- WPF Assembly
- Overview
- Namespaces
- devDept.Eyeshot Namespace
- Overview
- Classes
- AttributeReference
- Overview
- Members
- AttributeReference Constructor
- AttributeReference Constructor(Double,Double,Double,String,Double)
- AttributeReference Constructor(Point3D,String,Double)
- AttributeReference Constructor(Plane,Point3D,String,Double)
- AttributeReference Constructor(String)
- AttributeReference Constructor(AttributeReference)
- AttributeReference Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Block
- BlockDictionary
- BorderSettings
- BoundingBox
- Overview
- Members
- BoundingBox Constructor
- BoundingBox Constructor()
- BoundingBox Constructor(Font,UInt16,Boolean,Boolean,Point3D,Point3D)
- BoundingBox Constructor(UInt16,Boolean,Boolean,Point3D,Point3D,String,String)
- Methods
- Properties
- Fields
- Events
- ButtonSettings
- Camera
- Overview
- Members
- Camera Constructor
- Camera Constructor()
- Camera Constructor(Point3D,Double,Quaternion,projectionType,Double,Double)
- Camera Constructor(Point3D,Double,Quaternion,projectionType,Double,Double,Boolean)
- Camera Constructor(Point3D,Double,Quaternion,projectionType,Double,Double,Boolean,Double)
- Camera Constructor(Camera)
- Methods
- Clone Method
- ComputeOffsetOnCameraAxes Method
- GetFocalLengthFromFieldOfView Method
- GetOffsetForSelection Method
- GetProjectionMatrix Method
- IsInFrustum Method
- LookAt Method
- Move Method
- ProjectToCameraPlane Method
- RemoveSceneTransformation Method
- ScreenToPlane Method
- ScreenToPlane(Point,Plane,Int32,Int32[],Point3D) Method
- ScreenToPlane(Point,PlaneEquation,Int32,Int32[],Point3D) Method
- ScreenToPlane(IList<Point>,PlaneEquation,Int32,Int32[]) Method
- SetupModelView Method
- SetupModelViewProjection Method
- Tilt Method
- UpdateLocation Method
- UpdateMatrices Method
- WorldToScreen Method
- Properties
- Fields
- CancelToolBarButton
- ClippingPlane
- CompileParams
- CoordinateSystemBase
- Overview
- Members
- Methods
- CreateLabels Method
- CreateLabels(RenderContextBase,Point3D,String,Point3D,String,Point3D,String,Point3D,String,Viewport) Method
- CreateLabels(Viewport,RenderContextBase) Method
- Dispose Method
- DrawPlain Method
- Update Method
- UpdateLabelFont Method
- Properties
- Fields
- CoordinateSystemIcon
- Overview
- Members
- CoordinateSystemIcon Constructor
- CoordinateSystemIcon Constructor()
- CoordinateSystemIcon Constructor(Color,Color,Color,Color,String,String,String,String,Boolean,coordinateSystemPositionType)
- CoordinateSystemIcon Constructor(Color,Color,Color,Color,String,String,String,String,Boolean,coordinateSystemPositionType,Int32)
- CoordinateSystemIcon Constructor(Color,Color,Color,Color,String,String,String,String,Boolean,coordinateSystemPositionType,Int32,Transformation)
- CoordinateSystemIcon Constructor(Color,Color,Color,Color,String,String,String,String,Boolean,coordinateSystemPositionType,Int32,Transformation,Boolean)
- CoordinateSystemIcon Constructor(Color,Color,Color,Color,String,String,String,String,Boolean,coordinateSystemPositionType,Int32,Boolean)
- CoordinateSystemIcon Constructor(CoordinateSystemIcon)
- Methods
- Properties
- Fields
- DefaultToolBarButton
- DisplayModeSettings
- DisplayModeSettingsFlat
- Overview
- Members
- DisplayModeSettingsFlat Constructor
- DisplayModeSettingsFlat Constructor()
- DisplayModeSettingsFlat Constructor(Boolean,Color,Single,Single,silhouettesDrawingType)
- DisplayModeSettingsFlat Constructor(Boolean,edgeColorMethodType,Color,Single,Single,silhouettesDrawingType,Boolean)
- DisplayModeSettingsFlat Constructor(Boolean,edgeColorMethodType,Color,Single,Single,silhouettesDrawingType,Boolean,flatColorMethodType)
- DisplayModeSettingsFlat Constructor(Boolean,Color,Single,Single,silhouettesDrawingType,flatColorMethodType)
- Properties
- DisplayModeSettingsRendered
- Overview
- Members
- DisplayModeSettingsRendered Constructor
- DisplayModeSettingsRendered Constructor()
- DisplayModeSettingsRendered Constructor(Boolean,edgeColorMethodType,Color,Single,Single,silhouettesDrawingType,Boolean,shadowType,ImageSource,Boolean,Boolean,Single,realisticShadowQualityType)
- Properties
- DisplayModeSettingsShaded
- DisposableBase
- DrawDirectionParams
- DrawEdgesParams
- DrawEntitiesShadowParams
- DrawOnScreenParams
- DrawOnScreenWireframeParams
- DrawParams
- DrawSilhouettesParams
- Overview
- Members
- DrawSilhouettesParams Constructor
- DrawSilhouettesParams Constructor()
- DrawSilhouettesParams Constructor(ViewportLayout,projectionType,Double[],Int32[],Single,FontDataDictionary,TextStyleDictionary,Transformation,Dictionary<String,Block>,Dictionary<String,LinePattern>)
- Properties
- EntityList
- EyeshotDictionary<T>
- EyeshotDisposableDictionary<T>
- EyeshotException
- EyeshotMemoryLeakException
- FontData
- FontDataDictionary
- FontStyleCharData
- FontStyleData
- FrustumParams
- Overview
- Members
- FrustumParams Constructor
- FrustumParams Constructor(PlaneEquation[],Segment3D[],displayType,Single,LinePattern,Int32,ViewportLayout,Transformation)
- FrustumParams Constructor(PlaneEquation[],ViewportLayout)
- FrustumParams Constructor(PlaneEquation[],Boolean,ViewportLayout)
- Methods
- Properties
- Fields
- GfxDrawForSelectionParams
- Grid
- Overview
- Members
- Grid Constructor
- Grid Constructor()
- Grid Constructor(Point2D,Point2D,Double)
- Grid Constructor(Point2D,Point2D,Double,Plane)
- Grid Constructor(Point2D,Point2D,Double,Plane,Color,Color)
- Grid Constructor(Point2D,Point2D,Double,Plane,Color,Color,Boolean,Boolean,Boolean)
- Grid Constructor(Point2D,Point2D,Double,Plane,Color,Color,Boolean,Boolean,Boolean,Boolean,Int32,Int32)
- Grid Constructor(Point2D,Point2D,Double,Plane,Color,Color,Boolean,Boolean,Boolean,Boolean,Int32,Int32,Int32,Color)
- Grid Constructor(Point2D,Point2D,Double,Plane,Color,Color,Color,Boolean,Boolean,Boolean,Boolean,Int32,Int32,Int32,Color)
- Grid Constructor(Point2D,Point2D,Double,Plane,Color,Color,Color,Boolean,Boolean,Boolean,Boolean,Int32,Int32,Int32,Color,Color)
- Grid Constructor(Point2D,Point2D,Double,Plane,Color,Color,Color,Boolean,Boolean,Boolean,Boolean,Int32,Int32,Int32,Color,Color,Boolean)
- Grid Constructor(Grid)
- Methods
- Properties
- Fields
- HiddenLinesSettings
- Overview
- Members
- HiddenLinesSettings Constructor
- HiddenLinesSettings Constructor()
- HiddenLinesSettings Constructor(Boolean,hiddenLinesColorMethodType,Boolean,Single,Single,Single,Single,Boolean,silhouettesDrawingType,Color,Color,Color,Color,UInt16)
- HiddenLinesSettings Constructor(Boolean,hiddenLinesColorMethodType,Boolean,edgeColorMethodType,Single,Single,Single,Single,Boolean,silhouettesDrawingType,Boolean,Color,Color,Color,Color,UInt16)
- HiddenLinesSettings Constructor(Boolean,hiddenLinesColorMethodType,Boolean,edgeColorMethodType,Single,Single,Single,Single,Boolean,silhouettesDrawingType,Boolean,Color,Color,Color,Color,UInt16,edgeColorMethodType,Color)
- Properties
- HiddenLinesView
- HiddenLinesView.Segment
- HiddenLinesViewOnClipboard
- HiddenLinesViewOnFile
- HiddenLinesViewOnFileAutodesk
- Overview
- Members
- HiddenLinesViewOnFileAutodesk Constructor
- HiddenLinesViewOnFileAutodesk Constructor(HiddenLinesViewSettings,String,versionType,Boolean)
- HiddenLinesViewOnFileAutodesk Constructor(HiddenLinesViewSettings,String,versionType,Double,Boolean)
- HiddenLinesViewOnFileAutodesk Constructor(HiddenLinesViewSettings,String,versionType,Double,linearUnitsType,lineWeightUnitsType,Boolean)
- Methods
- Properties
- Fields
- HiddenLinesViewOnPaper
- HiddenLinesViewOnPaperPreview
- HiddenLinesViewSettings
- Overview
- Members
- HiddenLinesViewSettings Constructor
- HiddenLinesViewSettings Constructor(HiddenLinesViewSettings)
- HiddenLinesViewSettings Constructor(ViewportLayout)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,Pen,Pen,Pen)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,Pen,Pen,Pen,Boolean)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,Pen,Pen,Pen,Boolean,Pen,Pen,Pen)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,Pen,Pen,Pen,Boolean,Boolean,Boolean,Pen,Pen,Pen)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,Boolean)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,Boolean,Pen,Pen,Pen)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,Boolean,Pen,Pen,Pen,Boolean)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,Boolean,Pen,Pen,Pen,Boolean,Pen,Pen,Pen)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,Boolean,Pen,Pen,Pen,Boolean,Boolean,Boolean,Pen,Pen,Pen)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,RectangleF)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,RectangleF,Pen,Pen,Pen)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,RectangleF,Pen,Pen,Pen,Boolean)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,RectangleF,Pen,Pen,Pen,Boolean,Pen,Pen,Pen)
- HiddenLinesViewSettings Constructor(Viewport,ViewportLayout,Double,RectangleF,Pen,Pen,Pen,Boolean,Boolean,Boolean,Pen,Pen,Pen)
- Methods
- Properties
- Fields
- HomeToolBarButton
- IsSmallParams
- Layer
- Overview
- Members
- Layer Constructor
- Layer Constructor(String,Color,String,Single,Boolean,Boolean)
- Layer Constructor(String)
- Layer Constructor(String,Color)
- Layer Constructor(String,Color,Boolean)
- Layer Constructor(String,Color,String)
- Layer Constructor(Layer)
- Layer Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- LayerEx
- LayerList
- Legend
- Overview
- Members
- Legend Constructor
- Legend Constructor()
- Legend Constructor(ObservableCollection<Brush>)
- Legend Constructor(Legend)
- Legend Constructor(Double,Double,String,String,Point,Size,Boolean,Boolean,Boolean,String,Color,Color,Color,ObservableCollection<Brush>)
- Legend Constructor(Double,Double,String,String,Point,Size,Boolean,Boolean,Boolean,String,Color,Color,Color,ObservableCollection<Brush>,Boolean)
- Legend Constructor(Double,Double,String,String,Point,Size,Boolean,Boolean,Boolean,String,Color,Color,Color,ObservableCollection<Brush>,Boolean,Boolean)
- Methods
- Properties
- Fields
- Events
- LinePattern
- LinePatternEx
- LineTypeDictionary
- MagnifyingGlassSettings
- MagnifyingGlassToolBarButton
- MaterialDictionary
- Overview
- Members
- MaterialDictionary Constructor
- Methods
- Add Method
- Add(String,Image) Method
- Add(String,Color,Color,Color,Single) Method
- Add(String,Color,Color,Single,Image) Method
- Add(String,Color,Double,Double,Double,Double,Double) Method
- Add(String,Material) Method
- AreEntitiesWith Method
- Clear Method
- Remove Method
- Properties
- Mouse3DSettings
- MovementSettingsBase
- MultiTouchSettings
- NavigationSettings
- ObjectManipulator
- Overview
- Members
- ObjectManipulator Constructor
- ObjectManipulator Constructor()
- ObjectManipulator Constructor(Int32,Boolean,Boolean,ObjectManipulatorPartProperties,ObjectManipulatorPartProperties,ObjectManipulatorPartProperties,ObjectManipulatorPartProperties,ObjectManipulatorPartProperties,ObjectManipulatorPartProperties,ObjectManipulatorPartProperties,Double,Double)
- Methods
- Apply Method
- Cancel Method
- CreateLabels Method
- CreateLabels(RenderContextBase,Point3D,String,Point3D,String,Point3D,String,Point3D,String,Viewport) Method
- CreateLabels(Viewport,RenderContextBase) Method
- Draw Method
- DrawInternal Method
- DrawWithPreview Method
- Enable Method
- GetInitialTransformation Method
- OnDrag Method
- OnMouseDown Method
- OnMouseUp Method
- UpdateBoundingBox Method
- UpdateScreenToWorld Method
- Properties
- Events
- ObjectManipulator.ObjectManipulatorEventArgs
- ObjectManipulatorPartProperties
- OffsetOnCameraAxesParams
- OriginSymbol
- Overview
- Members
- OriginSymbol Constructor
- OriginSymbol Constructor()
- OriginSymbol Constructor(Int32,originSymbolStyleType,Color,Color,Color,Color,String,String,String,String,Boolean)
- OriginSymbol Constructor(Int32,originSymbolStyleType,Color,Color,Color,Color,String,String,String,String,Boolean,Transformation)
- OriginSymbol Constructor(Int32,originSymbolStyleType,Color,Color,Color,Color,String,String,String,String,Boolean,Transformation,Boolean)
- OriginSymbol Constructor(Int32,originSymbolStyleType,Color,Color,Color,Color,String,String,String,String,Boolean,Boolean)
- OriginSymbol Constructor(OriginSymbol)
- Methods
- Properties
- Fields
- PanSettings
- PanToolBarButton
- PreProcessSilhouettesParams
- ProgressBar
- Overview
- Members
- ProgressBar Constructor
- ProgressBar Constructor()
- ProgressBar Constructor(styleType,Int32,String,Color,Color,Color,Double,Boolean,ToolBarButton)
- ProgressBar Constructor(styleType,Int32,String,Color,Color,Color,Double,Boolean)
- ProgressBar Constructor(styleType,Int32,String,Color,Color,Color,Double,Boolean,ToolBarButton,Boolean)
- ProgressBar Constructor(ProgressBar)
- Methods
- Properties
- Fields
- ProgressChangedEventArgs
- RegenParams
- RenderParams
- RotateSettings
- Overview
- Members
- RotateSettings Constructor
- RotateSettings Constructor(MouseButton,Double,Boolean,Double,rotationType,rotationCenterType)
- RotateSettings Constructor(MouseButton,Double,Boolean,Double,rotationType,rotationCenterType,Point3D)
- RotateSettings Constructor(MouseButton,Double,Boolean,Double,rotationType,rotationCenterType,Point3D,Boolean)
- RotateSettings Constructor()
- Methods
- Properties
- RotateToolBarButton
- ScreenLine
- ScreenPolygonParams
- SelectionBoxColorsSettings
- ShortcutKeysSettings
- Overview
- Members
- ShortcutKeysSettings Constructor
- ShortcutKeysSettings Constructor()
- ShortcutKeysSettings Constructor(Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys)
- ShortcutKeysSettings Constructor(Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys,Keys)
- Properties
- SilhoTextData
- SilhoWireData
- TextStyle
- TextStyleDictionary
- TextStyleEx
- TextureMappingData
- ToolBar
- ToolBarButton
- Overview
- Members
- ToolBarButton Constructor
- ToolBarButton Constructor()
- ToolBarButton Constructor(ImageSource,String,String,styleType,Boolean)
- ToolBarButton Constructor(ImageSource,String,String,styleType,Boolean,Boolean)
- ToolBarButton Constructor(ImageSource,String,String,styleType,Boolean,Boolean,ImageSource,ImageSource)
- Methods
- Contains Method
- CreateTextures Method
- Dispose Method
- DrawImage Method
- DrawImage(Graphics,ViewportLayout,Int32,Int32,Int32,Int32) Method
- DrawImage(Graphics,Image,Int32,Int32,Int32,Int32) Method
- DrawImage(Graphics,ImageSource,Int32,Int32,Int32,Int32) Method
- Equals Method
- IsDefaultButton Method
- RaisePropertyChangedEvent Method
- Properties
- Fields
- Events
- Operators
- ToolBarButtonList
- TraversalParams
- UserInterfaceBase
- UserInterfaceSymbolBase
- ViewCubeIcon
- Overview
- Members
- ViewCubeIcon Constructor
- ViewCubeIcon Constructor(ViewCubeIcon)
- ViewCubeIcon Constructor()
- ViewCubeIcon Constructor(coordinateSystemPositionType,Boolean,Color,Boolean,String,String,String,String,String,String,Color,Color,Color,Color,Color,Color,Char,Char,Char,Char,Boolean,Color,Color,Int32,Boolean,Boolean,ImageSource,ImageSource,ImageSource,ImageSource,ImageSource,ImageSource,Boolean)
- Methods
- Properties
- Fields
- Events
- ViewCubeIcon.ViewCubePartEntity
- Viewport
- Overview
- Members
- Viewport Constructor
- Viewport Constructor()
- Viewport Constructor(Viewport)
- Viewport Constructor(Point,Size,BackgroundSettings,Camera,ObservableCollection<ToolBar>,ObservableCollection<Legend>,displayType,Boolean,Boolean,Boolean,Boolean,Grid,OriginSymbol,Boolean,RotateSettings,ZoomSettings,PanSettings,NavigationSettings,viewType)
- Viewport Constructor(Point,Size,BackgroundSettings,Camera,ObservableCollection<ToolBar>,ObservableCollection<Legend>,displayType,Boolean,Boolean,Boolean,Boolean,ObservableCollection<Grid>,OriginSymbol,Boolean,RotateSettings,ZoomSettings,PanSettings,NavigationSettings,viewType)
- Viewport Constructor(Point,Size,BackgroundSettings,Camera,ObservableCollection<ToolBar>,ObservableCollection<Legend>,displayType,Boolean,Boolean,Boolean,Boolean,ObservableCollection<Grid>,OriginSymbol,Boolean,RotateSettings,ZoomSettings,PanSettings,NavigationSettings,CoordinateSystemIcon,ViewCubeIcon,viewType)
- Viewport Constructor(Point,Size,BackgroundSettings,Camera,ObservableCollection<ToolBar>,ObservableCollection<Legend>,displayType,Boolean,Boolean,Boolean,Boolean,ObservableCollection<Grid>,OriginSymbol,Boolean,RotateSettings,ZoomSettings,PanSettings,NavigationSettings,CoordinateSystemIcon,ViewCubeIcon,SavedViewsManager)
- Viewport Constructor(Point,Size,BackgroundSettings,Camera,ObservableCollection<ToolBar>,ObservableCollection<Legend>,displayType,Boolean,Boolean,Boolean,Boolean,ObservableCollection<Grid>,OriginSymbol,Boolean,RotateSettings,ZoomSettings,PanSettings,NavigationSettings,CoordinateSystemIcon,ViewCubeIcon,SavedViewsManager,viewType)
- Viewport Constructor(Point,Size,BackgroundSettings,Camera,ObservableCollection<ToolBar>,displayType,Boolean,Boolean,Boolean,Boolean,ObservableCollection<Grid>,Boolean,RotateSettings,ZoomSettings,PanSettings,NavigationSettings,SavedViewsManager,viewType)
- Methods
- AdjustNearAndFarPlanes Method
- Clone Method
- CompareWithReferenceImage Method
- CompareWithReferenceImage(Bitmap,Bitmap,Bitmap,viewType,displayType,Double) Method
- CompareWithReferenceImage(Bitmap,Bitmap,Bitmap,viewType,Double,Color) Method
- CompileBackground Method
- CompileUserInterfaceElements Method
- Contains Method
- CopyToClipboardRaster Method
- CreateReferenceImage Method
- Dispose Method
- DrawBackground Method
- DrawForBitmap Method
- DrawLabels Method
- DrawOverlay Method
- DrawText Method
- DrawText(Int32,Int32,String,Font,Color,ContentAlignment) Method
- DrawText(Int32,Int32,String,Font,Color,Color,ContentAlignment) Method
- DrawText(Int32,Int32,String,Font,Color,Color,ContentAlignment,RotateFlipType) Method
- FireLabelSelectionChanged Method
- GetBitmapSizeToPrintInWorldUnits Method
- GetBounds Method
- GetCameraFrustum Method
- GetCameraRotation Method
- GetNormal Method
- GetThumbnail Method
- GetToolBar Method
- GetViewFrame Method
- Invalidate Method
- IsCameraAnimating Method
- OrientCamera Method
- PanCamera Method
- Project Method
- RenderToBitmap Method
- RenderToBitmap(Double) Method
- RenderToBitmap(Double,Boolean,Boolean) Method
- RenderToBitmap(Double,Double,Boolean,Boolean) Method
- RenderToBitmap(RectangleF,Double,Boolean,Boolean) Method
- RenderToBitmap(RectangleF,Double,Double,Boolean,Boolean) Method
- RenderToBitmap(Size,Boolean,Boolean) Method
- RenderToBitmap(Size,Double,Boolean,Boolean) Method
- RenderToBitmap(Size,Double,Boolean,Boolean,Boolean) Method
- RenderToBitmap(Rectangle,Size,Boolean,Boolean) Method
- RenderToBitmap(RectangleF,Size,Double,Boolean,Boolean) Method
- RenderToBitmap(RectangleF,Size,Double,Boolean,Boolean,Boolean) Method
- RenderToBitmap(RectangleF,Size,Double,Color,Boolean,Boolean) Method
- RestoreView Method
- RotateCamera Method
- RotateCamera(Point) Method
- RotateCamera(Int32,Int32) Method
- RotateCamera(Int32,Int32,Boolean) Method
- RotateCamera(Point,Point) Method
- RotateCamera(Point,Point,Boolean) Method
- RotateCamera(Vector3D,Double,Boolean) Method
- RotateCamera(Vector3D,Double,Boolean,Boolean) Method
- RotateCamera(Vector3D,Vector3D) Method
- RotateCamera(Vector3D,Vector3D,Boolean) Method
- SaveView Method
- ScreenToPlane Method
- ScreenToViewport Method
- ScreenToWorld Method
