CameraChanged | Occurs when camera changes its position. (inherited from Environment). | |
CameraMoveBegin | Occurs when a camera Zoom/Pan/Rotate camera movement begins. (inherited from Environment). | |
CameraMoveEnd | Occurs when a Zoom/Pan/Rotate camera movement ends. (inherited from Environment). | |
ErrorOccurred | Occurs when an error happens during the drawing. (inherited from Environment). | |
Mouse3DButtonDown | Occurs when a Mouse3D button is pressed. (inherited from Environment). | |
Mouse3DButtonUp | Occurs when a Mouse3D button is pressed. (inherited from Environment). | |
Mouse3DMove | Occurs when a Mouse3D movement operation is performed. (inherited from Environment). | |
MultiTouchClick | Occurs when a finger touches and holds a multitouch surface. (inherited from Environment). | |
MultiTouchDoubleClick | (inherited from Environment). | |
MultiTouchDown | (inherited from Environment). | |
MultiTouchMove | (inherited from Environment). | |
MultiTouchUp | Occurs when a multitouch surface is released. (inherited from Environment). | |
NavigationTimerTick | Occurs during the scene navigation with the keyboard. (inherited from Environment). | |
ProgressChanged | Occurs when the read/write progress has changed. (inherited from Environment). | |
SelectionChanged | Occurs when entity selection has changed. (inherited from Environment). | |
TouchClick | Occurs when a finger touches and holds the touch surface. (inherited from Environment). | |
TouchDoubleClick | Occurs when the touch surface is double-clicked. (inherited from Environment). | |
ViewChanged | Occurs when the SetView is called. (inherited from Environment). | |
WorkCancelled | Occurs when the background work is cancelled. (inherited from Environment). | |
WorkCompleted | Occurs when the background work has completed. (inherited from Environment). | |
WorkFailed | Occurs when the background work has failed. (inherited from Environment). |
Name | Description | |
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AutoRefreshProperty | (inherited from Environment). | |
FontFamilyProperty | (inherited from Environment). | |
FontSizeProperty | (inherited from Environment). | |
FontStyleProperty | (inherited from Environment). | |
FontWeightProperty | (inherited from Environment). | |
IsUnlockedAtDesignTime | For internal use only. (inherited from Environment). | |
StandardShaders | (inherited from Environment). | |
backgroundWorker | (inherited from Environment). | |
fps | Framerate per second counter. (inherited from Environment). | |
hasFocus | Hold the focus status. (inherited from Environment). | |
shortcutKeys | (inherited from Environment). |