- SetView Method
- SetView(Vector3D,Boolean,Boolean,Int32,Boolean) Method
- SetView(Vector3D,Vector3D,Boolean,Int32,Boolean) Method
- SetView(Vector3D,Vector3D,Boolean,Boolean,Int32,Boolean) Method
- SetView(Vector3D,Boolean,Int32,Boolean) Method
- SetView(viewType) Method
- SetView(viewType,Boolean,Boolean) Method
- SetView(Quaternion,Boolean,Boolean) Method
- SetView(viewType,Boolean,Boolean,Int32,Boolean,Int32) Method
- SetView(Quaternion,Boolean,Boolean,Int32,Boolean,Int32) Method
- SetView(Quaternion,Point3D,Double,Double) Method
- SetView(Quaternion,Point3D,Double,Double,Boolean) Method
- StopCameraAnimation Method
- ToString Method
- UnProject Method
- Update Method
- UpdateViewportLayout Method
- ViewportToCameraScreen Method
- ViewportToScreen Method
- WorldToScreen Method
- WriteToFileRaster Method
- ZoomCamera Method
- ZoomFit Method
- ZoomFit() Method
- ZoomFit(Int32) Method
- ZoomFit(Boolean,perspectiveFitType) Method
- ZoomFit(Boolean,perspectiveFitType,Int32) Method
- ZoomFit(IList<Entity>,Boolean,perspectiveFitType) Method
- ZoomFit(IList<Entity>,Boolean,perspectiveFitType,Int32,Boolean) Method
- ZoomFit(IList<SelectedItem>) Method
- ZoomFit(IList<SelectedItem>,Int32) Method
- ZoomFit(IList<SelectedItem>,Int32,perspectiveFitType) Method
- ZoomFitSelectedLeaves Method
- ZoomWindow Method
- Properties
- Fields
- Events
- Viewport.SavedViewsManager
- Viewport.SavedViewsManager.ViewEventArgs
- ViewportLayout
- Overview
- Members
- ViewportLayout Constructor
- Methods
- Activate Method
- AdjustNearAndFarPlanes Method
- ApplyOpacityMask Method
- BeginInit Method
- CancelWork Method
- CheckSmall Method
- CheckViewports Method
- Clear Method
- ClearCharDefs Method
- CompareWithReferenceImage Method
- CompareWithReferenceImage(Bitmap,Bitmap,Bitmap,viewType,Double) Method
- CompareWithReferenceImage(Bitmap,Bitmap,Bitmap,Double) Method
- CompareWithReferenceImage(Bitmap,Bitmap,Bitmap,viewType,Double,Color) Method
- CompareWithReferenceImage(Bitmap,Bitmap,Bitmap,Double,Color) Method
- CompileUserInterfaceElements Method
- ComputeNonCurrentEntityColor Method
- CopyTo Method
- CopyToClipboardRaster Method
- CopyToClipboardVector Method
- CreateReferenceImage Method
- Deactivate Method
- DeleteLicenseFile Method
- DeleteObject Method
- Dispose Method
- DoWork Method
- Draw3D Method
- DrawBackground Method
- DrawImage Method
- DrawOverlay Method
- DrawScene Method
- DrawShadow Method
- DrawText Method
- DrawText(Int32,Int32,String,Font,Color,ContentAlignment) Method
- DrawText(Int32,Int32,String,Font,Color,Color,ContentAlignment) Method
- DrawText(Int32,Int32,String,Font,Color,Color,ContentAlignment,RotateFlipType) Method
- DrawTextOutlined Method
- DrawTexture Method
- DrawVertexIndices Method
- DrawVertices Method
- DrawViewport Method
- DrawViewportBackground Method
- EndInit Method
- EndZoomPanRotate Method
- EvaluateBoundingBox Method
- ExtrudeText Method
- ExtrudeText(Text,Double,Vector3D,Boolean,natureType) Method
- ExtrudeText(Text,Double,Double,Boolean) Method
- ExtrudeText(Text,Double,Vector3D,Boolean) Method
- ExtrudeText(Text,Double,Double,Boolean,natureType) Method
- FindClosestTriangle Method
- FindClosestVertex Method
- FindClosestVertex(Point,Double,Point3D) Method
- FindClosestVertex(Point,Double,Type,Point3D) Method
- FindClosestVertex(Point,Double,Int32) Method
- FindClosestVertex(Entity,Point,Double) Method
- FindClosestVertex(Point,Double,HitVertex) Method
- FindClosestVertex(Point,Double,Type,HitVertex) Method
- FindClosestVertex(Point,Double,Type,Int32) Method
- FindClosestVertices Method
- FireProgressChanged Method
- FireWorkCancelled Method
- FireWorkCompleted Method
- FireWorkFailed Method
- FreeCursors Method
- GetAllCrossingEntities Method
- GetAllEnclosedEntities Method
- GetAllEntitiesUnderMouseCursor Method
- GetAllItemsUnderMouseCursor Method
- GetAllLabelsUnderMouseCursor Method
- GetAllVisibleEntities Method
- GetAllVisibleItems Method
- GetAllVisibleLabels Method
- GetAssembly Method
- GetBackground Method
- GetCoordinateSystemIcon Method
- GetCrossingEntities Method
- GetDefaultCursor Method
- GetDefaultLayoutMode Method
- GetEntityLineWeight Method
- GetEntityPattern Method
- GetEntityUnderMouseCursor Method
- GetGrid Method
- GetGrids Method
- GetItemUnderMouseCursor Method
- GetLabelUnderMouseCursor Method
- GetLegends Method
- GetOriginSymbol Method
- GetPixel Method
- GetPlanarReflectionsPlane Method
- GetTextImage Method
- GetTextOutlinedImage Method
- GetThumbnail Method
- GetToolBar Method
- GetToolBars Method
- GetViewCubeIcon Method
- GetViewportUnderMouse Method
- GetVisibleEntitiesFromBackBuffer Method
- GroupSelection Method
- InitializeViewports Method
- Invalidate Method
- IsCloserVertex Method
- IsDesignMode Method
- IsDragAction Method
- IsErrorInPaint Method
- IsInputKey Method
- IsSelectByBoxAction Method
- IsSelectByPickAction Method
- IsSelectByPolygonAction Method
- LicenseFileLocation Method
- LoadPickCursor Method
- LoadScene Method
- MakeFace Method
- MakeLoop Method
- MakeLoopByLength Method
- MoveToPlane Method
- NextView Method
- OnAnimationTimerTick Method
- OnDoubleClick Method
- OnGotFocus Method
- OnHandleCreated Method
- OnHandleDestroyed Method
- OnLostFocus Method
- OnMouse3DButtonDown Method
- OnMouse3DButtonUp Method
- OnMouse3DMove Method
- OnMouseEnter Method
- OnMouseLeave Method
- OnMultiTouchClick Method
- OnMultiTouchDoubleClick Method
- OnMultiTouchDown Method
- OnMultiTouchMove Method
- OnMultiTouchUp Method
- OnPaint Method
- OnResize Method
- OrientCamera Method
- PageSetup Method
- PaintBackBuffer Method
- PaintDesignError Method
- PanCamera Method
- PanDown Method
- PanLeft Method
- PanRight Method
- PanUp Method
- PreFilterMessage Method
- PreviousView Method
- Print Method
- PrintPreview Method
- ProcessSelection Method
- ProcessSelectionByPolygon Method
- ProcessSelectionByPolygonEnclosed Method
- ProcessSelectionByPolygonVisibleOnly Method
- ProcessSelectionEnclosed Method
- ProcessSelectionVisibleOnly Method
- ProcessSelectionVisibleOnlyLabels Method
- RemoveJittering Method
- RenderToBitmap Method
- RenderToBitmap(Size) Method
- RenderToBitmap(Size,Boolean,Boolean) Method
- RenderToBitmap(Size,Double,Boolean,Boolean) Method
- RenderToBitmap(RectangleF,Size,Boolean,Boolean) Method
- RenderToBitmap(RectangleF,Size,Double,Boolean,Boolean) Method
- RenderToBitmap(Double) Method
- RenderToBitmap(Double,Boolean,Boolean) Method
- RenderToBitmap(Double,Double,Boolean,Boolean) Method
- RenderToBitmap(Rectangle,Double,Boolean,Boolean) Method
- RenderToBitmap(Rectangle,Double,Double,Boolean,Boolean) Method
- ResizeViewports Method
- RestoreCursor Method
- RestoreView Method
- RestoreViewportsForDesignTime Method
- RotateCamera Method
- RotateCamera(Point) Method
- RotateCamera(Int32,Int32) Method
- RotateCamera(Int32,Int32,Boolean) Method
- RotateCamera(Point,Point) Method
- RotateCamera(Vector3D,Vector3D) Method
- RotateCamera(Vector3D,Vector3D,Boolean) Method
- RotateCamera(Vector3D,Double,Boolean) Method
- RotateCamera(Vector3D,Double,Boolean,Boolean) Method
- RotateDown Method
- RotateLeft Method
- RotateRight Method
- RotateUp Method
- SaveScene Method
- SaveView Method
- ScreenToPlane Method
- ScreenToWorld Method
- SelectObject Method
- SetColorDrawForSelection Method
- SetColorDrawForSelectionAndUpdateIdItemsMap<T> Method
- SetColorRendered Method
- SetColorShaded Method
- SetCursor Method
- SetDefaultCursor Method
- SetFocus Method
- SetParentHandle Method
- SetSelectionScope Method
- SetView Method
- SetView(Vector3D,Boolean,Int32,Boolean) Method
- SetView(Vector3D,Boolean,Boolean,Int32,Boolean) Method
- SetView(Vector3D,Vector3D,Boolean,Int32,Boolean) Method
- SetView(Vector3D,Vector3D,Boolean,Boolean,Int32,Boolean) Method
- SetView(viewType) Method
- SetView(viewType,Boolean,Boolean) Method
- SetView(viewType,Boolean,Boolean,Int32,Boolean) Method
- SetView(Quaternion,Point3D,Double,Double) Method
- SetView(Quaternion,Point3D,Double,Double,Boolean) Method
- SetViewportsForDesignTime Method
- SetWaitCursor Method
- SortEntitiesForTransparency Method
- StartAnimation Method
- StartWork Method
- StartZoomPanRotate Method
- StopAnimation Method
- SupportRequest Method
- SuspendDesigner Method
- SuspendUpdate Method
- SwapBuffers Method
- Ungroup Method
- Unlock Method
- UpdateDesignModeScene Method
- UpdateViewportLayout Method
- UpdateViewportsSizeAndLocation Method
- UpdateVisibleSelection Method
- WndProcMouse3D Method
- WorldToScreen Method
- WriteToFileRaster Method
- WriteToFileRaster(Single,String,ImageFormat) Method
- WriteToFileRaster(Single,String,ImageFormat,Boolean,Boolean) Method
- WriteToFileRaster(Single,Double,String,ImageFormat,Boolean,Boolean) Method
- WriteToFileVector Method
- ZoomCamera Method
- ZoomFit Method
- ZoomFitSelectedLeaves Method
- ZoomIn Method
- ZoomOut Method
- ZoomWindow Method
- Properties
- Fields
- Events
- ViewportLayout.CameraMoveEventArgs
- ViewportLayout.DrawBaseParams<S>
- ViewportLayout.DrawEntitiesParams
- ViewportLayout.DrawEntitiesRenderedParams
- ViewportLayout.DrawForSelectionParams<T>
- ViewportLayout.DrawSceneParams
- ViewportLayout.ErrorOccurredEventArgs
- ViewportLayout.GfxAttributes
- ViewportLayout.GfxAttributesColor
- ViewportLayout.GfxAttributesMaterialFlat
- ViewportLayout.GfxAttributesRendered
- ViewportLayout.GfxAttributesWire
- ViewportLayout.SelectedEdge
- ViewportLayout.SelectedFace
- ViewportLayout.SelectedItem
- ViewportLayout.SelectedItemBase
- ViewportLayout.SelectedSubItem
- ViewportLayout.SelectedVertex
- ViewportLayout.SelectionChangedEventArgs
- ViewportLayout.SelectionInfoItem
- ViewportLayout.SelectionInfoItemBase
- ViewportLayout.SelectionInfoSubItems
- ViewportLayout.SelectionInfoSubItemsArray
- ViewportLayout.ViewChangedEventArgs
- ViewportLayoutBase
- ViewportList
- WorkCompletedEventArgs
- WorkFailedEventArgs
- WorkUnit
- ZoomFitToolBarButton
- ZoomSettings
- Overview
- Members
- ZoomSettings Constructor
- ZoomSettings Constructor(MouseButton,Int32,Boolean,zoomStyleType,Boolean,Double,Color)
- ZoomSettings Constructor(MouseButton,Int32,Boolean,zoomStyleType,Boolean,Double,Color,perspectiveFitType)
- ZoomSettings Constructor(MouseButton,Int32,Boolean,zoomStyleType,Boolean,Double,Color,perspectiveFitType,Boolean)
- ZoomSettings Constructor(MouseButton,Int32,Boolean,zoomStyleType,Boolean,Double,Color,perspectiveFitType,Boolean,Int32)
- ZoomSettings Constructor(MouseButton,Int32,Boolean,zoomStyleType,Boolean,Double,Color,perspectiveFitType,Boolean,Int32,Boolean)
- ZoomSettings Constructor()
- Methods
- Properties
- ZoomToolBarButton
- ZoomWindowToolBarButton
- Enumerations
- Structures
- Interfaces
- Delegates
- devDept.Eyeshot.Dicom Namespace
- devDept.Eyeshot.Entities Namespace
- Overview
- Classes
- AngularDim
- Overview
- Members
- AngularDim Constructor
- AngularDim Constructor(Plane,Point3D,Point3D,Point3D,Point3D,Double)
- AngularDim Constructor(Plane,Point2D,Point2D,Point2D,Point2D,Double)
- AngularDim Constructor(AngularDim)
- AngularDim Constructor(Plane,Line,Line,Point3D,Point3D,Double)
- AngularDim Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Arc
- Overview
- Members
- Arc Constructor
- Arc Constructor(Point3D,Double,Double)
- Arc Constructor(Plane,Point3D,Double,Double)
- Arc Constructor(Point3D,Double,Double,Double)
- Arc Constructor(Double,Double,Double,Double,Double,Double)
- Arc Constructor(Plane,Point3D,Double,Double,Double)
- Arc Constructor(Plane,Point2D,Double,Double,Double)
- Arc Constructor(Point3D,Point3D,Point3D)
- Arc Constructor(Plane,Point2D,Point2D,Point2D)
- Arc Constructor(Plane,Point3D,Double,Point3D,Point3D,Boolean)
- Arc Constructor(Plane,Point2D,Point2D,Point2D,Boolean)
- Arc Constructor(Point3D,Point3D,Point3D,Boolean)
- Arc Constructor(Arc)
- Arc Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Attribute
- Overview
- Members
- Attribute Constructor
- Attribute Constructor(Plane,Point3D,String,String,Double)
- Attribute Constructor(Point3D,String,String,Double)
- Attribute Constructor(Double,Double,Double,String,String,Double)
- Attribute Constructor(Attribute)
- Attribute Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- AttributeBase
- AttributeReferenceDictionary
- Bar
- Overview
- Members
- Bar Constructor
- Bar Constructor(Double,Double,Double,Double,Double,Double,Double,Int32)
- Bar Constructor(Point3D,Point3D,Double,Int32)
- Bar Constructor(Bar)
- Bar Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Fields
- BlockReference
- Overview
- Members
- BlockReference Constructor
- BlockReference Constructor(Double,Double,Double,String,Double)
- BlockReference Constructor(Double,Double,Double,String,linearUnitsType,IDictionary<String,Block>,Double)
- BlockReference Constructor(Double,Double,Double,String,Double,Double,Double,Double)
- BlockReference Constructor(Point3D,String,Double)
- BlockReference Constructor(Point3D,String,Double,Double,Double,Double)
- BlockReference Constructor(String)
- BlockReference Constructor(Transformation,String)
- BlockReference Constructor(Transformation,String,linearUnitsType,IDictionary<String,Block>)
- BlockReference Constructor(BlockReference)
- BlockReference Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Circle
- Overview
- Members
- Circle Constructor
- Circle Constructor(Double,Double,Double,Double)
- Circle Constructor(Point3D,Double)
- Circle Constructor(Plane,Point3D,Double)
- Circle Constructor(Plane,Double)
- Circle Constructor(Plane,Point2D,Double)
- Circle Constructor(Plane,Point2D,Point2D,Point2D)
- Circle Constructor(Point3D,Point3D,Point3D)
- Circle Constructor(Circle)
- Circle Constructor(SerializationInfo,StreamingContext)
- Methods
- Clone Method
- ClosestPointTo Method
- Compile Method
- DerivativeAt Method
- Draw Method
- DrawDirection Method
- DrawForSelection Method
- Dump Method
- EstimateBoundingBox Method
- Evaluate Method
- ExtrudeAsMesh Method
- ExtrudeAsMesh(Vector3D,Double,natureType) Method
- ExtrudeAsMesh(Double,Double,Double,Double,natureType) Method
- ExtrudeAsMesh<T>(Vector3D,Double,natureType) Method
- ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method
- ExtrudeAsSolid Method
- ExtrudeAsSolid3D Method
- ExtrudeAsSurface Method
- GetBb Method
- GetIndividualCurves Method
- GetLengthFromParam Method
- GetNurbsForm Method
- GetObjectData Method
- GetParamFromLength Method
- GetPointsByLength Method
- GetPointsByLengthPerSegment Method
- GetPointsForBb Method
- GetXElement Method
- IntersectWith Method
- IsInPlane Method
- IsLinear Method
- IsPlanar Method
- IsPointInside Method
- IsValid Method
- Length Method
- NormalAt Method
- Offset Method
- OffsetRadius Method
- OffsetToRegion Method
- PointAt Method
- Project Method
- Regen Method
- Reverse Method
- RevolveAsMesh Method
- RevolveAsMesh(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsSolid Method
- RevolveAsSolid(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid3D Method
- RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Line,Double) Method
- RevolveAsSurface Method
- SplitAt Method
- SplitBy Method
- SubCurve Method
- SweepAsMesh Method
- SweepAsSolid Method
- SweepAsSolid3D Method
- SweepAsSurface Method
- TangentAt Method
- TransformBy Method
- TrimAt Method
- TrimBy Method
- WriteXml Method
- Properties
- CircularRegion
- CircularSlotShapedCompositeCurve
- Overview
- Members
- CircularSlotShapedCompositeCurve Constructor
- CircularSlotShapedCompositeCurve Constructor(Double,Double,Double)
- CircularSlotShapedCompositeCurve Constructor(Double,Double,Double,Double,Double)
- CircularSlotShapedCompositeCurve Constructor(Plane,Double,Double,Double)
- CircularSlotShapedCompositeCurve Constructor(Plane,Double,Double,Double,Double,Double)
- CircularSlotShapedCompositeCurve Constructor(Plane,Double,Double,Double,Double)
- CircularSlotShapedCompositeCurve Constructor(Double,Double,Double,Double)
- CircularSlotShapedCompositeCurve Constructor(Double,Double,Double,Double,Double,Double)
- CircularSlotShapedCompositeCurve Constructor(Plane,Double,Double,Double,Double,Double,Double)
- CircularSlotShapedRegion
- Overview
- Members
- CircularSlotShapedRegion Constructor
- CircularSlotShapedRegion Constructor(Double,Double,Double)
- CircularSlotShapedRegion Constructor(Double,Double,Double,Double,Double)
- CircularSlotShapedRegion Constructor(Plane,Double,Double,Double)
- CircularSlotShapedRegion Constructor(Plane,Double,Double,Double,Double,Double)
- CircularSlotShapedRegion Constructor(Double,Double,Double,Double)
- CircularSlotShapedRegion Constructor(Double,Double,Double,Double,Double,Double)
- CircularSlotShapedRegion Constructor(Plane,Double,Double,Double,Double)
- CircularSlotShapedRegion Constructor(Plane,Double,Double,Double,Double,Double,Double)
- CompositeCurve
- Overview
- Members
- CompositeCurve Constructor
- Methods
- Clone Method
- ClosestPointTo Method
- Compile Method
- ComputeBoundingBox Method
- Draw Method
- DrawDirection Method
- DrawForShadow Method
- Dump Method
- EstimateBoundingBox Method
- Explode Method
- ExtrudeAsMesh Method
- ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method
- ExtrudeAsMesh(Vector3D,Double,natureType) Method
- ExtrudeAsMesh(Double,Double,Double,Double,natureType) Method
- ExtrudeAsMesh<T>(Vector3D,Double,natureType) Method
- ExtrudeAsSolid Method
- ExtrudeAsSolid3D Method
- ExtrudeAsSurface Method
- GetBb Method
- GetIndividualCurves Method
- GetLengthFromParam Method
- GetNurbsForm Method
- GetObjectData Method
- GetParamFromLength Method
- GetPointsByLength Method
- GetPointsByLengthPerSegment Method
- GetPointsForBb Method
- GetXElement Method
- IntersectionCircleCircle Method
- IntersectionCircleCircle3D Method
- IntersectionLineCircle Method
- IntersectionLineCircle3D Method
- IntersectionLineLine Method
- IntersectWith Method
- IsInPlane Method
- IsLinear Method
- IsOrientedClockwise Method
- IsPlanar Method
- IsValid Method
- Length Method
- NormalAt Method
- Offset Method
- OffsetToRegion Method
- PointAt Method
- Project Method
- Regen Method
- Reverse Method
- RevolveAsMesh Method
- RevolveAsMesh(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsSolid Method
- RevolveAsSolid(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid3D Method
- RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Line,Double) Method
- RevolveAsSurface Method
- SortAndOrient Method
- SplitAt Method
- SplitAtDiscontinuities Method
- SplitBy Method
- SubCurve Method
- SweepAsMesh Method
- SweepAsSolid Method
- SweepAsSolid3D Method
- SweepAsSurface Method
- TangentAt Method
- TransformBy Method
- TrimAt Method
- TrimBy Method
- WriteXml Method
- Properties
- ConicalBar
- Overview
- Members
- ConicalBar Constructor
- ConicalBar Constructor(Double,Double,Double,Double,Double,Double,Double,Double,Int32)
- ConicalBar Constructor(Point3D,Point3D,Double,Double,Int32)
- ConicalBar Constructor(ConicalBar)
- ConicalBar Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- ConicalSurface
- Overview
- Members
- ConicalSurface Constructor
- ConicalSurface Constructor(Int32,Double[],Int32,Double[],Point4D[,],ICurve,Double,Plane,Double,Point3D)
- ConicalSurface Constructor(ConicalSurface)
- ConicalSurface Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Curve
- Overview
- Members
- Curve Constructor
- Curve Constructor(Int32,Double[],Point4D[],Boolean)
- Curve Constructor(Int32,Point3D[])
- Curve Constructor(Int32,IList<Point3D>)
- Curve Constructor(Point3D,Vector3D,Point3D,Vector3D,Point3D)
- Curve Constructor(Curve)
- Curve Constructor(SerializationInfo,StreamingContext)
- Methods
- AddControlPoint Method
- Chamfer Method
- Clone Method
- ClosestPointTo Method
- Compile Method
- ComputeCurvatureGraph Method
- ControlBoundingBox Method
- ControlLength Method
- CubicSplineInterpolation Method
- Curvature Method
- Decompose Method
- DegreeElevate Method
- Dispose Method
- Draw Method
- DrawCurvature Method
- DrawDirection Method
- DrawForSelection Method
- DrawForShadow Method
- Drop Method
- Dump Method
- EstimateBoundingBox Method
- Evaluate Method
- EvaluateTangent Method
- ExtrudeAsMesh Method
- ExtrudeAsMesh(Vector3D,Double,natureType) Method
- ExtrudeAsMesh(Double,Double,Double,Double,natureType) Method
- ExtrudeAsMesh<T>(Vector3D,Double,natureType) Method
- ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method
- ExtrudeAsSolid Method
- ExtrudeAsSolid3D Method
- ExtrudeAsSurface Method
- Fillet Method
- FreeCache Method
- GetBb Method
- GetIndividualCurves Method
- GetLengthFromParam Method
- GetNurbsForm Method
- GetObjectData Method
- GetParamFromLength Method
- GetParamsFromLength Method
- GetPointsByLength Method
- GetPointsByLengthPerSegment Method
- GetPointsForBb Method
- GetTrimCurve Method
- GetXElement Method
- GlobalApproximation Method
- GlobalInterpolation Method
- InitGraphicsData Method
- InsertKnot Method
- Intersection Method
- Intersection2D Method
- IntersectWith Method
- IsInPlane Method
- IsLinear Method
- IsPlanar Method
- IsValid Method
- LeastSquares Method
- Length Method
- LocalApproximation Method
- LocalInterpolation Method
- Merge Method
- MinimumDistance Method
- NormalAt Method
- Offset Method
- OffsetToRegion Method
- PointAt Method
- Project Method
- Promote Method
- RefineKnotVector Method
- Regen Method
- RemoveKnot Method
- RemoveKnots Method
- Resize Method
- ResizeKeep Method
- Reverse Method
- RevolveAsMesh Method
- RevolveAsMesh(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsSolid Method
- RevolveAsSolid(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid3D Method
- RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Line,Double) Method
- RevolveAsSurface Method
- SplitAt Method
- SplitAtDiscontinuities Method
- SplitBy Method
- SubCurve Method
- SweepAsMesh Method
- SweepAsSolid Method
- SweepAsSolid3D Method
- SweepAsSurface Method
- TangentAt Method
- TransformBy Method
- Trim Method
- TrimAt Method
- TrimBy Method
- TryGetArc Method
- TryGetLine Method
- WriteXml Method
- Properties
- Fields
- CylindricalSurface
- DiametricDim
- Dimension
- Ellipse
- Overview
- Members
- Ellipse Constructor
- Ellipse Constructor(Point3D,Double,Double)
- Ellipse Constructor(Double,Double,Double,Double,Double)
- Ellipse Constructor(Plane,Point2D,Double,Double)
- Ellipse Constructor(Plane,Point3D,Double,Double)
- Ellipse Constructor(Ellipse)
- Ellipse Constructor(SerializationInfo,StreamingContext)
- Methods
- Clone Method
- ClosestPointTo Method
- Compile Method
- CurvatureAt Method
- Draw Method
- DrawDirection Method
- DrawForSelection Method
- Dump Method
- EstimateBoundingBox Method
- Evaluate Method
- ExtrudeAsMesh Method
- ExtrudeAsMesh(Vector3D,Double,natureType) Method
- ExtrudeAsMesh(Double,Double,Double,Double,natureType) Method
- ExtrudeAsMesh<T>(Vector3D,Double,natureType) Method
- ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method
- ExtrudeAsSolid Method
- ExtrudeAsSolid3D Method
- ExtrudeAsSurface Method
- GetBb Method
- GetFoci Method
- GetIndividualCurves Method
- GetLengthFromParam Method
- GetNurbsForm Method
- GetObjectData Method
- GetParamFromLength Method
- GetPointsByLength Method
- GetPointsByLengthPerSegment Method
- GetPointsForBb Method
- GetXElement Method
- IntersectWith Method
- IsInPlane Method
- IsLinear Method
- IsPlanar Method
- IsPointInside Method
- IsValid Method
- Length Method
- NormalAt Method
- Offset Method
- OffsetToRegion Method
- PointAt Method
- Project Method
- Regen Method
- Reverse Method
- RevolveAsMesh Method
- RevolveAsMesh(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsSolid Method
- RevolveAsSolid(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid3D Method
- RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Line,Double) Method
- RevolveAsSurface Method
- SplitAt Method
- SplitBy Method
- SubCurve Method
- SweepAsMesh Method
- SweepAsSolid Method
- SweepAsSolid3D Method
- SweepAsSurface Method
- TangentAt Method
- TransformBy Method
- TrimAt Method
- TrimBy Method
- WriteXml Method
- WriteXmlInternal Method
- Properties
- EllipticalArc
- Overview
- Members
- EllipticalArc Constructor
- EllipticalArc Constructor(Point3D,Double,Double,Double)
- EllipticalArc Constructor(Double,Double,Double,Double,Double,Double)
- EllipticalArc Constructor(Point3D,Double,Double,Double,Double)
- EllipticalArc Constructor(Point3D,Double,Double,Double,Double,Boolean)
- EllipticalArc Constructor(Double,Double,Double,Double,Double,Double,Double)
- EllipticalArc Constructor(Double,Double,Double,Double,Double,Double,Double,Boolean)
- EllipticalArc Constructor(Plane,Point3D,Double,Double,Double)
- EllipticalArc Constructor(Plane,Point3D,Double,Double,Double,Double)
- EllipticalArc Constructor(Plane,Point3D,Double,Double,Double,Double,Boolean)
- EllipticalArc Constructor(Plane,Point2D,Double,Double,Double,Double)
- EllipticalArc Constructor(Plane,Point2D,Double,Double,Double,Double,Boolean)
- EllipticalArc Constructor(Plane,Point3D,Double,Double,Point3D,Point3D,Boolean)
- EllipticalArc Constructor(EllipticalArc)
- EllipticalArc Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- EllipticalRegion
- Overview
- Members
- EllipticalRegion Constructor
- EllipticalRegion Constructor()
- EllipticalRegion Constructor(Double,Double)
- EllipticalRegion Constructor(Double,Double,Double,Double)
- EllipticalRegion Constructor(Plane,Double,Double)
- EllipticalRegion Constructor(Plane,Double,Double,Double,Double)
- EllipticalRegion Constructor(SerializationInfo,StreamingContext)
- EllipticalRegion Constructor(Plane,Point2D,Double,Double)
- Entity
- Overview
- Members
- Methods
- AddVerticesToXElement Method
- AllVerticesInFrustum Method
- AllVerticesInScreenPolygon Method
- Animate Method
- CheckIsSmallArray Method
- ClearSelectionForAllInstances Method
- Clone Method
- CombineBoundingBox Method
- Compile Method
- CompilePattern Method
- CompileWire Method
- ComputeBoundingBox Method
- ComputeOffsetOnCameraAxes Method
- CopyAttributes Method
- Dispose Method
- Draw Method
- DrawDirection Method
- DrawEdges Method
- DrawEntity Method
- DrawFast Method
- DrawFlat Method
- DrawFlatFast Method
- DrawFlatSelected Method
- DrawForSelection Method
- DrawForSelectionEdges Method
- DrawForSelectionFaces Method
- DrawForSelectionVertices Method
- DrawForSelectionWireframe Method
- DrawForShadow Method
- DrawHiddenLines Method
- DrawHiddenLinesFast Method
- DrawHiddenLinesMaterial Method
- DrawHiddenLinesMaterialFast Method
- DrawIsocurves Method
- DrawIsocurvesForFlat Method
- DrawNormals Method
- DrawOnScreen Method
- DrawOnScreenWireframe Method
- DrawSelected Method
- DrawSelectedVertices Method
- DrawSilhouettes Method
- DrawVertices Method
- DrawWire Method
- DrawWireEntity Method
- DrawWireframe Method
- DrawWireframeSelected Method
- DrawWithPattern Method
- Dump Method
- EstimateBoundingBox Method
- EvaluateIntersectEdges Method
- EvaluateIntersectTriangles Method
- FindClosestTriangle Method
- FindClosestTriangle(Transformation,Segment3D,IList<Point3D>,IList<IndexTriangle>,Int32,Int32,Int32,SortedList<Double,HitTriangle>) Method
- FindClosestTriangle(Transformation,Segment3D,Single[],Int32[],Int32,Int32,Int32,SortedList<Double,HitTriangle>) Method
- FrustumEdgesTriangleIntersection Method
- GetClosestMainAxis Method
- GetNormalLength Method
- GetObjectData Method
- GetOffsetDistance Method
- GetSelection Method
- GetXAttributes Method
- GetXElement Method
- InitGraphicsData Method
- InsideFrustumPoint Method
- InsideOrCrossingFrustum Method
- InsideOrCrossingFrustumInternal Method
- InsideOrCrossingScreenPolygon Method
- InsideOrCrossingScreenPolygonInternal Method
- InsideOrCrossingScreenPolygonPoint Method
- IsAnyInstanceSelected Method
- IsCrossing Method
- IsCrossingScreenPolygon Method
- IsInFrustum Method
- IsSmall Method
- IsValid Method
- IsVisible Method
- IsVisibleAndInFrustum Method
- PropagateAttributes Method
- Regen Method
- Render Method
- RenderFast Method
- ResetIsSmallArray Method
- Rotate Method
- Scale Method
- SelectedInternal Method
- SetEntityColorForFace Method
- SetEntityColorForSelection Method
- SetLineWeight Method
- SetLineWeightForEdges Method
- SetLineWeightForSilhouettes Method
- SetSelection Method
- SetSelectionColorForSelection Method
- SetShader Method
- SetStepLayerAndColor Method
- ThroughTriangle Method
- ThroughTriangleQuad Method
- ThroughTriangleScreenPolygon Method
- ThroughTriangleScreenPolygonQuad Method
- TransformAllVertices Method
- TransformBy Method
- Translate Method
- UpdateBoundingBox Method
- UpdateBoundingBoxSphere Method
- WriteUsemtl Method
- Properties
- Fields
- FastPointCloud
- FemLine
- FemMesh
- Overview
- Members
- FemMesh Constructor
- Methods
- AddElementsAndNodesToCurrentMesh Method
- Clone Method
- Compile Method
- ComputeBoundingBox Method
- ComputePlot Method
- ConvertElementsToHexa20 Method
- ConvertElementsToPenta15 Method
- ConvertElementsToQuad8 Method
- ConvertElementsToTetra10 Method
- ConvertElementsToTria6 Method
- ConvertToMesh Method
- CreateCircularPlate Method
- CreateCircularPlate(Point3D,Double,Int32,Material) Method
- CreateCircularPlate(Point3D,Double,Int32,Material,Boolean,Boolean,Boolean,Boolean) Method
- CreateRectangleQuad4 Method
- CreateRectangleQuad8 Method
- CreateRectangleTria3 Method
- CreateRectangleTria6 Method
- CreateRectangularRegion Method
- CreateSquarePlateWithCircularHole Method
- CreateSquarePlateWithCircularHole(Double,Point3D,Double,Material) Method
- CreateSquarePlateWithCircularHole(Double,Point3D,Double,Material,Boolean,Boolean,Boolean,Boolean) Method
- DeleteUnusedNodes Method
- Dispose Method
- Draw Method
- DrawEdges Method
- DrawEntity Method
- DrawFlat Method
- DrawForSelection Method
- DrawForShadow Method
- DrawHiddenLines Method
- DrawHiddenLinesMaterial Method
- DrawHiddenLinesMaterialFast Method
- DrawIsocurves Method
- DrawJoints Method
- DrawLoads Method
- DrawLoadsPress Method
- DrawPunctualForce Method
- DrawRestraints Method
- DrawSelected Method
- DrawSilhouettes Method
- DrawTriangle Method
- DrawVertices Method
- DrawWireframe Method
- Dump Method
- ElevateElementOrder Method
- EstimateBoundingBox Method
- Extrude Method
- Extrude(Vector3D,Int32) Method
- Extrude(Plane,Double,Vector3D,Int32) Method
- Extrude(Plane,Interval,Interval,Double,Vector3D,Int32) Method
- Extrude(Point3D,Point3D,Double,Vector3D,Int32) Method
- Extrude(Tuple<Int32,Int32>[],Vector3D,Int32) Method
- Extrude(IList<Int32>,Vector3D,Int32) Method
- FindClosestTriangle Method
- Fix Method
- Fix(Plane,Double,Boolean,Boolean,Boolean) Method
- Fix(Plane,Interval,Interval,Double,Boolean,Boolean,Boolean) Method
- Fix(Point3D,Point3D,Double,Boolean,Boolean,Boolean) Method
- Fix(Point3D,Vector3D,Vector3D,Double,Double,Boolean,Boolean,Boolean) Method
- Fix(Point3D,Vector3D,Vector3D,Double,Interval,Double,Boolean,Boolean,Boolean) Method
- Fix(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double,Boolean,Boolean,Boolean) Method
- Fix(Tuple<Int32,Int32>[],Boolean,Boolean,Boolean) Method
- FixAll Method
- FixAll(Plane,Double) Method
- FixAll(Plane,Interval,Interval,Double) Method
- FixAll(Point3D,Point3D,Double) Method
- FixAll(Point3D,Vector3D,Vector3D,Double,Double) Method
- FixAll(Point3D,Vector3D,Vector3D,Double,Interval,Double) Method
- FixAll(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double) Method
- FixAll(Tuple<Int32,Int32>[]) Method
- FixAllNodes Method
- FixAllNodes(Point3D,Point3D,Double) Method
- FixAllNodes(Plane,Interval,Interval,Double) Method
- FixAllNodes(Plane,Double) Method
- FixAllNodes(Point3D,Vector3D,Vector3D,Double,Double) Method
- FixAllNodes(Point3D,Vector3D,Vector3D,Double,Interval,Double) Method
- FixAllNodes(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double) Method
- FixAllNodes(Int32[]) Method
- FixNodes Method
- FixNodes(Point3D,Point3D,Double,Boolean,Boolean,Boolean) Method
- FixNodes(Plane,Interval,Interval,Double,Boolean,Boolean,Boolean) Method
- FixNodes(Plane,Double,Boolean,Boolean,Boolean) Method
- FixNodes(Point3D,Vector3D,Vector3D,Double,Double,Boolean,Boolean,Boolean) Method
- FixNodes(Point3D,Vector3D,Vector3D,Double,Interval,Double,Boolean,Boolean,Boolean) Method
- FixNodes(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double,Boolean,Boolean,Boolean) Method
- FixNodes(Int32[],Boolean,Boolean,Boolean) Method
- FlipNormal Method
- GetEdges Method
- GetFaces Method
- GetFaces(Point3D,Point3D,Double) Method
- GetFaces(Plane,Double) Method
- GetFaces(Plane,Interval,Interval,Double) Method
- GetFaces(Point3D,Vector3D,Vector3D,Double,Double) Method
- GetFaces(Point3D,Vector3D,Vector3D,Double,Interval,Double) Method
- GetFaces(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double) Method
- GetNodes Method
- GetNodes(Point3D,Point3D,Double) Method
- GetNodes(Plane,Interval,Interval,Double) Method
- GetNodes(Plane,Double) Method
- GetNodes(Point3D,Vector3D,Vector3D,Double,Double) Method
- GetNodes(Point3D,Vector3D,Vector3D,Double,Interval,Double) Method
- GetNodes(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double) Method
- GetObjectData Method
- GetPolygonMeshes Method
- InitGraphicsData Method
- InsideOrCrossingFrustum Method
- MergeNearbyNodes Method
- MergeWith Method
- Mirror Method
- Mirror(Plane,Double,Plane,Boolean) Method
- Mirror(Plane,Interval,Interval,Double,Plane,Boolean) Method
- Mirror(Plane,Boolean) Method
- Mirror(Point3D,Point3D,Double,Plane,Boolean) Method
- Mirror(Point3D,Vector3D,Vector3D,Double,Double,Plane,Boolean) Method
- Mirror(Point3D,Vector3D,Vector3D,Double,Interval,Double,Plane,Boolean) Method
- Mirror(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double,Plane,Boolean) Method
- RefineElements Method
- Regen Method
- RemoveElements Method
- RemoveElements(Tuple<Int32,Int32>[]) Method
- RemoveElements(Plane,Double,Double) Method
- RemoveElements(Plane,Interval,Interval,Double) Method
- RemoveElements(Point3D,Point3D,Double) Method
- RemoveElements(Point3D,Vector3D,Vector3D,Double,Double) Method
- RemoveElements(Point3D,Vector3D,Vector3D,Double,Interval,Double) Method
- RemoveElements(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double) Method
- Revolve Method
- Revolve(Plane,Double,Double,Vector3D,Point3D,Int32) Method
- Revolve(Plane,Interval,Interval,Double,Double,Vector3D,Point3D,Int32) Method
- Revolve(Point3D,Point3D,Double,Double,Vector3D,Point3D,Int32) Method
- Revolve(Tuple<Int32,Int32>[],Double,Vector3D,Point3D,Int32) Method
- Revolve(Double,Vector3D,Point3D,Int32) Method
- Revolve(IList<Int32>,Double,Vector3D,Point3D,Int32) Method
- Rotate Method
- Rotate(Double,Vector3D,Point3D,Boolean) Method
- Rotate(Plane,Double,Double,Vector3D,Point3D,Boolean) Method
- Rotate(Plane,Interval,Interval,Double,Double,Vector3D,Point3D,Boolean) Method
- Rotate(Point3D,Point3D,Double,Double,Vector3D,Point3D,Boolean) Method
- Rotate(Point3D,Vector3D,Vector3D,Double,Double,Double,Vector3D,Point3D,Boolean) Method
- Rotate(Point3D,Vector3D,Vector3D,Double,Interval,Double,Double,Vector3D,Point3D,Boolean) Method
- Rotate(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double,Double,Vector3D,Point3D,Boolean) Method
- Section Method
- SetForce Method
- SetForce(Plane,Double,Vector3D) Method
- SetForce(Plane,Interval,Interval,Double,Vector3D) Method
- SetForce(Point3D,Point3D,Double,Vector3D) Method
- SetForce(Point3D,Vector3D,Vector3D,Double,Double,Vector3D) Method
- SetForce(Point3D,Vector3D,Vector3D,Double,Interval,Double,Vector3D) Method
- SetForce(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double,Vector3D) Method
- SetPressure Method
- SetPressure(Plane,Double,Double) Method
- SetPressure(Plane,Interval,Interval,Double,Double) Method
- SetPressure(Point3D,Point3D,Double,Double) Method
- SetPressure(Point3D,Vector3D,Vector3D,Double,Double,Double) Method
- SetPressure(Point3D,Vector3D,Vector3D,Double,Interval,Double,Double) Method
- SetPressure(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double,Double) Method
- SetPressure(Tuple<Int32,Int32>[],Double) Method
- SetPressure(Plane,Double,Vector3D) Method
- SetPressure(Plane,Interval,Interval,Double,Vector3D) Method
- SetPressure(Point3D,Point3D,Double,Vector3D) Method
- SetPressure(Point3D,Vector3D,Vector3D,Double,Double,Vector3D) Method
- SetPressure(Point3D,Vector3D,Vector3D,Double,Interval,Double,Vector3D) Method
- SetPressure(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double,Vector3D) Method
- SetPressure(Tuple<Int32,Int32>[],Vector3D) Method
- SetShader Method
- ThroughTriangle Method
- TransformBy Method
- Translate Method
- Translate(Double,Double,Double,Boolean) Method
- Translate(Plane,Double,Double,Double,Double,Boolean) Method
- Translate(Plane,Interval,Interval,Double,Double,Double,Double,Boolean) Method
- Translate(Point3D,Point3D,Double,Double,Double,Double,Boolean) Method
- Translate(Point3D,Vector3D,Vector3D,Double,Double,Double,Double,Double,Boolean) Method
- Translate(Point3D,Vector3D,Vector3D,Double,Interval,Double,Double,Double,Double,Boolean) Method
- Translate(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double,Double,Double,Double,Boolean) Method
- Properties
- FemTriangle
- HatchRegion
- HexagonalCompositeCurve
- Overview
- Members
- HexagonalCompositeCurve Constructor
- HexagonalCompositeCurve Constructor(Double,Boolean)
- HexagonalCompositeCurve Constructor(Double,Double,Double,Double,Boolean)
- HexagonalCompositeCurve Constructor(Plane,Double,Double,Double,Double,Boolean)
- HexagonalRegion
- Overview
- Members
- HexagonalRegion Constructor
- HexagonalRegion Constructor(Double,Boolean)
- HexagonalRegion Constructor(Double,Double,Double,Double,Boolean)
- HexagonalRegion Constructor(Plane,Double,Boolean)
- HexagonalRegion Constructor(Plane,Double,Double,Double,Double,Boolean)
- HitVertex
- ICurve
- Joint
- Overview
- Members
- Joint Constructor
- Joint Constructor(Double,Double,Double,Double,UInt32)
- Joint Constructor(Point3D,Double,UInt32)
- Joint Constructor(Plane,Point2D,Double,UInt32)
- Joint Constructor(Joint)
- Joint Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- KnotVectorExtender
- Leader
- Line
- Overview
- Members
- Line Constructor
- Line Constructor(Double,Double,Double,Double)
- Line Constructor(Plane,Double,Double,Double,Double)
- Line Constructor(Plane,Point2D,Point2D)
- Line Constructor(Double,Double,Double,Double,Double,Double)
- Line Constructor(Point3D,Point3D)
- Line Constructor(Segment2D)
- Line Constructor(Segment3D)
- Line Constructor(Line)
- Line Constructor(SerializationInfo,StreamingContext)
- Methods
- AreCollinear Method
- Clone Method
- ClosestPointTo Method
- Compile Method
- Draw Method
- DrawDirection Method
- DrawForShadow Method
- Dump Method
- EstimateBoundingBox Method
- Evaluate Method
- ExtrudeAsMesh Method
- ExtrudeAsMesh(Vector3D,Double,natureType) Method
- ExtrudeAsMesh(Double,Double,Double,Double,natureType) Method
- ExtrudeAsMesh<T>(Vector3D,Double,natureType) Method
- ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method
- ExtrudeAsSolid Method
- ExtrudeAsSolid3D Method
- ExtrudeAsSurface Method
- GetBb Method
- GetIndividualCurves Method
- GetLengthFromParam Method
- GetNurbsForm Method
- GetObjectData Method
- GetParamFromLength Method
- GetPointsByLength Method
- GetPointsByLengthPerSegment Method
- GetPointsForBb Method
- GetXElement Method
- InPlane Method
- IntersectWith Method
- IsInPlane Method
- IsLinear Method
- IsPlanar Method
- Length Method
- NormalAt Method
- Offset Method
- OffsetToRegion Method
- PointAt Method
- Project Method
- Regen Method
- Reverse Method
- RevolveAsMesh Method
- RevolveAsMesh(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsSolid Method
- RevolveAsSolid(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid3D Method
- RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Line,Double) Method
- RevolveAsSurface Method
- SetShader Method
- SplitAt Method
- SplitBy Method
- SubCurve Method
- SweepAsMesh Method
- SweepAsSolid Method
- SweepAsSolid3D Method
- SweepAsSurface Method
- TangentAt Method
- TrimAt Method
- TrimBy Method
- WriteXml Method
- Properties
- LinearDim
- LinearPath
- Overview
- Members
- LinearPath Constructor
- Methods
- Clone Method
- ClosestPointTo Method
- Compile Method
- ComputeBoundingBox Method
- ComputeOffsetOnCameraAxes Method
- ConvertToLines Method
- CreateHelix Method
- Dispose Method
- Draw Method
- DrawDirection Method
- DrawForShadow Method
- DrawWithPattern Method
- Dump Method
- EstimateBoundingBox Method
- ExtrudeAsMesh Method
- ExtrudeAsMesh(Vector3D,Double,natureType) Method
- ExtrudeAsMesh(Double,Double,Double,Double,natureType) Method
- ExtrudeAsMesh<T>(Vector3D,Double,natureType) Method
- ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method
- ExtrudeAsSolid Method
- ExtrudeAsSolid3D Method
- ExtrudeAsSurface Method
- GetBb Method
- GetIndividualCurves Method
- GetLengthFromParam Method
- GetNurbsForm Method
- GetObjectData Method
- GetParamFromLength Method
- GetPointsByLength Method
- GetPointsByLengthPerSegment Method
- GetPointsForBb Method
- GetXElement Method
- Inflate Method
- IntersectWith Method
- IsInPlane Method
- IsLinear Method
- IsOrientedClockwise Method
- IsPlanar Method
- IsValid Method
- Length Method
- MergeWith Method
- NormalAt Method
- Offset Method
- OffsetToRegion Method
- Pocket Method
- PointAt Method
- Project Method
- QuickOffset Method
- Regen Method
- Reverse Method
- RevolveAsMesh Method
- RevolveAsMesh(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsSolid Method
- RevolveAsSolid(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid3D Method
- RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Line,Double) Method
- RevolveAsSurface Method
- SplitAt Method
- SplitAtDiscontinuities Method
- SplitBy Method
- SubCurve Method
- SweepAsMesh Method
- SweepAsSolid Method
- SweepAsSolid3D Method
- SweepAsSurface Method
- TangentAt Method
- TransformBy Method
- TrimAt Method
- TrimBy Method
- WriteXml Method
- Properties
- Mesh
- Overview
- Members
- Mesh Constructor
- Methods
- ApplyMaterial Method
- ApplyTextureMapping Method
- ApplyTextureMapping(textureMappingType,Double,Double) Method
- ApplyTextureMapping(textureMappingType,Double,Double,Point3D,Point3D) Method
- ApplyTextureMapping(TextureMappingData) Method
- ApplyTextureMapping(textureMappingType,Double,Double,Point3D,Point3D,Transformation) Method
- ClearFacesSelection Method
- ClearFacesSelectionForAllInstances Method
- Clone Method
- Compile Method
- CompileEdges Method
- CompileSelected Method
- CompileSelectedFace Method
- ComputeEdges Method
- ConvertToFemMesh Method
- ConvertToSolid Method
- CreateArrow Method
- CreateArrow(Double,Double,Double,Double,Int32,natureType) Method
- CreateArrow<T>(Double,Double,Double,Double,Int32,natureType) Method
- CreateArrow(Double,Double,Double,Double,Int32,natureType,edgeStyleType) Method
- CreateArrow<T>(Double,Double,Double,Double,Int32,natureType,edgeStyleType) Method
- CreateArrow(Point3D,Vector3D,Double,Double,Double,Double,Int32,natureType,edgeStyleType) Method
- CreateArrow<T>(Point3D,Vector3D,Double,Double,Double,Double,Int32,natureType,edgeStyleType) Method
- CreateBox Method
- CreateBox(Double,Double,Double) Method
- CreateBox<T>(Double,Double,Double) Method
- CreateBox(Double,Double,Double,natureType) Method
- CreateBox<T>(Double,Double,Double,natureType) Method
- CreateBox(Double,Double,Double,natureType,edgeStyleType) Method
- CreateBox<T>(Double,Double,Double,natureType,edgeStyleType) Method
- CreateCone Method
- CreateCone(Double,Double,Double,Int32) Method
- CreateCone<T>(Double,Double,Double,Int32) Method
- CreateCone(Double,Double,Double,Int32,natureType) Method
- CreateCone<T>(Double,Double,Double,Int32,natureType) Method
- CreateCone(Double,Double,Double,Int32,natureType,edgeStyleType) Method
- CreateCone<T>(Double,Double,Double,Int32,natureType,edgeStyleType) Method
- CreateCone(Double,Double,Point3D,Point3D,Int32) Method
- CreateCone<T>(Double,Double,Point3D,Point3D,Int32) Method
- CreateCone(Double,Double,Point3D,Point3D,Int32,natureType) Method
- CreateCone<T>(Double,Double,Point3D,Point3D,Int32,natureType) Method
- CreateCone(Double,Double,Point3D,Point3D,Int32,natureType,edgeStyleType) Method
- CreateCone<T>(Double,Double,Point3D,Point3D,Int32,natureType,edgeStyleType) Method
- CreateCylinder Method
- CreateCylinder(Double,Double,Int32) Method
- CreateCylinder<T>(Double,Double,Int32) Method
- CreateCylinder(Double,Double,Int32,natureType) Method
- CreateCylinder<T>(Double,Double,Int32,natureType) Method
- CreateCylinder(Double,Double,Int32,natureType,edgeStyleType) Method
- CreateCylinder<T>(Double,Double,Int32,natureType,edgeStyleType) Method
- CreateCylinder(Double,Point3D,Point3D,Int32) Method
- CreateCylinder<T>(Double,Point3D,Point3D,Int32) Method
- CreateCylinder(Double,Point3D,Point3D,Int32,natureType) Method
- CreateCylinder<T>(Double,Point3D,Point3D,Int32,natureType) Method
- CreateCylinder(Double,Point3D,Point3D,Int32,natureType,edgeStyleType) Method
- CreateCylinder<T>(Double,Point3D,Point3D,Int32,natureType,edgeStyleType) Method
- CreatePlanar Method
- CreatePlanar(Plane,IList<Point2D>,natureType) Method
- CreatePlanar<T>(Plane,IList<Point2D>,natureType) Method
- CreatePlanar(Plane,IList<Point2D>,IList<IList<Point2D>>,natureType) Method
- CreatePlanar<T>(Plane,IList<Point2D>,IList<IList<Point2D>>,natureType) Method
- CreatePlanar(IList<Point3D>,natureType) Method
- CreatePlanar<T>(IList<Point3D>,natureType) Method
- CreatePlanar(IList<Point3D>,IList<IList<Point3D>>,natureType) Method
- CreatePlanar<T>(IList<Point3D>,IList<IList<Point3D>>,natureType) Method
- CreateSphere Method
- CreateSphere(Double,Int32,Int32) Method
- CreateSphere(Double,Int32,Int32,natureType) Method
- CreateSphere<T>(Double,Int32,Int32) Method
- CreateSphere<T>(Double,Int32,Int32,natureType) Method
- CreateSpring Method
- CreateSpring(Double,Double,Int32,Int32,Double,Double,Boolean) Method
- CreateSpring<T>(Double,Double,Int32,Int32,Double,Double,Boolean) Method
- CreateSpring(Double,Double,Int32,Int32,Double,Double,Boolean,Boolean,natureType) Method
- CreateSpring<T>(Double,Double,Int32,Int32,Double,Double,Boolean,Boolean,natureType) Method
- CreateTorus Method
- CreateTorus(Double,Double,Int32,Int32) Method
- CreateTorus<T>(Double,Double,Int32,Int32) Method
- CreateTorus(Double,Double,Int32,Int32,natureType) Method
- CreateTorus<T>(Double,Double,Int32,Int32,natureType) Method
- CutBy Method
- Dispose Method
- Draw Method
- DrawEdges Method
- DrawEntity Method
- DrawFace Method
- DrawFlat Method
- DrawForSelection Method
- DrawForSelectionFaces Method
- DrawForSelectionWireframe Method
- DrawForShadow Method
- DrawHiddenLines Method
- DrawHiddenLinesMaterial Method
- DrawIsocurves Method
- DrawNormals Method
- DrawSelected Method
- DrawSilhouettes Method
- DrawWireframe Method
- Dump Method
- EstimateBoundingBox Method
- EvaluateIntersectEdges Method
- EvaluateIntersectTriangles Method
- ExtrudePlanar Method
- FindClosestTriangle Method
- FixNormals Method
- FlipNormal Method
- FlipOutward Method
- FromTriangles Method
- GetFaceSelection Method
- GetFaceTriangles Method
- GetObjectData Method
- GetPolygonMeshes Method
- GetXElement Method
- InitGraphicsData Method
- InsideOrCrossingFrustum Method
- InsideOrCrossingScreenPolygon Method
- IsAnyFaceSelected Method
- IsPointInside Method
- IsValid Method
- MergeWith Method
- Regen Method
- RemoveMaterial Method
- RemoveTextureMapping Method
- Render Method
- ResetSelectionMode Method
- RevolvePlanar Method
- Section Method
- SelectedInternal Method
- SetFaceSelection Method
- SetLineWeightForEdges Method
- SetLineWeightForSilhouettes Method
- SetShader Method
- SplitBy Method
- SplitDisjoint Method
- SubdivideBy Method
- ThroughTriangle Method
- ThroughTriangleScreenPolygon Method
- TransformBy Method
- UpdateNormals Method
- Weld Method
- Properties
- Fields
- Mesh.FaceCollection
- Mesh.FaceElement
- MultilineText
- Overview
- Members
- MultilineText Constructor
- MultilineText Constructor(Double,Double,String,Double,Double,Double)
- MultilineText Constructor(Double,Double,Double,String,Double,Double,Double)
- MultilineText Constructor(Double,Double,Double,String,Double,Double,Double,alignmentType)
- MultilineText Constructor(Double,Double,Double,String,Double,Double,Double,alignmentType,String)
- MultilineText Constructor(Double,Double,Double,String,Double,Double,Double,alignmentType,String,Boolean,Boolean)
- MultilineText Constructor(Point3D,String,Double,Double,Double)
- MultilineText Constructor(Point3D,String,Double,Double,Double,alignmentType)
- MultilineText Constructor(Point3D,String,Double,Double,Double,alignmentType,String)
- MultilineText Constructor(Point3D,String,Double,Double,Double,alignmentType,String,Boolean,Boolean)
- MultilineText Constructor(Plane,String,Double,Double,Double)
- MultilineText Constructor(Plane,String,Double,Double,Double,alignmentType)
- MultilineText Constructor(Plane,String,Double,Double,Double,alignmentType,String)
- MultilineText Constructor(Plane,String,Double,Double,Double,alignmentType,String,Boolean,Boolean)
- MultilineText Constructor(Plane,Point3D,String,Double,Double,Double)
- MultilineText Constructor(Plane,Point3D,String,Double,Double,Double,alignmentType)
- MultilineText Constructor(Plane,Point3D,String,Double,Double,Double,alignmentType,String)
- MultilineText Constructor(Plane,Point3D,String,Double,Double,Double,alignmentType,String,Boolean,Boolean)
- MultilineText Constructor(Plane,Point2D,String,Double,Double,Double,alignmentType)
- MultilineText Constructor(Plane,Point2D,String,Double,Double,Double,alignmentType,String)
- MultilineText Constructor(Plane,Point2D,String,Double,Double,Double,alignmentType,String,Boolean,Boolean)
- MultilineText Constructor(Plane,Point3D,Double,Double,Double,alignmentType)
- MultilineText Constructor(MultilineText)
- MultilineText Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- OrdinateDim
- Picture
- PlanarEntity
- PlanarSurface
- Point
- Overview
- Members
- Point Constructor
- Point Constructor(Double,Double,Double,Single)
- Point Constructor(Double,Double,Double)
- Point Constructor(Double,Double)
- Point Constructor(Point2D,Single)
- Point Constructor(Point2D)
- Point Constructor(Point3D,Single)
- Point Constructor(Point3D)
- Point Constructor(Plane,Double,Double)
- Point Constructor(Plane,Point2D)
- Point Constructor(Point)
- Point Constructor(SerializationInfo,StreamingContext)
- Methods
- Clone Method
- ClosestPointTo Method
- Compile Method
- Draw Method
- DrawForShadow Method
- Dump Method
- EstimateBoundingBox Method
- ExtrudeAsMesh Method
- ExtrudeAsMesh(Vector3D,Double,natureType) Method
- ExtrudeAsMesh(Double,Double,Double,Double,natureType) Method
- ExtrudeAsMesh<T>(Vector3D,Double,natureType) Method
- ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method
- ExtrudeAsSolid Method
- ExtrudeAsSolid3D Method
- ExtrudeAsSurface Method
- GetBb Method
- GetIndividualCurves Method
- GetLengthFromParam Method
- GetNurbsForm Method
- GetObjectData Method
- GetParamFromLength Method
- GetPointsByLength Method
- GetPointsByLengthPerSegment Method
- GetPointsForBb Method
- GetXElement Method
- InsideOrCrossingFrustum Method
- InsideOrCrossingScreenPolygon Method
- IntersectWith Method
- IsInPlane Method
- IsLinear Method
- IsPlanar Method
- IsSmall Method
- Length Method
- NormalAt Method
- Offset Method
- OffsetToRegion Method
- PointAt Method
- Project Method
- Reverse Method
- RevolveAsMesh Method
- RevolveAsMesh(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsSolid Method
- RevolveAsSolid(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid3D Method
- RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Line,Double) Method
- RevolveAsSurface Method
- SplitAt Method
- SplitBy Method
- SubCurve Method
- SweepAsMesh Method
- SweepAsSolid Method
- SweepAsSolid3D Method
- SweepAsSurface Method
- TangentAt Method
- TrimAt Method
- TrimBy Method
- WriteXml Method
- Properties
- PointCloud
- PolygonalRegion
- Quad
- Overview
- Members
- Quad Constructor
- Quad Constructor(Double,Double,Double,Double,Double,Double,Double,Double,Double,Double,Double,Double)
- Quad Constructor(Point3D,Point3D,Point3D,Point3D)
- Quad Constructor(Plane,Point2D,Point2D,Point2D,Point2D)
- Quad Constructor(Quad)
- Quad Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- RadialDim
- RectagularCompositeCurve
- Overview
- Members
- RectagularCompositeCurve Constructor
- RectagularCompositeCurve Constructor(Double,Double,Boolean)
- RectagularCompositeCurve Constructor(Double,Double,Double,Double,Double,Boolean)
- RectagularCompositeCurve Constructor(Plane,Double,Double,Boolean)
- RectagularCompositeCurve Constructor(Plane,Double,Double,Double,Double,Double,Boolean)
- RectangularFemMesh
- RectangularRegion
- Overview
- Members
- RectangularRegion Constructor
- RectangularRegion Constructor()
- RectangularRegion Constructor(Double,Double,Boolean)
- RectangularRegion Constructor(Plane,Double,Double,Boolean)
- RectangularRegion Constructor(Double,Double,Double,Double,Double,Boolean)
- RectangularRegion Constructor(Plane,Double,Double,Double,Double,Double,Boolean)
- Region
- Overview
- Members
- Region Constructor
- Methods
- Clone Method
- Compile Method
- ConvertToMesh Method
- ConvertToSolid Method
- ConvertToSurface Method
- Difference Method
- Dispose Method
- DrawEdges Method
- DrawEntity Method
- DrawForSelection Method
- DrawForSelectionWireframe Method
- DrawForShadow Method
- DrawIsocurves Method
- DrawNormals Method
- DrawWireframe Method
- Dump Method
- EstimateBoundingBox Method
- ExtrudeAsMesh Method
- ExtrudeAsSolid Method
- ExtrudeAsSolid<T>(Vector3D,Double) Method
- ExtrudeAsSolid(Double,Double,Double,Double) Method
- ExtrudeAsSolid<T>(Double,Double,Double,Double) Method
- ExtrudeAsSolid(Double,Double) Method
- ExtrudeAsSolid<T>(Double,Double) Method
- ExtrudeAsSolid(Vector3D,Double) Method
- ExtrudeAsSolid3D Method
- ExtrudeAsSurface Method
- FindClosestTriangle Method
- FlipNormal Method
- GetBb Method
- GetObjectData Method
- GetPointsForBb Method
- GetPolygonMeshes Method
- GetXElement Method
- InitGraphicsData Method
- InsideOrCrossingFrustum Method
- InsideOrCrossingScreenPolygon Method
- Intersection<T> Method
- IsPointInside Method
- IsPointOnContour Method
- IsValid Method
- Offset Method
- Pocket Method
- QuickOffset Method
- Regen Method
- RevolveAsMesh Method
- RevolveAsMesh(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsSolid Method
- RevolveAsSolid(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid<T>(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid<T>(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid3D Method
- RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
- RevolveAsSurface Method
- Section Method
- SortAndOrient Method
- SweepAsMesh Method
- SweepAsSolid Method
- SweepAsSolid3D Method
- SweepAsSurface Method
- ThroughTriangle Method
- ThroughTriangleScreenPolygon Method
- ToString Method
- TransformBy Method
- Triangulate Method
- Trim Method
- Union<T> Method
- WriteXML Method
- Properties
- RevolvedSurface
- RoundedRectangleShapedCompositeCurve
- Overview
- Members
- RoundedRectangleShapedCompositeCurve Constructor
- RoundedRectangleShapedCompositeCurve Constructor(Double,Double,Double,Boolean)
- RoundedRectangleShapedCompositeCurve Constructor(Double,Double,Double,Double,Double,Double,Boolean)
- RoundedRectangleShapedCompositeCurve Constructor(Plane,Double,Double,Double,Boolean)
- RoundedRectangleShapedCompositeCurve Constructor(Plane,Double,Double,Double,Double,Double,Double,Boolean)
- RoundedRectangleShapedRegion
- Overview
- Members
- RoundedRectangleShapedRegion Constructor
- RoundedRectangleShapedRegion Constructor()
- RoundedRectangleShapedRegion Constructor(Double,Double,Double,Boolean)
- RoundedRectangleShapedRegion Constructor(Plane,Double,Double,Double,Boolean)
- RoundedRectangleShapedRegion Constructor(Double,Double,Double,Double,Double,Double,Boolean)
- RoundedRectangleShapedRegion Constructor(Plane,Double,Double,Double,Double,Double,Double,Boolean)
- SlotShapedCompositeCurve
- Overview
- Members
- SlotShapedCompositeCurve Constructor
- SlotShapedCompositeCurve Constructor(Double,Double,Boolean)
- SlotShapedCompositeCurve Constructor(Double,Double,Double,Double,Double,Boolean)
- SlotShapedCompositeCurve Constructor(Plane,Double,Double,Boolean)
- SlotShapedCompositeCurve Constructor(Plane,Double,Double,Double,Double,Double,Boolean)
- SlotShapedRegion
- Overview
- Members
- SlotShapedRegion Constructor
- SlotShapedRegion Constructor(Double,Double,Boolean)
- SlotShapedRegion Constructor(Double,Double,Double,Double,Double,Boolean)
- SlotShapedRegion Constructor(Plane,Double,Double,Boolean)
- SlotShapedRegion Constructor(Plane,Double,Double,Double,Double,Double,Boolean)
- Solid
- Overview
- Members
- Solid Constructor
- Methods
- AllVerticesInFrustum Method
- AllVerticesInScreenPolygon Method
- ApplyMaterial Method
- ApplyTextureMapping Method
- ClearFacesSelection Method
- ClearFacesSelectionForAllInstances Method
- Clone Method
- Compile Method
- CompileSelectedFace Method
- ComputeBoundingBox Method
- ComputeOffsetOnCameraAxes Method
- ConvertToMesh Method
- CreateBox Method
- CreateCone Method
- CreateCone(Double,Double,Double,Int32) Method
- CreateCone<T>(Double,Double,Double,Int32) Method
- CreateCone(Double,Double,Point3D,Point3D,Int32) Method
- CreateCone<T>(Double,Double,Point3D,Point3D,Int32) Method
- CreateCylinder Method
- CreateCylinder(Double,Double,Int32) Method
- CreateCylinder<T>(Double,Double,Int32) Method
- CreateCylinder(Double,Point3D,Point3D,Int32) Method
- CreateCylinder<T>(Double,Point3D,Point3D,Int32) Method
- CreatePlanar Method
- CreateSphere Method
- CreateSpring Method
- CreateSpring(Double,Double,Int32,Int32,Double,Double,Boolean) Method
- CreateSpring<T>(Double,Double,Int32,Int32,Double,Double,Boolean) Method
- CreateSpring(Double,Double,Int32,Int32,Double,Double,Boolean,Boolean) Method
- CreateSpring<T>(Double,Double,Int32,Int32,Double,Double,Boolean,Boolean) Method
- CreateTorus Method
- CutBy Method
- CutBy(Surface,Double,Boolean) Method
- CutBy(Surface,Double,Boolean,Solid[]) Method
- CutBy(Surface,Double,Boolean,Boolean) Method
- CutBy(Surface,Double,Boolean,Boolean,Solid[]) Method
- CutBy(Plane) Method
- CutBy(Plane,Solid[]) Method
- CutBy(Plane,Boolean) Method
- CutBy(Plane,Boolean,Solid[]) Method
- Difference Method
- Dispose Method
- Draw Method
- DrawEdges Method
- DrawFace Method
- DrawFlat Method
- DrawForSelection Method
- DrawForSelectionFaces Method
- DrawForSelectionWireframe Method
- DrawForShadow Method
- DrawIsocurves Method
- DrawNormals Method
- DrawOnScreen Method
- DrawOnScreenWireframe Method
- DrawSelected Method
- DrawSilhouettes Method
- DrawVertices Method
- DrawWireframe Method
- Dump Method
- EstimateBoundingBox Method
- EvaluateIntersectEdges Method
- EvaluateIntersectTriangles Method
- ExtrudeAdd Method
- ExtrudeAdd(Region,Double,Double) Method
- ExtrudeAdd(Region,Double,Double,Solid[]) Method
- ExtrudeAdd(Region,Vector3D,Double,Solid[]) Method
- ExtrudeAdd(Region,Vector3D,Double) Method
- ExtrudeAdd(Region,Double,Double,Double,Double) Method
- ExtrudeAdd(Region,Double,Double,Double,Double,Solid[]) Method
- ExtrudeRemove Method
- ExtrudeRemove(Region,Double,Double,Solid[],Boolean) Method
- ExtrudeRemove(Region,Double,Double,Boolean) Method
- ExtrudeRemove(Region,Vector3D,Double,Boolean) Method
- ExtrudeRemove(Region,Vector3D,Double,Solid[],Boolean) Method
- ExtrudeRemove(Region,Double,Double,Double,Double,Solid[],Boolean) Method
- ExtrudeRemove(Region,Double,Double,Double,Double,Boolean) Method
- FindClosestTriangle Method
- FlipNormal Method
- FromTriangles Method
- GetFaceSelection Method
- GetFaceTriangles Method
- GetObjectData Method
- GetPolygonMeshes Method
- GetXElement Method
- InitGraphicsData Method
- InsideOrCrossingFrustum Method
- InsideOrCrossingScreenPolygon Method
- Intersection Method
- IntersectionLoops Method
- IsAnyFaceSelected Method
- IsPointInside Method
- Regen Method
- RemoveMaterial Method
- RemoveTextureMapping Method
- Render Method
- ResetSelectionMode Method
- RevolveAdd Method
- RevolveAdd(Region,Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAdd(Region,Double,Double,Point3D,Point3D,Int32,Double,Solid[]) Method
- RevolveAdd(Region,Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAdd(Region,Double,Double,Vector3D,Point3D,Int32,Double,Solid[]) Method
- RevolveRemove Method
- RevolveRemove(Region,Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveRemove(Region,Double,Double,Point3D,Point3D,Int32,Double,Solid[]) Method
- RevolveRemove(Region,Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveRemove(Region,Double,Double,Vector3D,Point3D,Int32,Double,Solid[]) Method
- Section Method
- SelectedInternal Method
- SetFaceSelection Method
- SetLineWeightForEdges Method
- SetLineWeightForSilhouettes Method
- SplitBy Method
- Sweep Method
- ThroughTriangle Method
- ThroughTriangleScreenPolygon Method
- TransformBy Method
- Union Method
- Properties
- Solid.Portion
- Solid3D
- Overview
- Members
- Solid3D Constructor
- Methods
- Add Method
- AllVerticesInFrustum Method
- ClearEdgesSelection Method
- ClearEdgesSelectionForAllInstances Method
- ClearFacesSelection Method
- ClearFacesSelectionForAllInstances Method
- ClearVerticesSelection Method
- ClearVerticesSelectionForAllInstances Method
- Clone Method
- ClosestPointTo Method
- Compile Method
- ComputeBoundingBox Method
- ComputeOffsetOnCameraAxes Method
- ConvertToMesh Method
- ConvertToSolid Method
- ConvertToSurfaces Method
- CreateBox Method
- CreateCone Method
- CreateCone(Double,Double) Method
- CreateCone(Double,Double,Double,Double) Method
- CreateCone(Double,Double,Double,Double,Double,Double,Double) Method
- CreateCylinder Method
- CreateSphere Method
- CreateTorus Method
- CutBy Method
- Difference Method
- Dispose Method
- Draw Method
- DrawEdges Method
- DrawForSelection Method
- DrawForSelectionEdges Method
- DrawForSelectionFaces Method
- DrawForSelectionVertices Method
- DrawForSelectionWireframe Method
- DrawForShadow Method
- DrawHiddenLines Method
- DrawHiddenLinesFast Method
- DrawNormals Method
- DrawSelected Method
- DrawSelectedVertices Method
- DrawSilhouettes Method
- DrawWireframe Method
- Dump Method
- EstimateBoundingBox Method
- EvaluateIntersectEdges Method
- EvaluateIntersectTriangles Method
- ExtrudeAdd Method
- ExtrudeAddPattern Method
- ExtrudeAddPattern(Region,Double,Double,Int32,Double,Int32) Method
- ExtrudeAddPattern(Region,Interval,Double,Int32,Double,Int32) Method
- ExtrudeAddPattern(Region,Double,Plane,Double,Int32,Double,Int32) Method
- ExtrudeAddPattern(Region,Interval,Plane,Double,Int32,Double,Int32) Method
- ExtrudeAddPattern(Region,Double,Double,Double,Int32,Double,Int32) Method
- ExtrudeAddPattern(Region,Interval,Double,Double,Int32,Double,Int32) Method
- ExtrudeAddPattern(Region,Double,Double,Plane,Double,Int32,Double,Int32) Method
- ExtrudeAddPattern(Region,Interval,Double,Plane,Double,Int32,Double,Int32) Method
- ExtrudeAddPattern(Region,Double,Point3D,Double,Int32) Method
- ExtrudeAddPattern(Region,Interval,Point3D,Double,Int32) Method
- ExtrudeAddPattern(Region,Double,Vector3D,Point3D,Double,Int32) Method
- ExtrudeAddPattern(Region,Interval,Vector3D,Point3D,Double,Int32) Method
- ExtrudeAddPattern(Region,Double,Double,Point3D,Double,Int32) Method
- ExtrudeAddPattern(Region,Interval,Double,Point3D,Double,Int32) Method
- ExtrudeAddPattern(Region,Double,Double,Vector3D,Point3D,Double,Int32) Method
- ExtrudeAddPattern(Region,Interval,Double,Vector3D,Point3D,Double,Int32) Method
- ExtrudeRemove Method
- ExtrudeRemovePattern Method
- ExtrudeRemovePattern(Region,Double,Double,Int32,Double,Int32) Method
- ExtrudeRemovePattern(Region,Interval,Double,Int32,Double,Int32) Method
- ExtrudeRemovePattern(Region,Double,Plane,Double,Int32,Double,Int32) Method
- ExtrudeRemovePattern(Region,Interval,Plane,Double,Int32,Double,Int32) Method
- ExtrudeRemovePattern(Region,Double,Double,Double,Int32,Double,Int32) Method
- ExtrudeRemovePattern(Region,Interval,Double,Double,Int32,Double,Int32) Method
- ExtrudeRemovePattern(Region,Double,Double,Plane,Double,Int32,Double,Int32) Method
- ExtrudeRemovePattern(Region,Interval,Double,Plane,Double,Int32,Double,Int32) Method
- ExtrudeRemovePattern(Region,Double,Point3D,Double,Int32) Method
- ExtrudeRemovePattern(Region,Interval,Point3D,Double,Int32) Method
- ExtrudeRemovePattern(Region,Double,Vector3D,Point3D,Double,Int32) Method
- ExtrudeRemovePattern(Region,Interval,Vector3D,Point3D,Double,Int32) Method
- ExtrudeRemovePattern(Region,Double,Double,Point3D,Double,Int32) Method
- ExtrudeRemovePattern(Region,Interval,Double,Point3D,Double,Int32) Method
- ExtrudeRemovePattern(Region,Double,Double,Vector3D,Point3D,Double,Int32) Method
- ExtrudeRemovePattern(Region,Interval,Double,Vector3D,Point3D,Double,Int32) Method
- ExtrudeWithTwist Method
- ExtrudeWithTwist(ICurve,Vector3D,Point3D,Double,Double,Boolean) Method
- ExtrudeWithTwist(ICurve,Vector3D,Point3D,Double,Int32,Boolean,Double) Method
- FindClosestTriangle Method
- FixTopology Method
- FlipNormal Method
- GetEdgeSelection Method
- GetError Method
- GetFaceSelection Method
- GetObjectData Method
- GetPolygonMeshes Method
- GetSelectedEdges Method
- GetSelectedFaces Method
- GetSelectedInnerFaces Method
- GetSelectedVertices Method
- GetVertexSelection Method
- GetXElement Method
- InsideOrCrossingFrustum Method
- InsideOrCrossingScreenPolygon Method
- Intersection Method
- IntersectionLoops Method
- IsAnyEdgeSelected Method
- IsAnyFaceSelected Method
- IsAnyVertexSelected Method
- IsPointInside Method
- IsValid Method
- Loft Method
- MergeFaces Method
- Mirror Method
- Rebuild Method
- Regen Method
- Remove Method
- ResetSelectionMode Method
- RevolveAdd Method
- RevolveRemove Method
- Ruled Method
- Section Method
- SelectedInternal Method
- SetEdgeSelection Method
- SetFaceSelection Method
- SetLineWeightForSilhouettes Method
- SetVertexSelection Method
- Smash Method
- SplitBy Method
- ThroughTriangle Method
- ThroughTriangleScreenPolygon Method
- TransformBy Method
- Union Method
- Properties
- Solid3D.Edge
- Solid3D.Face
- Solid3D.Loop
- Solid3D.TessellationMesh
- Solid3D.Vertex
- SphericalSurface
- Surface
- Overview
- Members
- Surface Constructor
- Methods
- Blend Method
- Chamfer Method
- Chamfer(Surface,Surface,Double,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[]) Method
- Chamfer(IList<Surface>,IList<Surface>,Double,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[]) Method
- Chamfer(IList<Surface>,IList<Surface>,Double,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[],Surface[],Surface[]) Method
- CheckWeight9 Method
- Clone Method
- ClosestPointTo Method
- CollinearNormal Method
- Compile Method
- ComputeBoundingBox Method
- ComputeCurvatureMap Method
- ControlBoundingBox Method
- ConvertToMesh Method
- ConvertToSolid Method
- ConvertToSolid3D Method
- CreateEllipsoid Method
- CreatePlanar Method
- Curvature Method
- Curvature(Point2D,Double,Double) Method
- Curvature(Double,Double,Double,Double) Method
- Curvature(Double,Double,Double,Double,Double,Double) Method
- Decompose Method
- DecomposeU Method
- DecomposeV Method
- DegreeElevateU Method
- DegreeElevateV Method
- Dispose Method
- Draw Method
- DrawEdges Method
- DrawForSelection Method
- DrawForSelectionWireframe Method
- DrawForShadow Method
- DrawHiddenLines Method
- DrawIsocurves Method
- DrawIsocurvesForFlat Method
- DrawNormals Method
- DrawSilhouettes Method
- DrawWireframe Method
- DropCurve Method
- DropLoops Method
- Dump Method
- EstimateBoundingBox Method
- Evaluate Method
- EvaluateIntersectEdges Method
- EvaluateIntersectTriangles Method
- ExtractEdge Method
- ExtractEdges Method
- ExtractLoops3D Method
- ExtrudeWithTwist Method
- Fillet Method
- Fillet(Surface,Surface,Double,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[]) Method
- Fillet(IList<Surface>,IList<Surface>,Double,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[]) Method
- Fillet(IList<Surface>,IList<Surface>,Double,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[],Surface[],Surface[]) Method
- FindClosestTriangle Method
- FixCurvesStartingAndEndingOnSeam Method
- FixCurvesStartingAndEndingOnSeamU Method
- FixCurvesStartingAndEndingOnSeamV Method
- FlipNormal Method
- FreeCache Method
- GetControlNetPoints2D Method
- GetGeneric Method
- GetIndividualSurfaces Method
- GetObjectData Method
- GetPolygonMeshes Method
- GetTrimLoopsXElement Method
- GetXElement Method
- GlobalInterpolation Method
- Gordon Method
- InitGraphicsData Method
- InsertKnotU Method
- InsertKnotV Method
- InsideOrCrossingFrustum Method
- InsideOrCrossingScreenPolygon Method
- Intersect Method
- Intersection Method
- Intersects Method
- IntersectWith Method
- IsocurveU Method
- IsocurveV Method
- IsOnSeamU Method
- IsOnSeamV Method
- IsPlanar Method
- IsValid Method
- LiftCurve Method
- Loft Method
- MakeCurveFromPoints Method
- MergeKnotsAndPwU Method
- MinimumDistance Method
- Normal Method
- Offset Method
- PointAt Method
- PointInversion Method
- PointInversion(Point3D,Double,Double,Double) Method
- PointInversion(Point3D,Double,Point2D,Vector2D) Method
- PointInversion(Point3D,Double,Point2D) Method
- PointInversion(Point3D,Double,Double,Double,Vector2D) Method
- Project Method
- Project(Point3D,Point2D) Method
- Project(Point3D,Double,Boolean,Point2D) Method
- Project(Point3D,Double,Boolean,Point2D,Vector2D) Method
- Project(Point3D,Double,Boolean,Point2D,Point2D) Method
- Project(Point3D,Double,Boolean,Double,Double,Double,Double) Method
- Project(Point3D,Double,Boolean,Point2D,Point2D,Vector2D) Method
- Project(Point3D,Double,Boolean,Double,Double,Double,Double,Vector2D) Method
- Project(Point3D,Double,Double) Method
- Project(Point3D,Double,Point2D) Method
- Project(Point3D,Double,Boolean,Double,Double) Method
- Project(Point3D,Double,Boolean,Double,Double,Vector2D) Method
- Promote Method
- RebuildEdge Method
- RebuildEdges Method
- RefineKnotVectorU Method
- RefineKnotVectorV Method
- Regen Method
- RemoveKnotsU Method
- RemoveKnotsV Method
- RemoveKnotU Method
- RemoveKnotV Method
- Render Method
- Resize Method
- ResizeKeep Method
- RestoreOriginalDomainAndAddTrimLoops Method
- RestoreOriginalDomainAndAddTrimLoops(Surface,Double,Double,Surface) Method
- RestoreOriginalDomainAndAddTrimLoops(Surface,Double,Double,Double,Surface,Boolean,PolyRegion2D,Boolean) Method
- ReverseContour Method
- ReverseU Method
- ReverseV Method
- Ruled Method
- Section Method
- SetShader Method
- Shrink Method
- SkinU Method
- SkinV Method
- Split Method
- SplitAtU Method
- SplitAtV Method
- SplitBy Method
- SplitByU Method
- SplitByV Method
- SwapUV Method
- ThroughTriangle Method
- ThroughTriangleScreenPolygon Method
- TransformBy Method
- Trim Method
- Trim(IList<Surface>,Plane,Double) Method
- Trim(IList<Surface>,Plane,Double,Boolean,Surface[]) Method
- Trim(IList<Surface>,IList<Surface>,Double,Boolean,Boolean) Method
- Trim(IList<Surface>,IList<Surface>,Double,Boolean,Boolean,Surface[],Surface[]) Method
- Trim(Surface,Surface,Double,Boolean,Boolean) Method
- Trim(Surface,Surface,Double,Boolean,Boolean,Surface[],Surface[]) Method
- Trim(IList<Surface>,Plane,Double,Boolean) Method
- Trim(Surface,IList<ICurve>) Method
- TrimBy Method
- TrimBy(Surface,Double,Boolean) Method
- TrimBy(Surface,Double,Boolean,Surface[]) Method
- TrimBy(IList<Surface>,Double,Boolean) Method
- TrimBy(IList<Surface>,Double,Boolean,Surface[]) Method
- TrimBy(Plane,Double,Boolean) Method
- TrimBy(Plane,Double,Boolean,Surface[]) Method
- TrimBy(Plane,Double) Method
- TrimBy(Plane,Double,Surface[]) Method
- TrimBy(ICurve,Boolean) Method
- TrimInternal Method
- TryGetPlanar Method
- TryGetRevolved Method
- TryGetTabulated Method
- Untrim Method
- VariableChamfer Method
- VariableChamfer(Surface,Surface,Double,Double,Boolean,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[]) Method
- VariableChamfer(IList<Surface>,IList<Surface>,Double,Double,Boolean,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[]) Method
- VariableChamfer(IList<Surface>,IList<Surface>,Double,Double,Boolean,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[],Surface[],Surface[]) Method
- VariableFillet Method
- VariableFillet(Surface,Surface,Double,Double,Boolean,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[]) Method
- VariableFillet(IList<Surface>,IList<Surface>,Double,Double,Boolean,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[]) Method
- VariableFillet(IList<Surface>,IList<Surface>,Double,Double,Boolean,Double,Boolean,Boolean,Boolean,Boolean,Boolean,Boolean,Surface[],Surface[],Surface[]) Method
- Properties
- Fields
- Surface.PolygonPoint
- Table
- Overview
- Members
- Table Constructor
- Table Constructor(Double,Double,Double,String,Double)
- Table Constructor(Double,Double,Double,String,Double,Double,Double,Double)
- Table Constructor(Point3D,String,Double)
- Table Constructor(Point3D,String,Double,Double,Double,Double)
- Table Constructor(Transformation,String)
- Table Constructor(BlockReference)
- Table Constructor(SerializationInfo,StreamingContext)
- TabulatedSurface
- Text
- Overview
- Members
- Text Constructor
- Text Constructor(Double,Double,String,Double)
- Text Constructor(Double,Double,Double,String,Double)
- Text Constructor(Double,Double,Double,String,Double,alignmentType)
- Text Constructor(Double,Double,Double,String,Double,alignmentType,String)
- Text Constructor(Double,Double,Double,String,Double,alignmentType,String,Boolean)
- Text Constructor(Point3D,String,Double)
- Text Constructor(Point3D,String,Double,alignmentType)
- Text Constructor(Point3D,String,Double,alignmentType,String)
- Text Constructor(Point3D,String,Double,alignmentType,String,Boolean)
- Text Constructor(Plane,String,Double)
- Text Constructor(Plane,String,Double,alignmentType)
- Text Constructor(Plane,String,Double,alignmentType,String)
- Text Constructor(Plane,String,Double,alignmentType,String,Boolean)
- Text Constructor(Plane,Point3D,String,Double)
- Text Constructor(Plane,Point3D,String,Double,alignmentType)
- Text Constructor(Plane,Point3D,String,Double,alignmentType,String)
- Text Constructor(Plane,Point3D,String,Double,alignmentType,String,Boolean)
- Text Constructor(Plane,Point2D,String,Double)
- Text Constructor(Plane,Point2D,String,Double,alignmentType)
- Text Constructor(Plane,Point2D,String,Double,alignmentType,String)
- Text Constructor(Plane,Point2D,String,Double,alignmentType,String,Boolean)
- Text Constructor(Plane,Point3D,Double,alignmentType)
- Text Constructor(Text)
- Text Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Fields
- ToroidalSurface
- Overview
- Members
- ToroidalSurface Constructor
- ToroidalSurface Constructor(Int32,Double[],Int32,Double[],Point4D[,],ICurve,Double,Double,Plane)
- ToroidalSurface Constructor(ToroidalSurface)
- ToroidalSurface Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Triangle
- Overview
- Members
- Triangle Constructor
- Triangle Constructor(Double,Double,Double,Double,Double,Double,Double,Double,Double)
- Triangle Constructor(Point3D,Point3D,Point3D)
- Triangle Constructor(Triangle)
- Triangle Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- TrimCurve
- Enumerations
- Structures
- Interfaces
- ICurve
- Overview
- Members
- Methods
- ClosestPointTo Method
- ExtrudeAsMesh Method
- ExtrudeAsMesh(Vector3D,Double,natureType) Method
- ExtrudeAsMesh(Double,Double,Double,Double,natureType) Method
- ExtrudeAsMesh<T>(Vector3D,Double,natureType) Method
- ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method
- ExtrudeAsSolid Method
- ExtrudeAsSolid3D Method
- ExtrudeAsSurface Method
- GetIndividualCurves Method
- GetLengthFromParam Method
- GetNurbsForm Method
- GetParamFromLength Method
- GetPointsByLength Method
- GetPointsByLengthPerSegment Method
- IntersectWith Method
- IsInPlane Method
- IsLinear Method
- IsPlanar Method
- Length Method
- NormalAt Method
- Offset Method
- OffsetToRegion Method
- PointAt Method
- Project Method
- Reverse Method
- RevolveAsMesh Method
- RevolveAsMesh(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Point3D,Point3D,Int32,Double,natureType) Method
- RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
- RevolveAsSolid Method
- RevolveAsSolid(Double,Double,Vector3D,Point3D,Int32,Double) Method
- RevolveAsSolid(Double,Double,Point3D,Point3D,Int32,Double) Method
- RevolveAsSolid3D Method
- RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
- RevolveAsSolid3D(Double,Double,Line,Double) Method
- RevolveAsSurface Method
- SplitAt Method
- SplitBy Method
- SubCurve Method
- SweepAsMesh Method
- SweepAsSolid Method
- SweepAsSolid3D Method
- SweepAsSurface Method
- TangentAt Method
- TrimAt Method
- TrimBy Method
- WriteXml Method
- Properties
- IEntity
- IEvaluable
- IFace
- IFaceSelectable
- IText
- devDept.Eyeshot.Fem Namespace
- Overview
- Classes
- Beam
- Beam2D
- DirectSolver
- Element
- Overview
- Members
- Element Constructor
- Methods
- CalcPrincipal Method
- CalcStiffness Method
- CalcStress Method
- CalcTemp Method
- Clone Method
- ComputeCartesianStressAtSamplingPoint Method
- Draw Method
- DrawFace3 Method
- DrawFace3(RenderContextBase,Color,Int32,Point3D[],Double) Method
- DrawFace3(RenderContextBase,Int32,Point3D[],Double) Method
- DrawFace3(RenderContextBase,Int32,Point3D[],Double,Double,Double,Boolean,Color[]) Method
- DrawFace4 Method
- DrawFace4(RenderContextBase,Color,Int32,Point3D[],Double) Method
- DrawFace4(RenderContextBase,Int32,Point3D[],Double) Method
- DrawFace4(RenderContextBase,Int32,Point3D[],Double,Double,Double,Boolean,Color[]) Method
- DrawFace6 Method
- DrawFace6(RenderContextBase,Color,Int32,Point3D[],Double) Method
- DrawFace6(RenderContextBase,Int32,Point3D[],Double) Method
- DrawFace6(RenderContextBase,Int32,Point3D[],Double,Double,Double,Boolean,Color[]) Method
- DrawFace8 Method
- DrawFace8(RenderContextBase,Color,Int32,Point3D[],Double) Method
- DrawFace8(RenderContextBase,Int32,Point3D[],Double) Method
- DrawFace8(RenderContextBase,Int32,Point3D[],Double,Double,Double,Boolean,Color[]) Method
- DrawFaceElement3 Method
- DrawFaceElement4 Method
- DrawFaceElement6 Method
- DrawWithSharpColor Method
- DrawWithSharpColorElement Method
- DrawWithSmoothColor Method
- DrawWithSmoothColorElement Method
- FixAllEdgeFace Method
- FixEdgeFace Method
- GaussQuadrature Method
- GetFace3 Method
- GetFace4 Method
- GetFace6 Method
- GetFace8 Method
- GetTriangles Method
- Refine Method
- SetPressure Method
- SetRestraintEdgeFace Method
- SetRestraintEdgeFaceInX Method
- SetRestraintEdgeFaceInY Method
- SetRestraintEdgeFaceInZ Method
- StiffnessComputation Method
- ToString Method
- UpdateVonMisesAndPrincipals Method
- WeightedAverage Method
- WeightedAverage(Double,Double,Double,Double,Double,Double,Double,Double) Method
- WeightedAverage(Double,Double,Double,Double,Double,Double) Method
- Properties
- Fields
- Element.Face
- Element2D
- Overview
- Members
- Methods
- ComputeTemp Method
- ComputeThermalLoading Method
- DrawFace3 Method
- DrawFace3(RenderContextBase,Vector3D,Color,Point3D[],Double) Method
- DrawFace3(RenderContextBase,Vector3D,Point3D[],Double,Double,Double,Boolean,Color[]) Method
- DrawFace4 Method
- DrawFace4(RenderContextBase,Vector3D,Color,Point3D[],Double) Method
- DrawFace4(RenderContextBase,Vector3D,Point3D[],Double) Method
- DrawFace4(RenderContextBase,Vector3D,Point3D[],Color,Double) Method
- DrawFace4(RenderContextBase,Vector3D,Point3D[],Double,Double,Double,Boolean,Color[]) Method
- DrawFaceElement3 Method
- DrawFaceElement4 Method
- Extrude Method
- FixAllEdgeFace Method
- FixEdgeFace Method
- Jacob2 Method
- Revolve Method
- SetRestraintEdgeFace Method
- SetRestraintEdgeFaceInX Method
- SetRestraintEdgeFaceInY Method
- StiffnessComputation Method
- TotalUpTheStresses Method
- Properties
- Fields
- Element2D.Edge
- Element3D
- EquationFem
- Hexa20
- Overview
- Members
- Hexa20 Constructor
- Hexa20 Constructor(Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Material)
- Hexa20 Constructor(IEnumerable<Int32>,Material)
- Hexa20 Constructor(Hexa20)
- Methods
- Hexa8
- Joint2D
- Joint3D
- MaterialBeam
- Overview
- Members
- MaterialBeam Constructor
- MaterialBeam Constructor(Color,Double,Double,Double,Double,Double,Double,Double,Double,Double)
- MaterialBeam Constructor(Color,Double,Double,Double,Double,Double,Double,Double)
- MaterialBeam Constructor(Material,Double,Double,Double,Double)
- MaterialBeam Constructor(Material,Double,Double)
- MaterialBeam Constructor(Color,Double,Double,Double,Double,Double)
- MaterialBeam Constructor(MaterialBeam)
- Methods
- Properties
- MaterialBeamC
- Overview
- Members
- MaterialBeamC Constructor
- MaterialBeamC Constructor(Color,Double,Double,Double,Double,Double,Double,Double,Double,Double)
- MaterialBeamC Constructor(Material,Double,Double,Double,Double)
- MaterialBeamC Constructor(MaterialBeamC)
- Methods
- Fields
- MaterialBeamCircle
- MaterialBeamHollowCircle
- MaterialBeamHollowRect
- Overview
- Members
- MaterialBeamHollowRect Constructor
- MaterialBeamHollowRect Constructor(Color,Double,Double,Double,Double,Double,Double,Double,Double)
- MaterialBeamHollowRect Constructor(Material,Double,Double,Double)
- MaterialBeamHollowRect Constructor(MaterialBeamHollowRect)
- Methods
- Fields
- MaterialBeamI
- Overview
- Members
- MaterialBeamI Constructor
- MaterialBeamI Constructor(Color,Double,Double,Double,Double,Double,Double,Double,Double,Double)
- MaterialBeamI Constructor(Material,Double,Double,Double,Double)
- MaterialBeamI Constructor(MaterialBeamI)
- Methods
- Fields
- MaterialBeamRect
- MaterialBeamSquare
- MaterialBeamT
- Overview
- Members
- MaterialBeamT Constructor
- MaterialBeamT Constructor(Color,Double,Double,Double,Double,Double,Double,Double,Double,Double)
- MaterialBeamT Constructor(Material,Double,Double,Double,Double)
- MaterialBeamT Constructor(MaterialBeamT)
- Methods
- Fields
- Node
- Overview
- Members
- Node Constructor
- Node Constructor(Double,Double)
- Node Constructor(Double,Double,Double)
- Node Constructor(Double,Double,Boolean,Boolean,Double,Double)
- Node Constructor(Double,Double,Double,Boolean,Boolean,Boolean,Double,Double,Double)
- Node Constructor(Double,Double,Double,Double)
- Node Constructor(Double,Double,Double,Double,Double,Double)
- Node Constructor(Node)
- Methods
- Properties
- NodeBeam
- Penta15
- Overview
- Members
- Penta15 Constructor
- Penta15 Constructor(Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Material)
- Penta15 Constructor(IEnumerable<Int32>,Material)
- Penta15 Constructor(Penta15)
- Methods
- Penta6
- Quad4
- Quad8
- Rotation
- Solver
- SolverBase
- Tetra10
- Overview
- Members
- Tetra10 Constructor
- Tetra10 Constructor(Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Material)
- Tetra10 Constructor(IEnumerable<Int32>,Material)
- Tetra10 Constructor(Tetra10)
- Methods
- Tetra4
- Tria3
- Tria6
- Truss
- Truss2D
- devDept.Eyeshot.Kinect Namespace
- devDept.Eyeshot.Labels Namespace
- Overview
- Classes
- ImageOnly
- Overview
- Members
- ImageOnly Constructor
- ImageOnly Constructor(Point3D,Bitmap)
- ImageOnly Constructor(Point3D,Bitmap,Int32,Int32)
- ImageOnly Constructor(Double,Double,Double,Bitmap)
- ImageOnly Constructor(Double,Double,Double,Bitmap,Int32,Int32)
- ImageOnly Constructor(ImageOnly)
- ImageOnly Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Label
- LabelList
- LeaderAndImage
- Overview
- Members
- LeaderAndImage Constructor
- LeaderAndImage Constructor(Point3D,Bitmap,Color,Vector2D)
- LeaderAndImage Constructor(Point3D,Bitmap,Color,Int32,Int32,Vector2D)
- LeaderAndImage Constructor(Double,Double,Double,Bitmap,Color,Vector2D)
- LeaderAndImage Constructor(Double,Double,Double,Bitmap,Color,Int32,Int32,Vector2D)
- LeaderAndImage Constructor(SerializationInfo,StreamingContext)
- LeaderAndImage Constructor(LeaderAndImage)
- Methods
- Properties
- LeaderAndText
- Overview
- Members
- LeaderAndText Constructor
- LeaderAndText Constructor(Double,Double,Double,String,Font,Color,Vector2D)
- LeaderAndText Constructor(Point3D,String,Font,Color,Vector2D)
- LeaderAndText Constructor(Point3D,String,Font,Color,Int32,Int32)
- LeaderAndText Constructor(SerializationInfo,StreamingContext)
- LeaderAndText Constructor(LeaderAndText)
- Methods
- Properties
- OutlinedText
- Overview
- Members
- OutlinedText Constructor
- OutlinedText Constructor(Double,Double,Double,String,Font)
- OutlinedText Constructor(Double,Double,Double,String,Font,Color,Color,ContentAlignment)
- OutlinedText Constructor(Point3D,String,Font,Color)
- OutlinedText Constructor(Point3D,String,Font,Color,Color,ContentAlignment)
- OutlinedText Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- TextOnly
- Overview
- Members
- TextOnly Constructor
- TextOnly Constructor(Double,Double,Double,String,Font,Color)
- TextOnly Constructor(Double,Double,Double,String,Font,Color,ContentAlignment)
- TextOnly Constructor(Point3D,String,Font,Color)
- TextOnly Constructor(Point3D,String,Font,Color,ContentAlignment)
- TextOnly Constructor(SerializationInfo,StreamingContext)
- TextOnly Constructor(TextOnly)
- Methods
- Properties
- Fields
- devDept.Eyeshot.Mouse3D Namespace
- devDept.Eyeshot.Translators Namespace
- Overview
- Classes
- AppendAutodesk
- Overview
- Members
- AppendAutodesk Constructor
- AppendAutodesk Constructor(ViewportLayout,Stream,Stream,Boolean,Boolean,Boolean)
- AppendAutodesk Constructor(ViewportLayout,Stream,Stream,versionType,Boolean,Boolean,Boolean)
- AppendAutodesk Constructor(ViewportLayout,Stream,Stream,versionType,Double,Boolean,Boolean,Boolean)
- AppendAutodesk Constructor(ViewportLayout,String,String,Boolean,Boolean)
- AppendAutodesk Constructor(ViewportLayout,String,String,versionType,Boolean,Boolean)
- AppendAutodesk Constructor(ViewportLayout,String,String,versionType,String,Double,Boolean,Boolean)
- AppendAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,Stream,Stream,Boolean,Boolean,Boolean)
- AppendAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,Stream,Stream,versionType,Boolean,Boolean,Boolean)
- AppendAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,Stream,Stream,versionType,Double,Boolean,Boolean,Boolean)
- AppendAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,String,String,Boolean,Boolean)
- AppendAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,String,String,versionType,Boolean,Boolean)
- AppendAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,String,String,versionType,String,Double,Boolean,Boolean)
- Methods
- BlockEx
- CurveEx
- LayerListWithMapping
- LinearPathEx
- Ole2Frame
- ReadASC
- ReadAutodesk
- ReadAutodesk.ReadEntityData
- ReadFileAsync
- ReadFileAsyncWithBlocks
- ReadFileAsyncWithBlocksAndLayers
- ReadIGES
- ReadLAS
- ReadLusas
- ReadOBJ
- Overview
- Members
- ReadOBJ Constructor
- ReadOBJ Constructor(String,String,edgeStyleType)
- ReadOBJ Constructor(String,Boolean,edgeStyleType)
- ReadOBJ Constructor(Stream,edgeStyleType)
- ReadOBJ Constructor(Stream,Stream,Dictionary<String,Stream>,edgeStyleType)
- ReadOBJ Constructor(String,Boolean)
- ReadOBJ Constructor(String,edgeStyleType)
- ReadOBJ Constructor(String)
- Methods
- Properties
- ReadSTEP
- ReadSTL
- Overview
- Members
- ReadSTL Constructor
- ReadSTL Constructor(String,Boolean,Boolean,natureType)
- ReadSTL Constructor(String,Boolean,natureType)
- ReadSTL Constructor(String,natureType)
- ReadSTL Constructor(String,Boolean)
- ReadSTL Constructor(String)
- ReadSTL Constructor(Stream)
- ReadSTL Constructor(Stream,Boolean)
- ReadSTL Constructor(Stream,natureType)
- ReadSTL Constructor(Stream,Boolean,natureType)
- ReadSTL Constructor(Stream,Boolean,Boolean,natureType)
- Methods
- Properties
- WriteASC
- WriteAutodesk
- Overview
- Members
- WriteAutodesk Constructor
- WriteAutodesk Constructor(ViewportLayout,Stream,Boolean,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(ViewportLayout,Stream,versionType,Boolean,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(ViewportLayout,Stream,versionType,Double,Boolean,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(ViewportLayout,String,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(ViewportLayout,String,versionType,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(ViewportLayout,String,versionType,String,Double,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,Stream,linearUnitsType,Boolean,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,Stream,linearUnitsType,versionType,Boolean,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,Stream,linearUnitsType,versionType,Double,Boolean,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,String,linearUnitsType,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,String,linearUnitsType,versionType,Boolean,Boolean,lineWeightUnitsType,Boolean)
- WriteAutodesk Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,TextStyle>,IDictionary<String,LinePattern>,String,linearUnitsType,versionType,String,Double,Boolean,Boolean,lineWeightUnitsType,Boolean)
- Methods
- Properties
- Fields
- WriteFileAsync
- WriteFileAsyncWithAttributes
- WriteIGES
- Overview
- Members
- WriteIGES Constructor
- WriteIGES Constructor(ViewportLayout,String,Boolean)
- WriteIGES Constructor(ViewportLayout,Stream,Boolean)
- WriteIGES Constructor(ViewportLayout,String,String,String,String,Boolean)
- WriteIGES Constructor(ViewportLayout,Stream,String,String,String,Boolean)
- WriteIGES Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,String,linearUnitsType,Boolean)
- WriteIGES Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,Stream,linearUnitsType,Boolean)
- WriteIGES Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,String,linearUnitsType,String,String,String,Boolean)
- WriteIGES Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,Stream,linearUnitsType,String,String,String,Boolean)
- Methods
- Properties
- WriteOBJ
- Overview
- Members
- WriteOBJ Constructor
- WriteOBJ Constructor(ViewportLayout,String,Boolean)
- WriteOBJ Constructor(ViewportLayout,Stream,Boolean)
- WriteOBJ Constructor(ViewportLayout,String,Double,Boolean)
- WriteOBJ Constructor(ViewportLayout,Stream,Double,Boolean)
- WriteOBJ Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,Material>,String,Boolean)
- WriteOBJ Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,Material>,Stream,Boolean)
- WriteOBJ Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,Material>,String,Double,Boolean)
- WriteOBJ Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,Material>,Stream,Double,Boolean)
- Methods
- Properties
- Fields
- WriteSTEP
- Overview
- Members
- WriteSTEP Constructor
- WriteSTEP Constructor(ViewportLayout,String,Boolean)
- WriteSTEP Constructor(ViewportLayout,Stream,Boolean)
- WriteSTEP Constructor(ViewportLayout,String,String,String,String,Boolean)
- WriteSTEP Constructor(ViewportLayout,Stream,String,String,String,Boolean)
- WriteSTEP Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,String,linearUnitsType,Boolean)
- WriteSTEP Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,Stream,linearUnitsType,Boolean)
- WriteSTEP Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,String,linearUnitsType,String,String,String,Boolean)
- WriteSTEP Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,Stream,linearUnitsType,String,String,String,Boolean)
- Methods
- Properties
- WriteSTL
- Overview
- Members
- WriteSTL Constructor
- WriteSTL Constructor(ViewportLayout,String,Boolean,Boolean)
- WriteSTL Constructor(ViewportLayout,Stream,Boolean,Boolean)
- WriteSTL Constructor(ViewportLayout,String,Double,Boolean,Boolean)
- WriteSTL Constructor(ViewportLayout,Stream,Double,Boolean,Boolean)
- WriteSTL Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,String,Boolean)
- WriteSTL Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,Stream,Boolean)
- WriteSTL Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,String,Double,Boolean,Boolean)
- WriteSTL Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,Stream,Double,Boolean,Boolean)
- Methods
- Properties
- WriteWebGL
- Overview
- Members
- WriteWebGL Constructor
- WriteWebGL Constructor(ViewportLayout,String,Boolean,Nullable<Color>,String)
- WriteWebGL Constructor(ViewportLayout,Stream,Boolean,Nullable<Color>,String)
- WriteWebGL Constructor(ViewportLayout,String,Double,Boolean,Nullable<Color>,String)
- WriteWebGL Constructor(ViewportLayout,Stream,Double,Boolean,Nullable<Color>,String)
- WriteWebGL Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,Material>,Material,String,Boolean,Nullable<Color>,String)
- WriteWebGL Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,Material>,Material,Stream,Boolean,Nullable<Color>,String)
- WriteWebGL Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,Material>,Material,String,Double,Boolean,Nullable<Color>,String)
- WriteWebGL Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,IDictionary<String,Material>,Material,Stream,Double,Boolean,Nullable<Color>,String)
- Methods
- Properties
- WriteXML
- Overview
- Members
- WriteXML Constructor
- WriteXML Constructor(ViewportLayout,String)
- WriteXML Constructor(ViewportLayout,Stream)
- WriteXML Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,String,linearUnitsType)
- WriteXML Constructor(IList<Entity>,IEnumerable<Layer>,IDictionary<String,Block>,Stream,linearUnitsType)
- Methods
- Properties
- Xline
- Enumerations
- devDept.Eyeshot.Triangulation Namespace
- Overview
- Classes
- BallPivoting
- MarchingCubes
- Overview
- Members
- MarchingCubes Constructor
- MarchingCubes Constructor(Int32,Double,Int32,Double,Int32,Double,ScalarField3D)
- MarchingCubes Constructor(Point3D,Int32,Double,Int32,Double,Int32,Double,ScalarField3D)
- Methods
- Properties
- Fields
- MarchingSquares
- Overview
- Members
- MarchingSquares Constructor
- MarchingSquares Constructor(Int32,Double,Int32,Double,ScalarField2D)
- MarchingSquares Constructor(Bitmap,Int32,Int32,Boolean)
- MarchingSquares Constructor(Point2D,Int32,Double,Int32,Double,ScalarField2D)
- Methods
- Properties
- PictureData<T>
- Enumerations
- Delegates
- devDept.Geometry Namespace
- Overview
- Classes
- Align3D
- AnalyticSurf
- AreaAndVolume
- AreaProperties
- ColorSmoothTriangle
- Overview
- Members
- ColorSmoothTriangle Constructor
- ColorSmoothTriangle Constructor()
- ColorSmoothTriangle Constructor(Int32,Int32,Int32,Color)
- ColorSmoothTriangle Constructor(Int32,Int32,Int32,Byte,Byte,Byte)
- ColorSmoothTriangle Constructor(Int32,Int32,Int32,Int32,Int32,Int32,Byte,Byte,Byte)
- ColorSmoothTriangle Constructor(Int32,Int32,Int32,Int32,Int32,Int32,Color)
- ColorSmoothTriangle Constructor(ColorSmoothTriangle)
- Methods
- Properties
- ColorTriangle
- ConicalSurf
- CylindricalSurf
- EnumExtender
- Equation
- FlagsHelper
- Identity
- IndexLine
- IndexLineComparer
- IndexTriangle
- InitialPoint
- InterPoint
- LockBitmap
- Matrix
- Overview
- Members
- Matrix Constructor
- Methods
- Determinant2 Method
- Determinant3 Method
- Determinant4 Method
- Inverse3 Method
- Inverse4 Method
- IsIdentity4 Method
- Multiply Method
- Multiply(Double,Double[,][,]) Method
- Multiply(Double[,],Double[]) Method
- Multiply(Double[,],Double[,]) Method
- Multiply(Equation[],Equation[],Int32) Method
- Multiply3x Method
- Multiply3x3 Method
- Multiply4x Method
- Multiply4x4 Method
- MultiplyX3 Method
- Transpose Method
- Mirror
- NurbsSurf
- PlanarSurf
- Plane
- PlaneEquation
- Point2D
- Point3D
- Point4D
- PointNormal
- PointNormalUv
- PointRGB
- PointTangent
- Overview
- Members
- PointTangent Constructor
- PointTangent Constructor(Double,Double,Double)
- PointTangent Constructor(Double,Double,Double,Double,Double,Double)
- PointTangent Constructor(Double,Double,Double,Double)
- PointTangent Constructor(PointTangent)
- Methods
- Properties
- Fields
- PointTangentU
- PointU
- PointUv
- PointWithDisplacement
- Polygon2D
- PolyRegion2D
- Quaternion
- RevolvedSurf
- RichSmoothTriangle
- Overview
- Members
- RichSmoothTriangle Constructor
- RichSmoothTriangle Constructor()
- RichSmoothTriangle Constructor(Int32,Int32,Int32)
- RichSmoothTriangle Constructor(Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32)
- RichSmoothTriangle Constructor(RichSmoothTriangle)
- Methods
- Properties
- RichTriangle
- Rotation
- Scaling
- Segment2D
- Segment3D
- Overview
- Members
- Segment3D Constructor
- Methods
- AreCollinear Method
- Clone Method
- ClosestPointTo Method
- ExtendTo Method
- Intersection Method
- Intersection(Segment3D,Segment3D,Boolean,Point3D,Point3D) Method
- Intersection(Segment3D,Segment3D,Boolean,Point3D,Point3D,Double,Double) Method
- IntersectWith Method
- IntersectWith(Plane,Point3D) Method
- IntersectWith(Plane,Boolean,Point3D) Method
- IntersectWith(PlaneEquation) Method
- IntersectWith(PlaneEquation,Boolean) Method
- IntersectWith(PlaneEquation,Point3D) Method
- IntersectWith(PlaneEquation,Boolean,Point3D) Method
- IntersectWith(Point3D,Point3D,Point3D,Point3D) Method
- IntersectWith(Point3D,Point3D,Point3D,Boolean,Point3D,Double,Double) Method
- IntersectWithInternal Method
- IsInPlane Method
- IsOnAxis Method
- PointAt Method
- Project Method
- ToString Method
- Properties
- Fields
- Operators
- SharedEdge
- Size2D
- Size3D
- SmoothTriangle
- SphericalSurf
- TabulatedSurf
- ToroidalSurf
- Transformation
- Overview
- Members
- Transformation Constructor
- Methods
- ActOnLeft Method
- AutocadOCS Method
- ChangeBasis Method
- ChangeBasis(Plane,Plane) Method
- ChangeBasis(Vector3D,Vector3D,Vector3D,Vector3D,Vector3D,Vector3D) Method
- ChangeBasis(Point3D,Vector3D,Vector3D,Vector3D,Point3D,Vector3D,Vector3D,Vector3D) Method
- Clone Method
- Diagonal Method
- Dump Method
- EqualScaleFactors Method
- GetObjectData Method
- GetTransformationForNormals Method
- GetXElement Method
- Identity Method
- Invert Method
- IsIdentity Method
- IsReversed Method
- IsScaleFactorUniform Method
- IsScaleFactorUniformForPlanar Method
- Mirror Method
- PlanarProjection Method
- Rotation Method
- Rotation(Double,Vector3D) Method
- Rotation(Double,Point3D,Point3D) Method
- Rotation(Double,Vector3D,Point3D) Method
- Rotation(Vector3D,Vector3D,Point3D) Method
- Rotation(Vector3D,Vector3D,Vector3D,Vector3D,Vector3D,Vector3D) Method
- Rotation(Plane,Plane) Method
- Rotation(Point3D,Vector3D,Vector3D,Vector3D,Point3D,Vector3D,Vector3D,Vector3D) Method
- Scale Method
- TransformPoint Method
- Translation Method
- Transpose Method
- Zero Method
- Properties
- Operators
- Translation
- Utility
- Overview
- Members
- Utility Constructor
- Methods
- Append Method
- ArcTanProblem Method
- AreEqual Method
- AreEqual2D Method
- BoundingBox Method
- BoundingRect Method
- CheckDir<T> Method
- CircularNext<T> Method
- CircularPrevious<T> Method
- CleanQuads Method
- CleanTriangles Method
- ColorToDoubleArray Method
- ColorToFloatArray Method
- Compact Method
- Compare Method
- CompareWithoutTolerance Method
- ComputeBoundingBox Method
- ComputeBoundingBox(Transformation,IList<Point3D>,Point3D,Point3D) Method
- ComputeBoundingBox<T>(IList<T>,Point3D,Point3D) Method
- ComputeBoundingBox<T>(Transformation,IList<T>,Int32,Point3D,Point3D) Method
- ComputeBoundingBox(Transformation,Single[],Int32,Int32,Point3D,Point3D) Method
- ComputeBoundingRect Method
- ComputeTolerance Method
- DegToRad Method
- DoOverlap Method
- DoOverlap2D Method
- DoOverlapOrTouch Method
- DoOverlapOrTouch2D Method
- DoubleArrayToColor Method
- DoubleArrayToString Method
- DoubleParse Method
- DoublesToPointArray2D Method
- DoublesToPointArray3D Method
- DoublesToPointArray4D Method
- DoubleTryParse Method
- EvaluateCurvature Method
- FindLoops Method
- FindLoopsInternal Method
- FitCircle Method
- FitLine Method
- FitPlane Method
- FixEndAngle Method
- FixRevAngle Method
- FloatArrayToColor Method
- FloatParse Method
- GetBoundingBoxCorners Method
- GetBoundingBoxTransformed Method
- GetCleanedAndConvertedEdges Method
- GetCleanedAndConvertedTriangles Method
- GetContourPlane Method
- GetConversionIndices Method
- GetCornersOnPlane Method
- GetCutPlane Method
- GetEdge Method
- GetEdgesWithoutDuplicates Method
- GetEdgesWithoutDuplicates(IList<IndexTriangle>,Int32) Method
- GetEdgesWithoutDuplicates(IList<IndexTriangle>,Int32,LinkedList[]<SharedEdge>) Method
- GetEdgesWithoutDuplicates(Int32[],Int32,LinkedList[]<SharedEdge>) Method
- GetEdgesWithoutDuplicates(Int32[,],Int32) Method
- GetEdgesWithoutDuplicates(Int32[,],Int32,LinkedList[]<SharedEdge>) Method
- GetEdgesWithoutDuplicates(SilhoTriangle[],Int32) Method
- GetEdgesWithoutDuplicates(SilhoTriangle[],Int32,Boolean) Method
- GetEdgesWithoutDuplicates(SilhoTriangle[],Int32,LinkedList[]<SharedEdge>) Method
- GetEdgesWithoutDuplicates(SilhoTriangle[],Int32,Boolean,LinkedList[]<SharedEdge>) Method
- GetLinearUnitsConversionFactor Method
- GetMatrixForNormals Method
- GetMinMax Method
- GetOrientationTransformation Method
- GetOuterIndex Method
- GetOuterIndexInternal<T> Method
- GetPlanarIntersectionProfile Method
- GetPlane Method
- GetPointsOnPlane Method
- GetProgress Method
- GetRandomColor Method
- GetRotationAxisAndAngle Method
- GetSampling Method
- GetScalingLevel Method
- GetSizeOnPlane Method
- GetSkinFaces Method
- GetSliceVerticesAndNormals Method
- GetSupportedLinearUnits Method
- GetTrianglesPlane Method
- GetUniqueEdges Method
- GetUniqueVertices Method
- GetXElement<T> Method
- HermiteSpline Method
- HSLtoRGB Method
- HSVtoRGB Method
- InchesToMm Method
- InitializeMinMax Method
- InsideOrCrossingFrustum Method
- InsideOrCrossingFrustumQuad Method
- IntArrayToString Method
- Intersect3DLines Method
- IntersectionBox Method
- IntersectionRect Method
- InvalidOGLPoint Method
- InvertMatrixd Method
- IsClosedProfile<T> Method
- IsImperial Method
- IsInFrustum Method
- IsOrientedClockwise<T> Method
- IsPointInside Method
- IsPointInsideOrCrossing Method
- IsPointInsideOrOntoBBox2D Method
- IsPointOnSegment Method
- IsPolygonConvex<T> Method
- IsPolygonDegenerated<T> Method
- IsPolygonSelfIntersecting<T> Method
- IsSegmentInsideOrCrossing Method
- IsValidMatrix Method
- KahanSum Method
- lessOrEqualCurveSurfaceIntersection Method
- LimitRange<T> Method
- LinePlaneIntersection Method
- MakeGrayscale Method
- Max<T> Method
- Min<T> Method
- MmToInches Method
- MultMatrixd Method
- MultMatrixf Method
- MultMatrixVecd Method
- NextItem<T> Method
- NormalInterpolation Method
- NormalInterpolation(Point3D,Vector3D,Point3D,Vector3D,Point3D) Method
- NormalInterpolation(Point3D,Vector3D,Point3D,Vector3D,Point3D,Vector3D,Point3D,Vector3D,Point3D,Vector3D) Method
- NumberOfSegments Method
- OffsetPoint Method
- OrderEdges Method
- ParametersDontChangeSignificantly Method
- PointCoincidence Method
- PointInPolygon Method
- PointInRectangle Method
- PointInTriangle Method
- PolygonArea<T> Method
- PolygonOrientation<T> Method
- PrevItem<T> Method
- RadToDeg Method
- ReadXmlDouble Method
- ReadXmlDoubleArray Method
- ReadXmlInt32 Method
- RemoveDuplicates Method
- RemoveEdge Method
- ResetBBox Method
- ReverseArray<T> Method
- RGBtoHSL Method
- RGBtoHSV Method
- RotateLeft<T> Method
- Scaled Method
- Solve2x2 Method
- svdcmp Method
- Swap<T> Method
- TransformNormals Method
- Translated Method
- TriangleArea Method
- UpdateMinMax Method
- UpdateMinMax(Transformation,IList<Point3D>,Int32,Point3D,Point3D) Method
- UpdateMinMax<T>(Transformation,IList<T>,Int32,Point2D,Point2D) Method
- UpdateMinMax<T>(Transformation,IList<T>,Int32,Point3D,Point3D) Method
- UpdateMinMax(Double,Double,Double) Method
- UpdateMinMaxQuick Method
- UpdateMinMaxQuick(PointNormalUv,Point2D,Point2D) Method
- UpdateMinMaxQuick(Point3D,Point3D,Point3D) Method
- UpdateMinMaxQuick(Double,Double,Double,Point3D,Point3D) Method
- UpdateMinMaxQuick(Double,Double,Point2D,Point2D) Method
- UpdateMinMaxSlow Method
- VectorsAngle Method
- WriteFloatNumber Method
- WriteXmlAttribute Method
- WriteXmlElement<T> Method
- Fields
- UtilityEx
- Overview
- Members
- UtilityEx Constructor
- Methods
- AllVerticesInFrustum Method
- AllVerticesInScreenPolygon Method
- CleanDuplicates Method
- ConvexHull Method
- ConvexHull2D Method
- CreateTriangle Method
- CreateTriangle(natureType,Int32,Int32,Int32,Int32,Int32,Int32) Method
- CreateTriangle(natureType,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32,Int32) Method
- DetectRegionsFromContours Method
- DoOverlapOrTouch Method
- DrawArrowOnView Method
- DrawBoundingBox Method
- GetConnectedCurves Method
- GetCpuCount Method
- GetEntitiesByType Method
- GetEntitiesStats Method
- GetFont Method
- GetNextCurve Method
- GetOuterIndex Method
- GetReferencedBlocksNames Method
- GetSignificantPointsOnICurve Method
- GetUnitsToMmFactor Method
- GetUnusedBlockName<T> Method
- InsideOrCrossingFrustum Method
- InsideOrCrossingFrustumQuad Method
- InsideOrCrossingScreenPolygon Method
- InsideOrCrossingScreenPolygonQuad Method
- IsDefinedAtRuntime Method
- IsLine Method
- RotationMinimizingFrames Method
- SmartAdd Method
- SortAndOrient Method
- Triangulate Method
- Triangulate(IList<Point3D>,IList<IList<Point3D>>,IList<Point3D>,IList<Point3D>) Method
- Triangulate(IList<Point2D>,IList<IList<Point2D>>,Boolean,Point2D[],IndexTriangle[]) Method
- Triangulate(Region,Double,Double,Int32) Method
- Triangulate( , , , ,Int32) Method
- Triangulate(IList<Point3D>,natureType) Method
- VertexInScreenPolygon Method
- Vector2D
- Vector3D
- VolumeProperties
- Enumerations
- Structures
- Interfaces
- devDept.Graphics Namespace
- Overview
- Classes
- BackfaceSettings
- BackgroundSettings
- Overview
- Members
- BackgroundSettings Constructor
- BackgroundSettings Constructor()
- BackgroundSettings Constructor(backgroundStyleType,Color,Color,Color,Double,ImageSource,colorThemeType,Double)
- BackgroundSettings Constructor(backgroundStyleType,Color,Color,Color,Double,ImageSource)
- BackgroundSettings Constructor(BackgroundSettings)
- Methods
- Properties
- Fields
- Events
- CameraBase
- Overview
- Members
- Methods
- CheckScreenPointVisibility Method
- CheckScreenPointVisibility(Int32,Int16[],Int32,Int32[],Single,Single,Double,Int32,Int32,Int32,Int32,Boolean) Method
- CheckScreenPointVisibility(RenderContextBase,Int32,Size,Int32[],Single,Single,Double,Int32,Int32,Int32,Int32,Boolean) Method
- Dispose Method
- GetFrame Method
- GetModelViewProjectionMatrix Method
- InvalidateZRange Method
- LookAt Method
- LookAtInternal Method
- myOrtho Method
- myPerspective Method
- Project Method
- Project(RenderContextBase,Double[],Int32[],Double,Double,Double,Double,Double,Double) Method
- Project(RenderContextBase,Int32[],Double,Double,Double,Double,Double,Double) Method
- Project2D Method
- RaisePropertyChangedEvent Method
- ReadViewportZBufferRange Method
- ReadViewportZBufferRange(RenderContextBase,Double,Double,Boolean,Int32,Int32) Method
- ReadViewportZBufferRange(RenderContextBase,Point,Boolean,Int32,Int32,Int32,Int32) Method
- UnProject Method
- UnProject(RenderContextBase,Int32[],Double,Double,Double) Method
- UnProject(RenderContextBase,Int32[],Double,Double,Double,Double,Double,Double) Method
- UnProject(RenderContextBase,Int32[],Double[],Double[],Double,Double,Double) Method
- UnProject(RenderContextBase,Int32[],Double[],Double[],Double,Double,Double,Double,Double,Double) Method
- UnProject(RenderContextBase,Int32[],Double[],Double,Double,Double) Method
- UpdateZBufferRange Method
- Properties
- Fields
- Events
- ClippingPlaneBase
- ControlData
- D3DRenderContext
- Overview
- Members
- Methods
- BeginCaptureZBufferOnce Method
- BeginDrawForDepth Method
- BeginDrawForSelection Method
- ClearBuffers Method
- ClearColor Method
- ClearDepthStencil Method
- ClearDynamicBuffers Method
- CloseTextureInternal Method
- CompileInternal Method
- CompileVBO Method
- ComputePickMatrix Method
- Create Method
- CreateEnvironment Method
- CreateInternal Method
- CreateReflectionShaders Method
- CreateShaders Method
- CreateTexture1D Method
- CreateTexture2D Method
- CreateTexture2DNoMultisample Method
- DisableClipPlanes Method
- Dispose Method
- Draw Method
- DrawBorder Method
- DrawBufferedLine Method
- DrawBufferedPoint Method
- DrawColorPlainTriangles Method
- DrawColorSmoothTriangles Method
- DrawCurrentBuffer Method
- DrawCurvatureMapInvTriangles Method
- DrawCurvatureMapTriangles Method
- DrawIndeterminateAsLineList Method
- DrawIndeterminateAsLineStrip Method
- DrawIndeterminateAsPoints Method
- DrawIndexedTriangles Method
- DrawIndexLines Method
- DrawIndexLinesWithDisplacement Method
- DrawLine Method
- DrawLine(Single[]) Method
- DrawLine(Single,Single,Single,Single,Single,Single) Method
- DrawLine(Point2D,Point2D) Method
- DrawLine(Point3D,Point3D) Method
- DrawLine(PointRGB,PointRGB) Method
- DrawLine(Point3D,Point3D,Point2D) Method
- DrawLineLoop Method
- DrawLines Method
- DrawLines(Single[],Int32,Int32) Method
- DrawLines(Point3D[],Int32,Int32) Method
- DrawLines(Point3D[],Color[],Int32,Int32) Method
- DrawLines(Point3D[],Color[],Single[],Int32,Int32) Method
- DrawLines(Point3D[],Single[],Int32,Int32) Method
- DrawLines2D Method
- DrawLinesAndPointsOnTheFly Method
- DrawLineStrip Method
- DrawLineStrip(Single[],Int32,Int32) Method
- DrawLineStrip(Point2D[],Int32,Int32) Method
- DrawLineStrip(Point3D[],Int32,Int32) Method
- DrawLineStrip(PointRGB[],Int32,Int32) Method
- DrawLineStrip(Point3D[],Single[],Int32,Int32) Method
- DrawLineStripRGBA Method
- DrawLinesWithDisplacement Method
- DrawMulticolorPlainTriangles Method
- DrawMulticolorSmoothTriangles Method
- DrawNormals Method
- DrawNormalsPerVertex Method
- DrawOnTextureOrBitmap Method
- DrawPixels Method
- DrawPlainTriangles Method
- DrawPoints Method
- DrawPointsIndeterminate Method
- DrawPointsRGB Method
- DrawPointsRGBIndeterminate Method
- DrawPointsWithColorIntensitiesIndeterminate Method
- DrawPointsWithColorsRGBAIndeterminate Method
- DrawPointsWithColorsRGBIndeterminate Method
- DrawPointsWithNormals Method
- DrawPointsWithNormalsIndeterminate Method
- DrawQuad Method
- DrawQuads Method
- DrawQuads2D Method
- DrawQuadsOutlines Method
- DrawQuadStrip Method
- DrawQuadWithColorRange Method
- DrawQuadWithTextures Method
- DrawRichPlainQuads Method
- DrawRichPlainTriangles Method
- DrawRichSmoothInvTriangles Method
- DrawRichSmoothTriangles Method
- DrawScene Method
- DrawSilhouettes Method
- DrawSmoothTriangles Method
- DrawSurfaceInvTriangles Method
- DrawSurfaceNormals Method
- DrawSurfaceTriangles Method
- DrawTriangles Method
- DrawTriangles(Point3D[]) Method
- DrawTriangles(Point3D[],Vector3D) Method
- DrawTriangles(Point3D[],Vector3D[],Single[],Boolean) Method
- DrawTriangles(Point3D[],Vector3D[],Color[],Boolean) Method
- DrawTriangles(Point3D[],Vector3D[],PointF[],Boolean) Method
- DrawTriangles(Point3D[],Vector3D[],IndexTriangle[],PointF[]) Method
- DrawTriangles2D Method
- DrawTrianglesFan Method
- DrawTrianglesFan2D Method
- DrawTrianglesPartialWithMaterialColor Method
- DrawTrianglesPartialWithTexture Method
- DrawTrianglesPlanar Method
- DrawTrianglesWithDisplacement Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Color,Double,Boolean) Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Color[],Double,Boolean) Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Double,Boolean) Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Single[],Double,Boolean) Method
- EnableLineStipple Method
- EnableShader Method
- EnableThickLines Method
- EnableThickLinesInPolygonLineMode Method
- EnableThickPoints Method
- EnableThickPointsInPolygonLineMode Method
- EndCaptureZBufferOnce Method
- EndDrawBufferedLines Method
- EndDrawForDepth Method
- EndDrawForSelection Method
- Flush Method
- GetBitmapFromTexture Method
- GetColorDescription Method
- GetDeviceRemovedReason Method
- GetNumberOfShadowMapSplits Method
- GetPixel Method
- GetSampleDescription Method
- InitializeCurrentWireColor Method
- InitializePreviousColors Method
- InitResourceBuffers Method
- InitSelectionBuffer Method
- InitSwapChainAndBackBufferTexture Method
- InitTexturesForCapture Method
- IsMultisample Method
- IsValid Method
- MakeCurrent Method
- MaxTextureSize Method
- NeedsToCaptureDepth Method
- PaintBackBuffer Method
- ProcessClippingPlanes Method
- ProcessClippingPlanesVisibility Method
- PushCurrentFBO Method
- ReadColorBuffer Method
- ReadDepth Method
- ReadDepthValues Method
- ReadDepthValuesInternal Method
- ReadRgbValues Method
- ReadSurface Method
- ResetColorDiffuse Method
- ResizeSurfacesForCapture Method
- ResolveMultisampleTexture Method
- ResolveShaderType Method
- SetBlockRefTransform Method
- SetColorMaterial Method
- SetEnvironment Method
- SetLightPosition Method
- SetLineSizeInternal Method
- SetLinesShader Method
- SetLineStipple Method
- SetMaterial Method
- SetMaterialBackAmbient Method
- SetMaterialBackDiffuse Method
- SetMaterialFrontAmbient Method
- SetMaterialFrontDiffuse Method
- SetMatrices Method
- SetPointSizeInternal Method
- SetPointsShader Method
- SetProjection Method
- SetRGB Method
- SetRGBA Method
- SetSceneAmbient Method
- SetStateInternal Method
- SetTargets Method
- SetTextureOverExposure Method
- SetViewport Method
- SwapBuffers Method
- UpdateAntialiasing Method
- UpdateConstantBufferPerFrame Method
- UpdateConstantBufferPerObject Method
- UpdateVBO Method
- Properties
- Fields
- D3DRenderContextWF
- D3DRenderContextWPF
- D3DTexture
- D3DTexture2D
- Overview
- Members
- D3DTexture2D Constructor
- D3DTexture2D Constructor()
- D3DTexture2D Constructor(RenderContextBase,Bitmap)
- D3DTexture2D Constructor(RenderContextBase,Bitmap,textureFilteringFunctionType,Boolean)
- D3DTexture2D Constructor(RenderContextBase,Bitmap,textureFilteringFunctionType,textureFilteringFunctionType,Boolean,Boolean,Boolean)
- D3DTexture2D Constructor(D3DRenderContext,Color[])
- Methods
- D3DTextureBase
- D3DTextureDepth
- D3DWPFImageSource
- DXUtils
- Overview
- Members
- DXUtils Constructor
- Methods
- AddTriangleData Method
- AddTriangleData(Single[],Point3D,Point3D,Point3D,Vector3D,Byte,Byte,Byte,Int32) Method
- AddTriangleData(Single[],Point3D,Point3D,Point3D,Vector3D,Vector3D,Vector3D,Byte,Byte,Byte,Int32) Method
- AddTriangleData(Single[],Point3D,Point3D,Point3D,Vector3D,Int32) Method
- AddTriangleData(Single[],Point3D,Point3D,Point3D,Vector3D,PointF,PointF,PointF,Int32) Method
- AddTriangleData(Single[],Point3D,Point3D,Point3D,Vector3D,Vector3D,Vector3D,PointF,PointF,PointF,Int32) Method
- AddTriangleData(Single[],Point3D,Point3D,Point3D,Vector3D,Vector3D,Vector3D,Single,Single,Single,Int32) Method
- AddTriangleData(Single[],Point3D,Point3D,Point3D,Vector3D,Vector3D,Vector3D,Color,Color,Color,Int32) Method
- AddTriangleData(Single[],Point3D,Point3D,Point3D,Vector3D,Vector3D,Vector3D,Int32) Method
- AddTriangleData(Single[],PointNormalUv,PointNormalUv,PointNormalUv,Int32) Method
- AddTriangleDataRGB Method
- AddTriangleDataRGB(Single[],PointRGB,PointRGB,PointRGB,Vector3D,Int32,Byte) Method
- AddTriangleDataRGB(Single[],PointRGB,PointRGB,PointRGB,Vector3D,Vector3D,Vector3D,Int32,Byte) Method
- AddTriangleDataRGB(Single[],PointNormalUv,PointNormalUv,PointNormalUv,Color[],Int32) Method
- AddTriangleInvData Method
- ConvertToDoubleArray Method
- ConvertToFloatArray Method
- GetColorPlainTriangleData Method
- GetColorSmoothTriangleData Method
- GetCurvatureMapInvTriangleData Method
- GetCurvatureMapTriangleData Method
- GetMulticolorPlainTriangleData Method
- GetMulticolorSmoothTriangleData Method
- GetPlainTriangleData Method
- GetPointRGBData Method
- GetPointWithNormalsData Method
- GetRichPlainTriangleData Method
- GetRichSmoothInvTriangleData Method
- GetRichSmoothTriangleData Method
- GetSmoothTriangleData Method
- GetSurfaceTriangleData Method
- GetSurfaceTriangleInvData Method
- EntityGraphicsData
- ExtensionMethodsGL
- FrustumData
- GfxEnvironmentParams
- GfxSilhoData
- GLShader
- GraphicsException
- HqrData
- LightSettings
- Overview
- Members
- LightSettings Constructor
- LightSettings Constructor()
- LightSettings Constructor(Vector3D,Color)
- LightSettings Constructor(Vector3D,Color,Color)
- LightSettings Constructor(Vector3D,Color,Color,Boolean,Boolean,Boolean)
- LightSettings Constructor(Vector3D,Color,Color,Boolean,Boolean,Boolean,lightType,Point3D,Double,Double,Double,Double,Double)
- Methods
- Properties
- Material
- Overview
- Members
- Material Constructor
- Material Constructor()
- Material Constructor(Color)
- Material Constructor(Image)
- Material Constructor(Color,Color,Single,Single,Image)
- Material Constructor(Color,Color,Color,Single,Single,Image,Image)
- Material Constructor(Color,Double,Double,Double,Double,Double)
- Material Constructor(Color,Double,Double,Double,Double,Double,elementType,Double)
- Material Constructor(Color,Color,Single,Image)
- Material Constructor(Material)
- Material Constructor(SerializationInfo,StreamingContext)
- Methods
- Properties
- Fields
- OGLEntityBuffer
- OGLEnvironment
- OglRenderContext
- Overview
- Members
- OglRenderContext Constructor
- Methods
- BeginDrawForSelection Method
- BeginReadDepthValues Method
- CheckErrorDEBUG Method
- CheckOutOfMemory Method
- CheckShadersAndLights Method
- ClearColor Method
- ClearDepthStencil Method
- CloseTextureInternal Method
- CompileInternal Method
- CompileVBO Method
- Create Method
- CreateEnvironment Method
- CreateReflectionShaders Method
- CreateShaders Method
- CreateTexture1D Method
- CreateTexture2D Method
- DeleteVBO Method
- DelTexture Method
- DisableClipPlanes Method
- Dispose Method
- Draw Method
- DrawBorder Method
- DrawColorPlainTriangles Method
- DrawColorSmoothTriangles Method
- DrawCurrentBuffer Method
- DrawCurvatureMapInvTriangles Method
- DrawCurvatureMapTriangles Method
- DrawIndeterminateAsLineList Method
- DrawIndeterminateAsLineStrip Method
- DrawIndeterminateAsPoints Method
- DrawIndexedTriangles Method
- DrawIndexLines Method
- DrawIndexLinesWithDisplacement Method
- DrawLine Method
- DrawLine(Single[]) Method
- DrawLine(Single,Single,Single,Single,Single,Single) Method
- DrawLine(Point2D,Point2D) Method
- DrawLine(Point3D,Point3D) Method
- DrawLine(PointRGB,PointRGB) Method
- DrawLine(Point3D,Point3D,Point2D) Method
- DrawLineLoop Method
- DrawLines Method
- DrawLines(Point3D[],Int32,Int32) Method
- DrawLines(Point3D[],Color[],Int32,Int32) Method
- DrawLines(Point3D[],Color[],Single[],Int32,Int32) Method
- DrawLines(Single[],Int32,Int32) Method
- DrawLines(Point3D[],Single[],Int32,Int32) Method
- DrawLines2D Method
- DrawLineStrip Method
- DrawLineStrip(Single[],Int32,Int32) Method
- DrawLineStrip(Point3D[],Single[],Int32,Int32) Method
- DrawLineStrip(Point2D[],Int32,Int32) Method
- DrawLineStrip(Point3D[],Int32,Int32) Method
- DrawLineStrip(PointRGB[],Int32,Int32) Method
- DrawLineStripRGBA Method
- DrawLinesWithDisplacement Method
- DrawMulticolorPlainTriangles Method
- DrawMulticolorSmoothTriangles Method
- DrawNormals Method
- DrawNormalsPerVertex Method
- DrawOnTextureOrBitmap Method
- DrawPixels Method
- DrawPlainTriangles Method
- DrawPlainTrianglesNoColors Method
- DrawPoints Method
- DrawPointsIndeterminate Method
- DrawPointsRGB Method
- DrawPointsRGBIndeterminate Method
- DrawPointsWithColorIntensitiesIndeterminate Method
- DrawPointsWithColorsRGBAIndeterminate Method
- DrawPointsWithColorsRGBIndeterminate Method
- DrawPointsWithNormals Method
- DrawPointsWithNormalsIndeterminate Method
- DrawQuad Method
- DrawQuads Method
- DrawQuads2D Method
- DrawQuadsOutlines Method
- DrawQuadStrip Method
- DrawQuadWithColorRange Method
- DrawQuadWithTextures Method
- DrawRichPlainQuads Method
- DrawRichPlainTriangles Method
- DrawRichSmoothInvTriangles Method
- DrawRichSmoothTriangles Method
- DrawSelected Method
- DrawSilhouettes Method
- DrawSmoothTriangles Method
- DrawSurfaceInvTriangles Method
- DrawSurfaceNormals Method
- DrawSurfaceTriangles Method
- DrawTriangles Method
- DrawTriangles(Point3D[]) Method
- DrawTriangles(Point3D[],Vector3D) Method
- DrawTriangles(Point3D[],Vector3D[],IndexTriangle[],PointF[]) Method
- DrawTriangles(Point3D[],Vector3D[],PointF[],Boolean) Method
- DrawTriangles(Point3D[],Vector3D[],Single[],Boolean) Method
- DrawTriangles(Point3D[],Vector3D[],Color[],Boolean) Method
- DrawTriangles2D Method
- DrawTrianglesFan Method
- DrawTrianglesFan2D Method
- DrawTrianglesPartial Method
- DrawTrianglesPlanar Method
- DrawTrianglesWithDisplacement Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Color,Double,Boolean) Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Color[],Double,Boolean) Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Double,Boolean) Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Single[],Double,Boolean) Method
- EnableAlphaClip Method
- EnableLineStipple Method
- EnableMultisample Method
- EnableShader Method
- EnableThickLines Method
- EnableThickLinesInPolygonLineMode Method
- EnableThickPoints Method
- EnableThickPointsInPolygonLineMode Method
- EndDraw Method
- EndDrawForSelection Method
- EndReadDepthValues Method
- evaluateShadersHqr Method
- GenListName Method
- GenTextureName Method
- GetBitmapFromTexture Method
- GetErrorString Method
- GetPixel Method
- GLBeginDrawTriangles Method
- GLEnd Method
- HasFBO Method
- HasMultiTexture Method
- HasShadow Method
- HasStencil Method
- InitializeCurrentWireColor Method
- InitializePreviousColors Method
- IsGraphicsError Method
- IsMultisample Method
- IsValid Method
- MakeCurrent Method
- MaxTextureSize Method
- MultMatrix Method
- NormalizeNormals Method
- OpenglSetup Method
- PaintBackBuffer Method
- PixelZoom Method
- PopMatrices Method
- PopModelView Method
- PopProjection Method
- PrepareLightsForShadow Method
- ProcessClippingPlanes Method
- ProcessClippingPlanesVisibility Method
- ProcessLightAttributesForLitPass Method
- PushCurrentFBO Method
- PushModelView Method
- PushProjection Method
- ReadBuffer Method
- ReadColorBuffer Method
- ReadDepthValues Method
- ReadDepthValuesInternal Method
- ReadRgbValues Method
- ReadSurface Method
- ResetColorDiffuse Method
- ResolveShaderType Method
- SetActiveTexture Method
- SetBlockRefTransform Method
- SetColorMaterial Method
- SetLightAttributes Method
- SetLightingInternal Method
- SetLightPosition Method
- SetLightStatus Method
- SetLineSizeInternal Method
- SetLineStipple Method
- SetMaterial Method
- SetMaterialBackAmbient Method
- SetMaterialBackDiffuse Method
- SetMaterialFrontAmbient Method
- SetMaterialFrontDiffuse Method
- SetMatrices Method
- SetPointSizeInternal Method
- SetProjection Method
- SetRGB Method
- SetRGBA Method
- SetSceneAmbient Method
- SetShader Method
- SetStateInternal Method
- SetTexture1DWrapMode Method
- SetTextureOverExposure Method
- SetViewport Method
- SwapBuffers Method
- UpdateAntialiasing Method
- UpdateConstantBufferPerFrame Method
- UpdateConstantBufferPerObject Method
- UpdateUseFBO Method
- UpdateVBO Method
- Properties
- Fields
- OGLTexture
- OGLTexture1D
- OGLTextureBase
- PlanarShadowBase
- ReflectionShaderParameters
- Overview
- Members
- ReflectionShaderParameters Constructor
- ReflectionShaderParameters Constructor(RenderContextBase)
- ReflectionShaderParameters Constructor(RenderContextBase,Int32[],CameraBase,shadowType,realisticShadowQualityType,BackgroundSettings,BackfaceSettings,Boolean,Single,RectangleF,Color,Single,Plane,Single,Transformation)
- Properties
- Fields
- RenderContextBase
- Overview
- Members
- Methods
- BeginCaptureZBufferOnce Method
- BeginDraw Method
- BeginDrawForDepth Method
- BeginDrawForSelection Method
- BeginDrawMulticolorWithAmbientAndDiffuse Method
- BeginReadDepthValues Method
- CheckErrorDEBUG Method
- CheckOutOfMemory Method
- CheckShadersAndLights Method
- CheckTexture Method
- CleanUpShaders Method
- ClearColor Method
- ClearDepthStencil Method
- ClearDynamicBuffers Method
- ClearShadowMaps Method
- CloseEnvironment Method
- CloseTexture Method
- CloseTextureInternal Method
- ColorChanged Method
- Compile Method
- CompileBackground Method
- CompileEnvironment Method
- CompileInternal Method
- CompileVBO Method
- ComputePickMatrix Method
- ComputeShaderShadowPasses Method
- Create Method
- CreateEnvironment Method
- CreateReflectionShaders Method
- CreateShaders Method
- CreateShadowMap Method
- CreateTexture1D Method
- CreateTexture2D Method
- CreateTexture2D() Method
- CreateTexture2D(ImageSource,textureFilteringFunctionType,Boolean,Boolean) Method
- CreateTexture2D(Image,textureFilteringFunctionType,textureFilteringFunctionType,Boolean,Boolean,Boolean,Boolean) Method
- CreateTexture2D(Size,Boolean,textureFilteringFunctionType,textureFilteringFunctionType) Method
- CreateTexture2DNoMultisample Method
- CurrentModelViewMatrix Method
- CurrentProjectionMatrix Method
- DeviceContext Method
- DisableClipPlanes Method
- DisableShader Method
- DisableShadowMap Method
- Dispose Method
- Draw Method
- DrawBorder Method
- DrawBufferedLine Method
- DrawBufferedPoint Method
- DrawColorPlainTriangles Method
- DrawColorSmoothTriangles Method
- DrawCurrentBuffer Method
- DrawCurvatureMapInvTriangles Method
- DrawCurvatureMapTriangles Method
- DrawIndeterminateAsLineList Method
- DrawIndeterminateAsLineStrip Method
- DrawIndeterminateAsPoints Method
- DrawIndexedTriangles Method
- DrawIndexLines Method
- DrawIndexLinesWithDisplacement Method
- DrawLine Method
- DrawLine(Single[]) Method
- DrawLine(Single,Single,Single,Single,Single,Single) Method
- DrawLine(Point2D,Point2D) Method
- DrawLine(Point3D,Point3D) Method
- DrawLine(PointRGB,PointRGB) Method
- DrawLine(Point3D,Point3D,Point2D) Method
- DrawLineLoop Method
- DrawLines Method
- DrawLines(Point3D[],Color[]) Method
- DrawLines(Point3D[],Color[],Int32,Int32) Method
- DrawLines(Point3D[],Color[],Single[]) Method
- DrawLines(Point3D[],Color[],Single[],Int32,Int32) Method
- DrawLines(Point3D[],Single[]) Method
- DrawLines(Point3D[],Single[],Int32,Int32) Method
- DrawLines(Single[]) Method
- DrawLines(Single[],Int32,Int32) Method
- DrawLines(Point3D[]) Method
- DrawLines(Point3D[],Int32,Int32) Method
- DrawLines2D Method
- DrawLinesAndPoints Method
- DrawLinesAndPointsOnTheFly Method
- DrawLineStrip Method
- DrawLineStrip(Single[]) Method
- DrawLineStrip(Point2D[]) Method
- DrawLineStrip(Point3D[]) Method
- DrawLineStrip(Point3D[],Single[]) Method
- DrawLineStrip(PointRGB[]) Method
- DrawLineStrip(Single[],Int32,Int32) Method
- DrawLineStrip(Point2D[],Int32,Int32) Method
- DrawLineStrip(Point3D[],Int32,Int32) Method
- DrawLineStrip(Point3D[],Single[],Int32,Int32) Method
- DrawLineStrip(PointRGB[],Int32,Int32) Method
- DrawLineStripRGBA Method
- DrawLinesWithDisplacement Method
- DrawMulticolorPlainTriangles Method
- DrawMulticolorSmoothTriangles Method
- DrawNormals Method
- DrawNormalsPerVertex Method
- DrawOnTextureOrBitmap Method
- DrawPixels Method
- DrawPlainTriangles Method
- DrawPlainTrianglesNoColors Method
- DrawPoints Method
- DrawPointsIndeterminate Method
- DrawPointsRGB Method
- DrawPointsRGBIndeterminate Method
- DrawPointsWithColorIntensitiesIndeterminate Method
- DrawPointsWithColorsRGBAIndeterminate Method
- DrawPointsWithColorsRGBIndeterminate Method
- DrawPointsWithNormals Method
- DrawPointsWithNormalsIndeterminate Method
- DrawQuad Method
- DrawQuads Method
- DrawQuads2D Method
- DrawQuadsOutlines Method
- DrawQuadStrip Method
- DrawQuadWithColorRange Method
- DrawQuadWithColorRange(RectangleF,Brush,Brush,Boolean,Single) Method
- DrawQuadWithColorRange(RectangleF,Color,Color,Boolean,Single) Method
- DrawQuadWithColorRange(RectangleF,Color,Color) Method
- DrawQuadWithTextures Method
- DrawRichPlainQuads Method
- DrawRichPlainTriangles Method
- DrawRichSmoothInvTriangles Method
- DrawRichSmoothTriangles Method
- DrawSelected Method
- DrawSilhouettes Method
- DrawSmoothTriangles Method
- DrawSurfaceInvTriangles Method
- DrawSurfaceNormals Method
- DrawSurfaceTriangles Method
- DrawTextureOnScreen Method
- DrawTriangles Method
- DrawTriangles(Point3D[]) Method
- DrawTriangles(Point3D[],Vector3D) Method
- DrawTriangles(Point3D[],Vector3D[],IndexTriangle[],PointF[]) Method
- DrawTriangles(Point3D[],Vector3D[],PointF[],Boolean) Method
- DrawTriangles(Point3D[],Vector3D[],Single[],Boolean) Method
- DrawTriangles(Point3D[],Vector3D[],Color[],Boolean) Method
- DrawTriangles2D Method
- DrawTrianglesFan Method
- DrawTrianglesFan2D Method
- DrawTrianglesPartial Method
- DrawTrianglesPartialWithMaterialColor Method
- DrawTrianglesPartialWithTexture Method
- DrawTrianglesPlanar Method
- DrawTrianglesWithDisplacement Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Color,Double,Boolean) Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Color[],Double,Boolean) Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Double,Boolean) Method
- DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Single[],Double,Boolean) Method
- EnableAlphaClip Method
- EnableLineStipple Method
- EnableMultisample Method
- EnableShader Method
- EnableShadowMap Method
- EnableShadowMapForSplitNoShaders Method
- EnableStencilCompare Method
- EnableThickLines Method
- EnableThickLinesInPolygonLineMode Method
- EnableThickPoints Method
- EnableThickPointsInPolygonLineMode Method
- EnableXOR Method
- EnableXORForTexture Method
- EndCaptureZBufferOnce Method
- EndDraw Method
- EndDrawBufferedLines Method
- EndDrawForDepth Method
- EndDrawForSelection Method
- EndDrawMulticolorWithAmbientAndDiffuse Method
- EndReadDepthValues Method
- evaluateShadersHqr Method
- GetBitmapFromData Method
- GetBitmapFromTexture Method
- GetEntityIndicesFromBmp Method
- GetErrorString Method
- GetIndicesFromTriangles Method
- GetMatrices Method
- GetNumberOfShadowMapSplits Method
- GetPixel Method
- GetRGBForSelection Method
- GetShaderAndEnable Method
- GetShadowMapSplitDepth Method
- GetShadowMapSplitPosition Method
- GLBeginDrawTriangles Method
- GLEnd Method
- HasDeviceContext Method
- HasFBO Method
- HasMultiTexture Method
- HasShadow Method
- HasStencil Method
- InitBlurShader Method
- InitializeCurrentWireColor Method
- InitializePreviousColors Method
- InitializePreviousColorsHiddenLines Method
- InitializeStates Method
- InitShadowMapData Method
- InitStandardShaders Method
- InitTexturesForCapture Method
- InitTexturesForCaptureInternal Method
- IsCw Method
- IsGraphicsError Method
- IsMultisample Method
- IsValid Method
- LightingEnabled Method
- LockBlendState Method
- LockDepthState Method
- LockShaders Method
- MakeCurrent Method
- MaxTextureSize Method
- MultMatrix Method
- MultMatrixModelView Method
- MultMatrixProj Method
- NeedsToCaptureDepth Method
- NormalizeNormals Method
- PaintBackBuffer Method
- PixelZoom Method
- PopBlendState Method
- PopDepthStencilState Method
- PopEnvironment Method
- PopMatrices Method
- PopModelView Method
- PopProjection Method
- PopRasterizerState Method
- PopShader Method
- PrepareLightsForShadow Method
- PrepareShadersForShadowPass Method
- PrepareStencilForDrawing Method
- PrintMatrices Method
- ProcessClippingPlanes Method
- ProcessClippingPlanesVisibility Method
- ProcessLightAttributes Method
- ProcessMaterial Method
- PushBlendState Method
- PushCurrentFBO Method
- PushDepthStencilState Method
- PushEnvironment Method
- PushMatrices Method
- PushModelView Method
- PushProjection Method
- PushRasterizerState Method
- PushShader Method
- ReadBuffer Method
- ReadColorBuffer Method
- ReadDepth Method
- ReadDepthValues Method
- ReadDepthValuesInternal Method
- ReadRgbValues Method
- ReadSurface Method
- RemovePolygonOffset Method
- RenderingContext Method
- ResetColorDiffuse Method
- Resize Method
- ResizeShadowMaps Method
- ResizeSurfacesForCapture Method
- ResolveAlphaMapShader Method
- ResolveShaderType Method
- RestorePolygonOffset Method
- RotateMatrixModelView Method
- ScaleMatrixModelView Method
- ScaleMatrixProj Method
- SetActiveTexture Method
- SetAlphaTexture Method
- SetBlockRefTransform Method
- SetColorDiffuse Method
- SetColorMask Method
- SetColorMaterial Method
- SetColorWireframe Method
- SetEnvironment Method
- SetLightAttributes Method
- SetLighting Method
- SetLightingInternal Method
- SetLightPosition Method
- SetLightStatus Method
- SetLineSize Method
- SetLineSizeInternal Method
- SetLinesShader Method
- SetLineStipple Method
- SetMaterial Method
- SetMaterial(Color,Color,Color,Color,Single,Boolean) Method
- SetMaterial(Material,Color,Boolean) Method
- SetMaterial(Single[],Single[],Single[],Single[],Single) Method
- SetMaterialBackAmbient Method
- SetMaterialBackAmbientAndDiffuse Method
- SetMaterialBackDiffuse Method
- SetMaterialFrontAmbient Method
- SetMaterialFrontAmbientAndDiffuse Method
- SetMaterialFrontAndBackDiffuse Method
- SetMaterialFrontDiffuse Method
- SetMatrices Method
- SetModelView Method
- SetModelViewMatrix Method
- SetPointSize Method
- SetPointSizeInternal Method
- SetPointsShader Method
- SetPolygonDrawingMode Method
- SetProjection Method
- SetProjectionMatrix Method
- SetRasterizerState Method
- SetRGB Method
- SetRGBA Method
- SetSceneAmbient Method
- SetShader Method
- SetShaders Method
- SetState Method
- SetStateInternal Method
- SetTexture Method
- SetTexture1DWrapMode Method
- SetTextureOverExposure Method
- SetupPolygonOffset Method
- SetViewport Method
- SwapBuffers Method
- ThrowEntityNotCompiledError Method
- TranslateMatrixModelView Method
- UpdateActiveLights Method
- UpdateAntialiasing Method
- UpdateConstantBufferPerFrame Method
- UpdateConstantBufferPerObject Method
- UpdateMatrix Method
- UpdateShaders Method
- UpdateUseFBO Method
- UpdateVBO Method
- Properties
- Fields
- RenderContextUtility
- ShaderParameters
- Overview
- Members
- ShaderParameters Constructor
- ShaderParameters Constructor(RenderContextBase)
- ShaderParameters Constructor(RenderContextBase,Int32[],CameraBase,shadowType,realisticShadowQualityType,BackgroundSettings,BackfaceSettings,Boolean,Transformation)
- ShaderParameters Constructor(RenderContextBase,Int32[],CameraBase,shadowType,realisticShadowQualityType,BackgroundSettings,BackfaceSettings,Boolean,Single,RectangleF,Transformation)
- Methods
- Properties
- Fields
- ShaderParametersBase
- ShadowMapData
- ShadowMapData.GfxShadowParams
- TextureBase
- Overview
- Members
- Methods
- AllocateMemory Method
- BitmapFromColors Method
- Check Method
- Dispose Method
- EnableTexture Method
- FreeResources Method
- GetObjectData Method
- IsValid Method
- Load Method
- Load(RenderContextBase,textureFilteringFunctionType,textureFilteringFunctionType,Boolean,Boolean,Boolean) Method
- Load(RenderContextBase,Bitmap,textureFilteringFunctionType,textureFilteringFunctionType,Boolean,Boolean,Boolean,Boolean,Boolean) Method
- MakePowerOfTwo Method
- MakePowerOfTwoBigger Method
- SetTextureInternal Method
- Unbind Method
- UpdateRegion Method
- Properties
- Fields
- TextureMosaic
- UIRoutedEventArgs
- VBOParams
- VBOParamsBase
- VBOParamsTexture
- vertexBufferData
- ZBuffer
- ZBuffer.SelectionImageData
- Enumerations
- Structures
- Interfaces
- Delegates